Files
libremetaverse/libsecondlife-cs/GroupManager.cs
otakup0pe af5a3f0678 It's a thousand pages, give or take a few, I'll be writing more in a week or two.
I can make it longer if you like the style,I can change it round and I want to be a paperback writer,
Paperback writer.

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@727 52acb1d6-8a22-11de-b505-999d5b087335
2006-12-16 03:24:05 +00:00

781 lines
31 KiB
C#

/*
* Copyright (c) 2006, Second Life Reverse Engineering Team
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the Second Life Reverse Engineering Team nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using libsecondlife.Packets;
namespace libsecondlife
{
/// <summary>
/// Avatar group management
/// </summary>
public class GroupMember
{
/// <summary>Key of Group Member</summary>
public LLUUID ID;
/// <summary>Total land contribution</summary>
public int Contribution;
/// <summary>Online status information</summary>
public string OnlineStatus;
/// <summary>Abilities that the Group Member has</summary>
public ulong Powers;
/// <summary>Current group title</summary>
public string Title;
/// <summary>Is a group owner</summary>
public bool IsOwner;
/// <summary>
/// Constructor
/// </summary>
/// <param name="id"></param>
public GroupMember(LLUUID id)
{
ID = id;
}
}
/// <summary>
/// Role manager for a group
/// </summary>
public class GroupRole
{
/// <summary>Key of Role</summary>
public LLUUID ID;
/// <summary>Name of Role</summary>
public string Name;
/// <summary>Group Title associated with Role</summary>
public string Title;
/// <summary>Description of Role</summary>
public string Description;
/// <summary>Abilities Associated with Role</summary>
public ulong Powers;
/// <summary>
/// Constructor for Group Roles
/// </summary>
/// <param name="id">Key associated with Group Role</param>
public GroupRole(LLUUID id)
{
ID = id;
}
}
/// <summary>
/// Class to represent Group Title
/// </summary>
public class GroupTitle
{
/// <summary>Group Title</summary>
public string Title;
/// <summary>Whether title is Active</summary>
public bool Selected;
}
/// <summary>
/// Represents a group in Second Life
/// </summary>
public class Group
{
/// <summary>Key of Group</summary>
public LLUUID ID;
/// <summary>Key of Group Insignia</summary>
public LLUUID InsigniaID;
/// <summary>Key of Group Founder</summary>
public LLUUID FounderID;
/// <summary>Key of Group Role for Owners</summary>
public LLUUID OwnerRole;
/// <summary>Name of Group</summary>
public string Name;
/// <summary>Text of Group Charter</summary>
public string Charter;
/// <summary>Title of "everyone" role</summary>
public string MemberTitle;
/// <summary>Is the group open for enrolement to everyone</summary>
public bool OpenEnrollment;
/// <summary>Will group show up in search</summary>
public bool ShowInList;
/// <summary></summary>
public ulong Powers;
/// <summary></summary>
public bool AcceptNotices;
/// <summary></summary>
public bool AllowPublish;
/// <summary>Is the group Mature</summary>
public bool MaturePublish;
/// <summary>Cost of group membership</summary>
public int MembershipFee;
/// <summary></summary>
public int Money;
/// <summary></summary>
public int Contribution;
/// <summary></summary>
public int GroupMembershipCount;
/// <summary></summary>
public int GroupRolesCount;
/// <summary>
/// Constructor
/// </summary>
/// <param name="id">Key of Group</param>
