* Added DotNetDecodeWithInfo() to openjpeg-dotnet to decode and gather additional data about the image * Updating openjpeg.dotnet.dll windows binary. OSX, Linux, and Linux64 compiles needed again git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2171 52acb1d6-8a22-11de-b505-999d5b087335
39 lines
883 B
C
39 lines
883 B
C
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#ifndef LIBSL_H
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#define LIBSL_H
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#include "../libopenjpeg/openjpeg.h"
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struct MarshalledImage
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{
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unsigned char* encoded;
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int length;
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int dummy; // padding for 64-bit alignment
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unsigned char* decoded;
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int width;
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int height;
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int layers;
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int resolutions;
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int components;
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int packet_count;
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opj_packet_info_t* packets;
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};
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#ifdef WIN32
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#define DLLEXPORT extern "C" __declspec(dllexport)
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#else
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#define DLLEXPORT extern "C"
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#endif
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// uncompresed images are raw RGBA 8bit/channel
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DLLEXPORT bool DotNetEncode(MarshalledImage* image, bool lossless);
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DLLEXPORT bool DotNetDecode(MarshalledImage* image);
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DLLEXPORT bool DotNetDecodeWithInfo(MarshalledImage* image);
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DLLEXPORT bool DotNetAllocEncoded(MarshalledImage* image);
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DLLEXPORT bool DotNetAllocDecoded(MarshalledImage* image);
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DLLEXPORT void DotNetFree(MarshalledImage* image);
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#endif
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