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6c0b335f85e5b2f24d78a4a450d29da8a55fd95b
libremetaverse/libsecondlife-cs/AssetSystem
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Michael Cortez 6c0b335f85 Trying to get rid of while(){tick tick tick} by using more intelligent threading classes
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@474 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-02 22:28:46 +00:00
..
Asset.cs
svn:eol-style native is your friend
2006-10-21 02:52:28 +00:00
AssetImage.cs
svn:eol-style native is your friend
2006-10-21 02:52:28 +00:00
AssetManager.cs
Trying to get rid of while(){tick tick tick} by using more intelligent threading classes
2006-11-02 22:28:46 +00:00
AssetNotecard.cs
svn:eol-style native is your friend
2006-10-21 02:52:28 +00:00
AssetPacketHelpers.cs
+ Fixed Image Upload
2006-11-02 20:05:03 +00:00
FastImageTool.cs
*Took out the experimental branch (wasn't really a need for it)
2006-10-28 22:19:49 +00:00
ImageManager.cs
Trying to get rid of while(){tick tick tick} by using more intelligent threading classes
2006-11-02 22:28:46 +00:00
ImagePacketHelpers.cs
+ IA_TestAsyncImage tests the async download code of ImageManager, by downloading all textures encountered when listening to OnNewPrim
2006-11-01 00:14:43 +00:00
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