public Group(LLUUID id)
{
ID = id;
InsigniaID = LLUUID.Zero;
}
/// <summary>
/// Returns the name of the group
/// </summary>
/// <returns></returns>
public override string ToString()
{
return Name;
}
}
/// <summary>
/// Profile of a group
/// </summary>
public class GroupProfile
{
/// <summary></summary>
public LLUUID ID;
/// <summary>Key of Group Insignia</summary>
public LLUUID InsigniaID;
/// <summary>Key of Group Founder</summary>
public LLUUID FounderID;
/// <summary>Key of Group Role for Owners</summary>
public LLUUID OwnerRole;
/// <summary>Name of Group</summary>
public string Name;
/// <summary>Text of Group Charter</summary>
public string Charter;
/// <summary></summary>
public string MemberTitle;
/// <summary></summary>
public bool OpenEnrollment;
/// <summary></summary>
public bool ShowInList;
/// <summary></summary>
public ulong Powers;
/// <summary></summary>
public bool AcceptNotices;
/// <summary></summary>
public bool AllowPublish;
/// <summary></summary>
public bool MaturePublish;
/// <summary></summary>
public int MembershipFee;
/// <summary></summary>
public int Money;
/// <summary></summary>
public int Contribution;
/// <summary></summary>
public int GroupMembershipCount;
/// <summary></summary>
public int GroupRolesCount;
}
/// <summary>
/// A group Vote
/// </summary>
public class Vote
{
/// <summary>Key of Avatar who created Vote</summary>
public LLUUID Candidate;
/// <summary>Text of the Vote proposal</summary>
public string VoteString;
/// <summary>Total number of votes</summary>
public int NumVotes;
}
/// <summary>
///
/// </summary>
public class GroupAccountSummary
{
/// <summary></summary>
public int IntervalDays;
/// <summary></summary>
public int CurrentInterval;
/// <summary></summary>
public string StartDate;
/// <summary></summary>
public int Balance;
/// <summary></summary>
public int TotalCredits;
/// <summary></summary>
public int TotalDebits;
/// <summary></summary>
public int ObjectTaxCurrent;
/// <summary></summary>
public int LightTaxCurrent;
/// <summary></summary>
public int LandTaxCurrent;
/// <summary></summary>
public int GroupTaxCurrent;
/// <summary></summary>
public int ParcelDirFeeCurrent;
/// <summary></summary>
public int ObjectTaxEstimate;
/// <summary></summary>
public int LightTaxEstimate;
/// <summary></summary>
public int LandTaxEstimate;
/// <summary></summary>
public int GroupTaxEstimate;
/// <summary></summary>
public int ParcelDirFeeEstimate;
/// <summary></summary>
public int NonExemptMembers;
/// <summary></summary>
public string LastTaxDate;
/// <summary></summary>
public string TaxDate;
}
/// <summary>
///
/// </summary>
public class GroupAccountDetails
{
/// <summary></summary>
public int IntervalDays;
/// <summary></summary>
public int CurrentInterval;
/// <summary></summary>
public string StartDate;
/// <summary>A list of description/amount pairs making up the account
/// history</summary>
public List<KeyValuePair<string, int>> HistoryItems;
}
/// <summary>
///
/// </summary>
public class GroupAccountTransactions
{
/// <summary></summary>
public int IntervalDays;
/// <summary></summary>
public int CurrentInterval;
/// <summary></summary>
public string StartDate;
/// <summary>List of all the transactions for this group</summary>
public List<Transaction> Transactions;
}
/// <summary>
/// A single transaction made by a group
/// </summary>
public class Transaction
{
/// <summary></summary>
