* Added an IPhysicsProvider and a PhysicsSimple implementation that provides basic physics-related functionality. Currently only ray/prim intersection and getting a prim's mass * Initial prim CRC handling * Porting some LSL fixes from OpenSim git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2473 52acb1d6-8a22-11de-b505-999d5b087335
12 lines
276 B
C#
12 lines
276 B
C#
using System;
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using OpenMetaverse;
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namespace Simian
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{
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public interface IPhysicsProvider
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{
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Vector3 ObjectCollisionTest(Vector3 rayStart, Vector3 rayEnd, SimulationObject obj);
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bool TryGetObjectMass(UUID objectID, out float mass);
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}
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}
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