Files
libremetaverse/libsecondlife-cs/examples/TestClient/Commands/SetMasterCommand.cs
John Hurliman f55b8c8d18 libsecondlife:
* Publically exposed the Simulator reference to SecondLife
* SecondLife.Debug = false; actually works now
* All incoming packets are added to the simulator inbox now, and the inbox size has been cut in half to 100
TestClient:
* Completely revamped to support multiple clients
* Added login/logout Commands
* Added the all prefix for IM commands to send the command to all logged in bots

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@645 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-28 07:48:43 +00:00

39 lines
999 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
namespace libsecondlife.TestClient
{
public class SetMasterCommand: Command
{
public DateTime Created = DateTime.Now;
public SetMasterCommand()
{
Name = "setMaster";
Description = "Sets the user name of the master user. The master user can IM to run commands.";
}
public override string Execute(SecondLife Client, string[] args, LLUUID fromAgentID)
{
string masterName = String.Empty;
for (int ct = 0; ct < args.Length;ct++)
masterName = masterName + args[ct] + " ";
TestClient.Master = masterName.TrimEnd();
foreach (Avatar av in TestClient.Avatars.Values)
{
if (av.Name == TestClient.Master)
{
Client.Self.InstantMessage(av.ID, "You are now my master. IM me with \"help\" for a command list.");
break;
}
}
return "Master set to " + masterName;
}
}
}