Files
libremetaverse/libsecondlife-cs/examples/TestClient/Commands/WhoCommand.cs
John Hurliman f55b8c8d18 libsecondlife:
* Publically exposed the Simulator reference to SecondLife
* SecondLife.Debug = false; actually works now
* All incoming packets are added to the simulator inbox now, and the inbox size has been cut in half to 100
TestClient:
* Completely revamped to support multiple clients
* Added login/logout Commands
* Added the all prefix for IM commands to send the command to all logged in bots

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@645 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-28 07:48:43 +00:00

29 lines
632 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
namespace libsecondlife.TestClient
{
public class WhoCommand: Command
{
public WhoCommand()
{
Name = "who";
Description = "Lists seen avatars.";
}
public override string Execute(SecondLife Client, string[] args, LLUUID fromAgentID)
{
StringBuilder result = new StringBuilder();
foreach (Avatar av in TestClient.Avatars.Values)
{
result.AppendFormat("\n{0} {1}", av.Name, av.GroupName);
}
return result.ToString();
}
}
}