public string Time;
/// <summary></summary>
public string User;
/// <summary></summary>
public int Type;
/// <summary></summary>
public string Item;
/// <summary></summary>
public int Amount;
}
/// <summary>
/// Handles all network traffic related to reading and writing group
/// information
/// </summary>
public class GroupManager
{
/// <summary>
/// Callback for the list of groups the avatar is currently a member of
/// </summary>
/// <param name="groups"></param>
public delegate void CurrentGroupsCallback(Dictionary<LLUUID, Group> groups);
/// <summary>
/// Callback for the profile of a group
/// </summary>
/// <param name="group"></param>
public delegate void GroupProfileCallback(GroupProfile group);
/// <summary>
/// Callback for the member list of a group
/// </summary>
/// <param name="members"></param>
public delegate void GroupMembersCallback(Dictionary<LLUUID, GroupMember> members);
/// <summary>
/// Callback for the role list of a group
/// </summary>
/// <param name="roles"></param>
public delegate void GroupRolesCallback(Dictionary<LLUUID, GroupRole> roles);
/// <summary>
/// Callback for a pairing of roles to members
/// </summary>
/// <param name="rolesMembers"></param>
public delegate void GroupRolesMembersCallback(List<KeyValuePair<LLUUID, LLUUID>> rolesMembers);
/// <summary>
/// Callback for the title list of a group
/// </summary>
/// <param name="titles"></param>
public delegate void GroupTitlesCallback(Dictionary<LLUUID, GroupTitle> titles);
/// <summary>
///
/// </summary>
/// <param name="summary"></param>
public delegate void GroupAccountSummaryCallback(GroupAccountSummary summary);
/// <summary>
///
/// </summary>
/// <param name="details"></param>
public delegate void GroupAccountDetailsCallback(GroupAccountDetails details);
/// <summary>
///
/// </summary>
/// <param name="transactions"></param>
public delegate void GroupAccountTransactionsCallback(GroupAccountTransactions transactions);
private SecondLife Client;
// No need for concurrency with the current group list request
private CurrentGroupsCallback OnCurrentGroups;
private Dictionary<LLUUID, GroupProfileCallback> GroupProfileCallbacks;
private Dictionary<LLUUID, GroupMembersCallback> GroupMembersCallbacks;
private Dictionary<LLUUID, GroupRolesCallback> GroupRolesCallbacks;
private Dictionary<LLUUID, GroupRolesMembersCallback> GroupRolesMembersCallbacks;
private Dictionary<LLUUID, GroupTitlesCallback> GroupTitlesCallbacks;
private Dictionary<LLUUID, GroupAccountSummaryCallback> GroupAccountSummaryCallbacks;
private Dictionary<LLUUID, GroupAccountDetailsCallback> GroupAccountDetailsCallbacks;
private Dictionary<LLUUID, GroupAccountTransactionsCallback> GroupAccountTransactionsCallbacks;
/// <summary>A list of all the lists of group members, indexed by the request ID</summary>
private Dictionary<LLUUID, Dictionary<LLUUID, GroupMember>> GroupMembersCaches;
/// <summary>A list of all the lists of group roles, indexed by the request ID</summary>
private Dictionary<LLUUID, Dictionary<LLUUID, GroupRole>> GroupRolesCaches;
/// <summary>A list of all the role to member mappings</summary>
private Dictionary<LLUUID, List<KeyValuePair<LLUUID, LLUUID>>> GroupRolesMembersCaches;
/// <summary>
///
/// </summary>
/// <param name="client"></param>
public GroupManager(SecondLife client)
{
Client = client;
GroupProfileCallbacks = new Dictionary<LLUUID, GroupProfileCallback>();
