* Publically exposed the Simulator reference to SecondLife * SecondLife.Debug = false; actually works now * All incoming packets are added to the simulator inbox now, and the inbox size has been cut in half to 100 TestClient: * Completely revamped to support multiple clients * Added login/logout Commands * Added the all prefix for IM commands to send the command to all logged in bots git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@645 52acb1d6-8a22-11de-b505-999d5b087335
29 lines
632 B
C#
29 lines
632 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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using libsecondlife.Packets;
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namespace libsecondlife.TestClient
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{
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public class WhoCommand: Command
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{
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public WhoCommand()
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{
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Name = "who";
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Description = "Lists seen avatars.";
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}
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public override string Execute(SecondLife Client, string[] args, LLUUID fromAgentID)
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{
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StringBuilder result = new StringBuilder();
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foreach (Avatar av in TestClient.Avatars.Values)
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{
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result.AppendFormat("\n{0} {1}", av.Name, av.GroupName);
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}
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return result.ToString();
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}
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}
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}
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