Files
libremetaverse/OpenMetaverse/TerrainManager.cs
John Hurliman 9e6076e44e * Lots of LoginResponseData XML-RPC serialization improvements
* Broke terrain compression out into a separate TerrainCompressor static class

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2099 52acb1d6-8a22-11de-b505-999d5b087335
2008-08-18 04:32:11 +00:00

197 lines
7.8 KiB
C#

/*
* Copyright (c) 2007-2008, openmetaverse.org
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the openmetaverse.org nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using OpenMetaverse.Packets;
namespace OpenMetaverse
{
public class TerrainManager
{
/// <summary>
///
/// </summary>
/// <param name="simulator"></param>
/// <param name="x"></param>
/// <param name="y"></param>
/// <param name="width"></param>
/// <param name="data"></param>
public delegate void LandPatchCallback(Simulator simulator, int x, int y, int width, float[] data);
/// <summary></summary>
public event LandPatchCallback OnLandPatch;
public InternalDictionary<ulong, TerrainPatch[]> SimPatches = new InternalDictionary<ulong, TerrainPatch[]>();
private GridClient Client;
/// <summary>
/// Default constructor
/// </summary>
/// <param name="client"></param>
public TerrainManager(GridClient client)
{
Client = client;
Client.Network.RegisterCallback(PacketType.LayerData, new NetworkManager.PacketCallback(LayerDataHandler));
}
/// <summary>
/// Retrieve the terrain height at a given coordinate
/// </summary>
/// <param name="regionHandle">The region that the point of interest is in</param>
/// <param name="x">Sim X coordinate, valid range is from 0 to 255</param>
/// <param name="y">Sim Y coordinate, valid range is from 0 to 255</param>
/// <param name="height">The terrain height at the given point if the
/// lookup was successful, otherwise 0.0f</param>
/// <returns>True if the lookup was successful, otherwise false</returns>
public bool TerrainHeightAtPoint(ulong regionHandle, int x, int y, out float height)
{
if (x >= 0 && x < 256 && y >= 0 && y < 256)
{
lock (SimPatches)
{
if (SimPatches.ContainsKey(regionHandle))
{
int patchX = x / 16;
int patchY = y / 16;
x = x % 16;
y = y % 16;
if (SimPatches[regionHandle][patchY * 16 + patchX] != null)
{
height = SimPatches[regionHandle][patchY * 16 + patchX].Heightmap[y * 16 + x];
return true;
}
}
}
}
height = 0.0f;
return false;
}
private void DecompressLand(Simulator simulator, BitPack bitpack, TerrainPatch.GroupHeader group)
{
int x;
int y;
int[] patches = new int[32 * 32];
int count = 0;
while (true)
{
TerrainPatch.Header header = TerrainCompressor.DecodePatchHeader(bitpack);
if (header.QuantWBits == TerrainCompressor.END_OF_PATCHES)
break;
x = header.PatchIDs >> 5;
y = header.PatchIDs & 0x1F;
if (x >= TerrainCompressor.PATCHES_PER_EDGE || y >= TerrainCompressor.PATCHES_PER_EDGE)
{
Logger.Log(String.Format(
"Invalid LayerData land packet, x={0}, y={1}, dc_offset={2}, range={3}, quant_wbits={4}, patchids={5}, count={6}",
x, y, header.DCOffset, header.Range, header.QuantWBits, header.PatchIDs, count),
Helpers.LogLevel.Warning, Client);
return;
}
// Decode this patch
TerrainCompressor.DecodePatch(patches, bitpack, header, group.PatchSize);
// Decompress this patch
float[] heightmap = TerrainCompressor.DecompressPatch(patches, header, group);
count++;
if (OnLandPatch != null)
{
try { OnLandPatch(simulator, x, y, group.PatchSize, heightmap); }
catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
}
if (Client.Settings.STORE_LAND_PATCHES)
{
lock (SimPatches)
{
if (!SimPatches.ContainsKey(simulator.Handle))
SimPatches.Add(simulator.Handle, new TerrainPatch[16 * 16]);
SimPatches[simulator.Handle][y * 16 + x] = new TerrainPatch();
SimPatches[simulator.Handle][y * 16 + x].Heightmap = heightmap;
}
}
}
}
private void DecompressWind(Simulator simulator, BitPack bitpack, TerrainPatch.GroupHeader group)
{
;
}
private void DecompressCloud(Simulator simulator, BitPack bitpack, TerrainPatch.GroupHeader group)
{
;
}
private void LayerDataHandler(Packet packet, Simulator simulator)
{
LayerDataPacket layer = (LayerDataPacket)packet;
BitPack bitpack = new BitPack(layer.LayerData.Data, 0);
TerrainPatch.GroupHeader header = new TerrainPatch.GroupHeader();
TerrainPatch.LayerType type = (TerrainPatch.LayerType)layer.LayerID.Type;
// Stride
header.Stride = bitpack.UnpackBits(16);
// Patch size
header.PatchSize = bitpack.UnpackBits(8);
// Layer type
header.Type = (TerrainPatch.LayerType)bitpack.UnpackBits(8);
switch (type)
{
case TerrainPatch.LayerType.Land:
if (OnLandPatch != null || Client.Settings.STORE_LAND_PATCHES)
DecompressLand(simulator, bitpack, header);
break;
case TerrainPatch.LayerType.Water:
Logger.Log("Got a Water LayerData packet, implement me!", Helpers.LogLevel.Error, Client);
break;
case TerrainPatch.LayerType.Wind:
DecompressWind(simulator, bitpack, header);
break;
case TerrainPatch.LayerType.Cloud:
DecompressCloud(simulator, bitpack, header);
break;
default:
Logger.Log("Unrecognized LayerData type " + type.ToString(), Helpers.LogLevel.Warning, Client);
break;
}
}
}
}