GroupMembersCallbacks = new Dictionary<LLUUID, GroupMembersCallback>();
GroupRolesCallbacks = new Dictionary<LLUUID, GroupRolesCallback>();
GroupRolesMembersCallbacks = new Dictionary<LLUUID, GroupRolesMembersCallback>();
GroupTitlesCallbacks = new Dictionary<LLUUID, GroupTitlesCallback>();
GroupAccountSummaryCallbacks = new Dictionary<LLUUID, GroupAccountSummaryCallback>();
GroupAccountDetailsCallbacks = new Dictionary<LLUUID, GroupAccountDetailsCallback>();
GroupAccountTransactionsCallbacks = new Dictionary<LLUUID, GroupAccountTransactionsCallback>();
GroupMembersCaches = new Dictionary<LLUUID, Dictionary<LLUUID, GroupMember>>();
GroupRolesCaches = new Dictionary<LLUUID, Dictionary<LLUUID, GroupRole>>();
GroupRolesMembersCaches = new Dictionary<LLUUID, List<KeyValuePair<LLUUID, LLUUID>>>();
Client.Network.RegisterCallback(PacketType.AgentGroupDataUpdate, new NetworkManager.PacketCallback(GroupDataHandler));
Client.Network.RegisterCallback(PacketType.GroupTitlesReply, new NetworkManager.PacketCallback(GroupTitlesHandler));
Client.Network.RegisterCallback(PacketType.GroupProfileReply, new NetworkManager.PacketCallback(GroupProfileHandler));
Client.Network.RegisterCallback(PacketType.GroupMembersReply, new NetworkManager.PacketCallback(GroupMembersHandler));
Client.Network.RegisterCallback(PacketType.GroupRoleDataReply, new NetworkManager.PacketCallback(GroupRoleDataHandler));
Client.Network.RegisterCallback(PacketType.GroupRoleMembersReply, new NetworkManager.PacketCallback(GroupRoleMembersHandler));
Client.Network.RegisterCallback(PacketType.GroupActiveProposalItemReply, new NetworkManager.PacketCallback(GroupActiveProposalItemHandler));
Client.Network.RegisterCallback(PacketType.GroupVoteHistoryItemReply, new NetworkManager.PacketCallback(GroupVoteHistoryItemHandler));
Client.Network.RegisterCallback(PacketType.GroupAccountSummaryReply, new NetworkManager.PacketCallback(GroupAccountSummaryHandler));
Client.Network.RegisterCallback(PacketType.GroupAccountDetailsReply, new NetworkManager.PacketCallback(GroupAccountDetailsHandler));
Client.Network.RegisterCallback(PacketType.GroupAccountTransactionsReply, new NetworkManager.PacketCallback(GroupAccountTransactionsHandler));
}
/// <summary>
///
/// </summary>
/// <param name="cgc"></param>
public void BeginGetCurrentGroups(CurrentGroupsCallback cgc)
{
OnCurrentGroups = cgc;
AgentDataUpdateRequestPacket request = new AgentDataUpdateRequestPacket();
request.AgentData.AgentID = Client.Network.AgentID;
request.AgentData.SessionID = Client.Network.SessionID;
Client.Network.SendPacket(request);
}
/// <summary>
///
/// </summary>
/// <param name="group"></param>
/// <param name="gpc"></param>
public void BeginGetGroupProfile(LLUUID group, GroupProfileCallback gpc)
{
GroupProfileCallbacks[group] = gpc;
GroupProfileRequestPacket request = new GroupProfileRequestPacket();
request.AgentData.AgentID = Client.Network.AgentID;
request.AgentData.SessionID = Client.Network.SessionID;
request.GroupData.GroupID = group;
Client.Network.SendPacket(request);
}
/// <summary>
///
/// </summary>
/// <param name="group"></param>
/// <param name="gmc"></param>
public void BeginGetGroupMembers(LLUUID group, GroupMembersCallback gmc)
{
LLUUID requestID = LLUUID.Random();
lock (GroupMembersCaches)
{
GroupMembersCaches[requestID] = new Dictionary<LLUUID, GroupMember>();
}
GroupMembersCallbacks[group] = gmc;
