Files
libremetaverse/libsecondlife-cs/examples/ParcelDownload/ParcelDownload.cs

87 lines
3.1 KiB
C#

/*
* Copyright (c) 2006, Second Life Reverse Engineering Team
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the Second Life Reverse Engineering Team nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using libsecondlife;
namespace ParcelDownloader
{
/// <summary>
/// Summary description for ParcelDownload.
/// </summary>
class ParcelDownload
{
static SecondLife client;
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main(string[] args)
{
if (args.Length < 3)
{
Console.WriteLine("Usage: ParcelDownloader [loginfirstname] [loginlastname] [password]");
return;
}
client = new SecondLife();
Dictionary<string, object> loginParams = NetworkManager.DefaultLoginValues(args[0], args[1], args[2],
"00:00:00:00:00:00", "last", "Win", "0", "ParcelDownload", "Adam \"Zaius\" Frisby <adam@gwala.net>");
if (!client.Network.Login(loginParams))
{
// Login failed
Console.WriteLine("ERROR: " + client.Network.LoginError);
return;
}
// The magic happens in these three lines
client.Network.CurrentSim.Region.FillParcels(); // Tell libsl to download parcels
System.Threading.Thread.Sleep(10000); // Give it some time to do it
client.Tick(); // Let things happen
// Dump some info about our parcels
foreach (int pkey in client.Network.CurrentSim.Region.Parcels.Keys)
{
Parcel parcel = (Parcel)client.Network.CurrentSim.Region.Parcels[pkey];
// Probably should comment this out :-)
//parcel.Buy(client, false, LLUUID.Zero);
Console.WriteLine("<Parcel>");
Console.WriteLine("\tName: " + parcel.Name);
Console.WriteLine("\tSize: " + parcel.Area);
Console.WriteLine("\tDesc: " + parcel.Desc);
}
client.Network.Logout();
return;
}
}
}