Files
libremetaverse/libsecondlife/examples/TestClient/Commands/Inventory/WearCommand.cs
jef 5fd04a191b Oops.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1238 52acb1d6-8a22-11de-b505-999d5b087335
2007-06-25 01:27:10 +00:00

58 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Threading;
using System.Xml;
using System.Xml.Serialization;
using libsecondlife;
using libsecondlife.Packets;
using libsecondlife.InventorySystem;
namespace libsecondlife.TestClient
{
public class WearCommand : Command
{
public WearCommand(TestClient testClient)
{
Client = testClient;
Name = "wear";
Description = "Wear an outfit folder from inventory. Usage: wear [outfit name]";
}
public override string Execute(string[] args, LLUUID fromAgentID)
{
string target = String.Empty;
bool oldcode = false;
for (int ct = 0; ct < args.Length; ct++)
{
if (args[ct] == "oldcode")
oldcode = true;
else
target = target + args[ct] + " ";
}
target = target.TrimEnd();
InventoryFolder folder = Client.Inventory.getFolder(target);
if (folder != null)
{
//libsecondlife.Utilities.Appearance.AppearanceManager am = new libsecondlife.Utilities.Appearance.AppearanceManager(Client, new Utilities.Assets.AssetManager(Client));
if (oldcode)
Client.Appearance.WearOutfit(folder);
else
Client.NewAppearanceManager.WearOutfit(folder);
return "Outfit " + target + " worn.";
}
return "Unable to find: " + target;
}
}
}