GroupMembersRequestPacket request = new GroupMembersRequestPacket();
request.AgentData.AgentID = Client.Network.AgentID;
request.AgentData.SessionID = Client.Network.SessionID;
request.GroupData.GroupID = group;
request.GroupData.RequestID = requestID;
Client.Network.SendPacket(request);
}
/// <summary>
///
/// </summary>
/// <param name="group"></param>
/// <param name="grc"></param>
public void BeginGetGroupRoles(LLUUID group, GroupRolesCallback grc)
{
LLUUID requestID = LLUUID.Random();
lock (GroupRolesCaches)
{
GroupRolesCaches[requestID] = new Dictionary<LLUUID, GroupRole>();
}
GroupRolesCallbacks[group] = grc;
GroupRoleDataRequestPacket request = new GroupRoleDataRequestPacket();
request.AgentData.AgentID = Client.Network.AgentID;
request.AgentData.SessionID = Client.Network.SessionID;
request.GroupData.GroupID = group;
request.GroupData.RequestID = requestID;
Client.Network.SendPacket(request);
}
/// <summary>
///
/// </summary>
/// <param name="group"></param>
/// <param name="gtc"></param>
public void BeginGetGroupTitles(LLUUID group, GroupTitlesCallback gtc)
{
LLUUID requestID = LLUUID.Random();
GroupTitlesCallbacks[group] = gtc;
GroupTitlesRequestPacket request = new GroupTitlesRequestPacket();
request.AgentData.AgentID = Client.Network.AgentID;
request.AgentData.SessionID = Client.Network.SessionID;
request.AgentData.GroupID = group;
request.AgentData.RequestID = requestID;
Client.Network.SendPacket(request);
}
private void GroupDataHandler(Packet packet, Simulator simulator)
{
if (OnCurrentGroups != null)
{
AgentGroupDataUpdatePacket update = (AgentGroupDataUpdatePacket)packet;
Dictionary<LLUUID, Group> currentGroups = new Dictionary<LLUUID, Group>();
foreach (AgentGroupDataUpdatePacket.GroupDataBlock block in update.GroupData)
{
Group group = new Group(block.GroupID);
group.InsigniaID = block.GroupInsigniaID;
group.Name = Helpers.FieldToString(block.GroupName);
group.Powers = block.GroupPowers;
group.Contribution = block.Contribution;
group.AcceptNotices = block.AcceptNotices;
currentGroups[block.GroupID] = group;
}
if (OnCurrentGroups != null)
{
OnCurrentGroups(currentGroups);
}
}
}
private void GroupProfileHandler(Packet packet, Simulator simulator)
{
GroupProfileReplyPacket profile = (GroupProfileReplyPacket)packet;
if (GroupProfileCallbacks.ContainsKey(profile.GroupData.GroupID))
{
GroupProfile group = new GroupProfile();
group.AllowPublish = profile.GroupData.AllowPublish;
group.Charter = Helpers.FieldToString(profile.GroupData.Charter);
group.FounderID = profile.GroupData.FounderID;
group.GroupMembershipCount = profile.GroupData.GroupMembershipCount;
group.GroupRolesCount = profile.GroupData.GroupRolesCount;
group.InsigniaID = profile.GroupData.InsigniaID;
group.MaturePublish = profile.GroupData.MaturePublish;
group.MembershipFee = profile.GroupData.MembershipFee;
group.MemberTitle = Helpers.FieldToString(profile.GroupData.MemberTitle);
group.Money = profile.GroupData.Money;
group.Name = Helpers.FieldToString(profile.GroupData.Name);
group.OpenEnrollment = profile.GroupData.OpenEnrollment;
group.OwnerRole = profile.GroupData.OwnerRole;
group.Powers = profile.GroupData.PowersMask;
group.ShowInList = profile.GroupData.ShowInList;
GroupProfileCallbacks[profile.GroupData.GroupID](group);
}
}
private void GroupTitlesHandler(Packet packet, Simulator simulator)
{
GroupTitlesReplyPacket titles = (GroupTitlesReplyPacket)packet;
