Files
libremetaverse/bin/Simian.ini
John Hurliman 3ad7551a4a * Added Utils.EmptyBytes which is equal to new byte[0] and replaced all references of new byte[0] to Utils.EmptyBytes
* Added a CRC32 implementation to OpenMetaverseTypes.dll
* Added ToBytes() functions to most of the OMV types for writing bytes into an existing byte array

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2470 52acb1d6-8a22-11de-b505-999d5b087335
2009-03-06 01:32:02 +00:00

134 lines
4.0 KiB
INI

[Extensions]
; Handles sending and receiving packets in the LLUDP format
UDPManager
; LLUDP connection management. Allows agents to connect and disconnect from a
; simulator, as well as keeping the UDP connection alive.
ConnectionManagement
; Main scene graph engine. All spatial events are processed through here.
SceneManager
; Creates an account for anyone who logs in. The account will be registered
; with the account provider so persistence between sessions is possible, but
; no form of authentication or authorization is done
AuthFreeForAll
; A permissions module that grants full access for everything. Only use this if
; all of the system users are fully trusted
PermissionsFreeForAll
; Implements the login server for Linden-based clients directly into Simian
LindenLogin
;
; ---Local Simulator Extensions---
;
; The following extensions may use persistence, but do not communicate with a
; remote server or other simulators. These extensions are only useful for a
; single simulator running in standalone mode, and will have unexpected results
; if the simulator is part of a larger grid.
; A simulator-local account store
AccountManager
; A simulator-local asset store using the filesystem to store assets
AssetManager
; A simulator-local inventory store
InventoryManager
; A simulator-local task inventory store
TaskInventoryManager
; A simulator-local messaging layer for instant messages and script e-mails
MessagingLocal
; A world map that shows the local region and a single HyperGrid link
MapLocal
;
; ---End Local Simulator Extensions---
;
; Manages creation and deletion of capabilities (see
; http://wiki.secondlife.com/wiki/Capabilities for more information).
CapsManager
; Various avatar-related functions including appearance, animations and sounds
AvatarManager
; Friendship management and alerts
FriendManager
; Chat and instant messaging
Messaging
; Money management and accounting functions
Money
; Texture downloads
ImageDelivery
; Other asset downloads
TransferManager
; Converts prims into 3D geometry data. This is only used if a physics engine
; is present that makes use of prim mesh data.
RenderingPluginMesher
; A simple physics engine for avatar movement. Supports walking, flying, and
; swimming as well as avatar-avatar collisions. Does not support avatar-prim
; or prim-prim collisions.
Movement
; A simple physics engine with good (but slow) implementations of the
; interfaces.
PhysicsSimple
; Physics engine provided by the Open Dynamics Engine library. Work in progress,
; not functional yet.
;PhysicsODE
; Object creation, editing, deleting, etc. Processes packets and passes events
; to the scene provider.
ObjectManager
; Parcel management
ParcelManager
; An scripting engine implementation adapted from OpenSim
XScriptEngine
; Allows LSL functions to be called through chat
ScriptConsole
; Periscope allows you to proxy a foreign grid simulator into the local Simian
; using a libOpenMetaverse bot. The first person to login to Simian will become
; the master agent, who's movement is tethered to the bot's movement. Any other
; agents that login can move around freely, but will only see what the master
; agent is seeing through the periscope. If you enable this extension, disable
; ImageDelivery and Movement as Periscope has its own implementations of those
; extensions
;Periscope
;
; ---Persistence Providers---
;
; The following extensions allow extensions that use persistence to save
; state between simulator runs. Only one persistence provider should be
; active.
; Persistence provider using LLSD XML serialization
XMLPersistence
[Meshers]
; Meshing plugins are listed in order of preference. If the first plugin is not
; found the next is loaded, and so on. The items listed are used as search
; strings, so the exact dll name is not needed
OpenMetaverse.Rendering.GPL
OpenMetaverse.Rendering.Meshmerizer
OpenMetaverse.Rendering.Simple