git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1710 52acb1d6-8a22-11de-b505-999d5b087335
168 lines
5.9 KiB
C#
168 lines
5.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Net;
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using libsecondlife;
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using libsecondlife.Packets;
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using libsecondlife.Utilities;
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using NUnit.Framework;
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namespace libsecondlife.Tests
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{
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[TestFixture]
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public class NetworkTests : Assert
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{
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SecondLife Client;
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ulong CurrentRegionHandle = 0;
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ulong AhernRegionHandle = 1096213093149184;
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ulong MorrisRegionHandle = 1096213093149183;
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ulong DoreRegionHandle = 1095113581521408;
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ulong HooperRegionHandle = 1106108697797888;
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bool DetectedObject = false;
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LLUUID LookupKey1 = new LLUUID("25472683cb324516904a6cd0ecabf128");
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//string LookupName1 = "Bot Ringo";
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public NetworkTests()
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{
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Client = new SecondLife();
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// Register callbacks
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Client.Network.RegisterCallback(PacketType.ObjectUpdate, new NetworkManager.PacketCallback(ObjectUpdateHandler));
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//Client.Self.OnTeleport += new MainAvatar.TeleportCallback(OnTeleportHandler);
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// Connect to the grid
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string startLoc = NetworkManager.StartLocation("Hooper", 179, 18, 32);
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Client.Network.Login("Testing", "Anvil", "testinganvil", "Unit Test Framework", startLoc,
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"contact@libsecondlife.org");
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}
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~NetworkTests()
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{
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Client.Network.Logout();
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}
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[SetUp]
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public void Init()
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{
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Assert.IsTrue(Client.Network.Connected, "Client is not connected to the grid");
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int start = Environment.TickCount;
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Assert.AreEqual("hooper", Client.Network.CurrentSim.Name.ToLower(), "Logged in to sim " +
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Client.Network.CurrentSim.Name + " instead of hooper");
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}
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[Test]
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public void DetectObjects()
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{
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int start = Environment.TickCount;
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while (!DetectedObject)
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{
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if (Environment.TickCount - start > 10000)
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{
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Assert.Fail("Timeout waiting for an ObjectUpdate packet");
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}
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}
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}
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[Test]
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public void U64Receive()
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{
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int start = Environment.TickCount;
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while (CurrentRegionHandle == 0)
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{
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if (Environment.TickCount - start > 10000)
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{
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Assert.Fail("Timeout waiting for an ObjectUpdate packet");
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}
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}
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Assert.IsTrue(CurrentRegionHandle == HooperRegionHandle, "Current region is " +
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CurrentRegionHandle + " when we were expecting " + HooperRegionHandle + ", possible endian issue");
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}
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[Test]
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public void Teleport()
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{
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// test in-sim teleports
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Assert.IsTrue(CapsQueueRunning(), "CAPS Event queue is not running in " + Client.Network.CurrentSim.Name);
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string localSimName = Client.Network.CurrentSim.Name;
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Assert.IsTrue(Client.Self.Teleport(Client.Network.CurrentSim.Handle, new LLVector3(121, 13, 41)),
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"Teleport In-Sim Failed " + Client.Network.CurrentSim.Name);
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//// Assert that we really did make it to our scheduled destination
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Assert.AreEqual(localSimName, Client.Network.CurrentSim.Name,
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"Expected to teleport to " + localSimName + ", ended up in " + Client.Network.CurrentSim.Name +
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". Possibly region full or offline?");
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Assert.IsTrue(CapsQueueRunning(), "CAPS Event queue is not running in " + Client.Network.CurrentSim.Name);
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Assert.IsTrue(Client.Self.Teleport(DoreRegionHandle, new LLVector3(128, 128, 32)),
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"Teleport to Dore failed");
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// Assert that we really did make it to our scheduled destination
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Assert.AreEqual("dore", Client.Network.CurrentSim.Name.ToLower(),
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"Expected to teleport to Dore, ended up in " + Client.Network.CurrentSim.Name +
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". Possibly region full or offline?");
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Assert.IsTrue(CapsQueueRunning(), "CAPS Event queue is not running in " + Client.Network.CurrentSim.Name);
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Assert.IsTrue(Client.Self.Teleport(HooperRegionHandle, new LLVector3(179, 18, 32)),
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"Teleport to Hooper failed");
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// Assert that we really did make it to our scheduled destination
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Assert.AreEqual("hooper", Client.Network.CurrentSim.Name.ToLower(),
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"Expected to teleport to Hooper, ended up in " + Client.Network.CurrentSim.Name +
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". Possibly region full or offline?");
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}
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[Test]
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public void CapsQueue()
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{
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Assert.IsTrue(CapsQueueRunning(), "CAPS Event Queue is not running and failed to start");
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}
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public bool CapsQueueRunning()
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{
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if (Client.Network.CurrentSim.Caps.IsEventQueueRunning)
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return true;
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bool Success = false;
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// make sure caps event queue is running
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System.Threading.AutoResetEvent waitforCAPS = new System.Threading.AutoResetEvent(false);
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NetworkManager.EventQueueRunningCallback capsRunning = delegate(Simulator sim)
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{
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waitforCAPS.Set();
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};
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Client.Network.OnEventQueueRunning += capsRunning;
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if (waitforCAPS.WaitOne(10000, false))
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{
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Success = true;
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}
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else
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{
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Success = false;
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Assert.Fail("Timeout waiting for event Queue to startup");
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}
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Client.Network.OnEventQueueRunning -= capsRunning;
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return Success;
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}
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private void ObjectUpdateHandler(Packet packet, Simulator sim)
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{
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ObjectUpdatePacket update = (ObjectUpdatePacket)packet;
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DetectedObject = true;
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CurrentRegionHandle = update.RegionData.RegionHandle;
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}
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[TearDown]
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public void Shutdown()
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{
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}
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}
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}
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