Dictionary<LLUUID, GroupTitle> groupTitleCache = new Dictionary<LLUUID, GroupTitle>();
foreach (GroupTitlesReplyPacket.GroupDataBlock block in titles.GroupData)
{
GroupTitle groupTitle = new GroupTitle();
groupTitle.Title = Helpers.FieldToString(block.Title);
groupTitle.Selected = block.Selected;
groupTitleCache[block.RoleID] = groupTitle;
}
GroupTitlesCallbacks[titles.AgentData.GroupID](groupTitleCache);
}
private void GroupMembersHandler(Packet packet, Simulator simulator)
{
GroupMembersReplyPacket members = (GroupMembersReplyPacket)packet;
Dictionary<LLUUID, GroupMember> groupMemberCache = null;
lock (GroupMembersCaches)
{
// If nothing is registered to receive this RequestID drop the data
if (GroupMembersCaches.ContainsKey(members.GroupData.RequestID))
{
groupMemberCache = GroupMembersCaches[members.GroupData.RequestID];
foreach (GroupMembersReplyPacket.MemberDataBlock block in members.MemberData)
{
GroupMember groupMember = new GroupMember(block.AgentID);
groupMember.Contribution = block.Contribution;
groupMember.IsOwner = block.IsOwner;
groupMember.OnlineStatus = Helpers.FieldToString(block.OnlineStatus);
groupMember.Powers = block.AgentPowers;
groupMember.Title = Helpers.FieldToString(block.Title);
groupMemberCache[block.AgentID] = groupMember;
}
}
}
// Check if we've received all the group members that are showing up
if (groupMemberCache != null && groupMemberCache.Count >= members.GroupData.MemberCount)
{
GroupMembersCallbacks[members.GroupData.GroupID](groupMemberCache);
}
}
private void GroupRoleDataHandler(Packet packet, Simulator simulator)
{
GroupRoleDataReplyPacket roles = (GroupRoleDataReplyPacket)packet;
Dictionary<LLUUID, GroupRole> groupRoleCache = null;
lock (GroupRolesCaches)
{
// If nothing is registered to receive this RequestID drop the data
if (GroupRolesCaches.ContainsKey(roles.GroupData.RequestID))
{
groupRoleCache = GroupRolesCaches[roles.GroupData.RequestID];
foreach (GroupRoleDataReplyPacket.RoleDataBlock block in roles.RoleData)
{
GroupRole groupRole = new GroupRole(block.RoleID);
groupRole.Description = Helpers.FieldToString(block.Description);
groupRole.Name = Helpers.FieldToString(block.Name);
groupRole.Powers = block.Powers;
groupRole.Title = Helpers.FieldToString(block.Title);
groupRoleCache[block.RoleID] = groupRole;
}
}
}
// Check if we've received all the group members that are showing up
if (groupRoleCache != null && groupRoleCache.Count >= roles.GroupData.RoleCount)
{
GroupRolesCallbacks[roles.GroupData.GroupID](groupRoleCache);
}
}
private void GroupRoleMembersHandler(Packet packet, Simulator simulator)
{
GroupRoleMembersReplyPacket members = (GroupRoleMembersReplyPacket)packet;
List<KeyValuePair<LLUUID, LLUUID>> groupRoleMemberCache = null;
lock (GroupRolesMembersCaches)
{
// If nothing is registered to receive this RequestID drop the data
if (GroupRolesMembersCaches.ContainsKey(members.AgentData.RequestID))
{
groupRoleMemberCache = GroupRolesMembersCaches[members.AgentData.RequestID];
int i = 0;
foreach (GroupRoleMembersReplyPacket.MemberDataBlock block in members.MemberData)
{
KeyValuePair<LLUUID, LLUUID> rolemember =
new KeyValuePair<LLUUID, LLUUID>(block.RoleID, block.MemberID);
groupRoleMemberCache[i++] = rolemember;
}
}
}
// Check if we've received all the pairs that are showing up
if (groupRoleMemberCache != null && groupRoleMemberCache.Count >= members.AgentData.TotalPairs)
{
GroupRolesMembersCallbacks[members.AgentData.GroupID](groupRoleMemberCache);
}
}
private void GroupActiveProposalItemHandler(Packet packet, Simulator simulator)
{
//GroupActiveProposalItemReplyPacket proposal = (GroupActiveProposalItemReplyPacket)packet;
// TODO: Create a proposal class to represent the fields in a proposal item
}
private void GroupVoteHistoryItemHandler(Packet packet, Simulator simulator)
{
//GroupVoteHistoryItemReplyPacket history = (GroupVoteHistoryItemReplyPacket)packet;
// TODO: This was broken in the official viewer when I was last trying to work on it
}
private void GroupAccountSummaryHandler(Packet packet, Simulator simulator)
{
GroupAccountSummaryReplyPacket summary = (GroupAccountSummaryReplyPacket)packet;
if (GroupAccountSummaryCallbacks.ContainsKey(summary.AgentData.GroupID))
{
GroupAccountSummary account = new GroupAccountSummary();
account.Balance = summary.MoneyData.Balance;
account.CurrentInterval = summary.MoneyData.CurrentInterval;
account.GroupTaxCurrent = summary.MoneyData.GroupTaxCurrent;
account.GroupTaxEstimate = summary.MoneyData.GroupTaxEstimate;
account.IntervalDays = summary.MoneyData.IntervalDays;
account.LandTaxCurrent = summary.MoneyData.LandTaxCurrent;
account.LandTaxEstimate = summary.MoneyData.LandTaxEstimate;
account.LastTaxDate = Helpers.FieldToString(summary.MoneyData.LastTaxDate);
account.LightTaxCurrent = summary.MoneyData.LightTaxCurrent;
account.LightTaxEstimate = summary.MoneyData.LightTaxEstimate;
account.NonExemptMembers = summary.MoneyData.NonExemptMembers;
account.ObjectTaxCurrent = summary.MoneyData.ObjectTaxCurrent;
account.ObjectTaxEstimate = summary.MoneyData.ObjectTaxEstimate;
account.ParcelDirFeeCurrent = summary.MoneyData.ParcelDirFeeCurrent;
account.ParcelDirFeeEstimate = summary.MoneyData.ParcelDirFeeEstimate;
account.StartDate = Helpers.FieldToString(summary.MoneyData.StartDate);
account.TaxDate = Helpers.FieldToString(summary.MoneyData.TaxDate);
account.TotalCredits = summary.MoneyData.TotalCredits;
account.TotalDebits = summary.MoneyData.TotalDebits;
GroupAccountSummaryCallbacks[summary.AgentData.GroupID](account);
}
}
private void GroupAccountDetailsHandler(Packet packet, Simulator simulator)
{
GroupAccountDetailsReplyPacket details = (GroupAccountDetailsReplyPacket)packet;
if (GroupAccountDetailsCallbacks.ContainsKey(details.AgentData.GroupID))
{
GroupAccountDetails account = new GroupAccountDetails();
account.CurrentInterval = details.MoneyData.CurrentInterval;
account.IntervalDays = details.MoneyData.IntervalDays;
account.StartDate = Helpers.FieldToString(details.MoneyData.StartDate);
account.HistoryItems = new List<KeyValuePair<string, int>>();
foreach (GroupAccountDetailsReplyPacket.HistoryDataBlock block in details.HistoryData)
{
KeyValuePair<string, int> item =
new KeyValuePair<string, int>(Helpers.FieldToString(block.Description), block.Amount);
account.HistoryItems.Add(item);
}
GroupAccountDetailsCallbacks[details.AgentData.GroupID](account);
}
}
private void GroupAccountTransactionsHandler(Packet packet, Simulator simulator)
{
//GroupAccountTransactionsReplyPacket transactions = (GroupAccountTransactionsReplyPacket)packet;
// TODO: This one is slightly different than the previous two
//if (GroupAccountTransactionsCallbacks.ContainsKey(transactions.AgentData.GroupID))
//{
// GroupAccountTransactions account = new GroupAccountTransactions();
// ;
// GroupAccountTransactionsCallbacks[transactions.AgentData.GroupID](account);
//}
}
}
}