Files
libremetaverse/libsecondlife/EventDictionary.cs
John Hurliman 3013742668 * Increased SIMULATOR_TIMEOUT to 30 seconds
* Converted all timers to System.Threading timers to fix problems running in services and the CF
* UDPBase now uses our own ReaderWriterLock that is more efficient, and CF compatible
* Login uses a hand-created LoginProxy object instead of dynamically building the class with reflection .Emit()
* Replaced ParameterizedThreadStart calls with class-wide variables for CF compat.
* Removed transfer timeout code (irrelevant now that uploads go through CAPS)
* Added several new Helpers methods to wrap desktop and CF conditional code
* Replaced Monitor calls with AutoResetEvent in BlockingQueue
* InventoryNodeDictionary uses generics now
* Removed final lingering piece of XML serialization
* Added CookComputing.XmlRpc.CF.dll for the CF

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1479 52acb1d6-8a22-11de-b505-999d5b087335
2007-11-06 09:26:10 +00:00

342 lines
13 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using libsecondlife.Packets;
namespace libsecondlife
{
/// <summary>
/// Registers, unregisters, and fires events generated by incoming packets
/// </summary>
public class PacketEventDictionary
{
/// <summary>
/// Object that is passed to worker threads in the ThreadPool for
/// firing packet callbacks
/// </summary>
private struct PacketCallbackWrapper
{
/// <summary>Callback to fire for this packet</summary>
public NetworkManager.PacketCallback Callback;
/// <summary>Reference to the simulator that this packet came from</summary>
public Simulator Simulator;
/// <summary>The packet that needs to be processed</summary>
public Packet Packet;
}
/// <summary>Reference to the SecondLife client</summary>
public SecondLife Client;
private Dictionary<PacketType, NetworkManager.PacketCallback> _EventTable =
new Dictionary<PacketType,NetworkManager.PacketCallback>();
private WaitCallback _ThreadPoolCallback;
/// <summary>
/// Default constructor
/// </summary>
/// <param name="client"></param>
public PacketEventDictionary(SecondLife client)
{
Client = client;
_ThreadPoolCallback = new WaitCallback(ThreadPoolDelegate);
}
/// <summary>
/// Register an event handler
/// </summary>
/// <remarks>Use PacketType.Default to fire this event on every
/// incoming packet</remarks>
/// <param name="packetType">Packet type to register the handler for</param>
/// <param name="eventHandler">Callback to be fired</param>
public void RegisterEvent(PacketType packetType, NetworkManager.PacketCallback eventHandler)
{
lock (_EventTable)
{
if (_EventTable.ContainsKey(packetType))
_EventTable[packetType] += eventHandler;
else
_EventTable[packetType] = eventHandler;
}
}
/// <summary>
/// Unregister an event handler
/// </summary>
/// <param name="packetType">Packet type to unregister the handler for</param>
/// <param name="eventHandler">Callback to be unregistered</param>
public void UnregisterEvent(PacketType packetType, NetworkManager.PacketCallback eventHandler)
{
lock (_EventTable)
{
if (_EventTable.ContainsKey(packetType) && _EventTable[packetType] != null)
_EventTable[packetType] -= eventHandler;
}
}
/// <summary>
/// Fire the events registered for this packet type synchronously
/// </summary>
/// <param name="packetType">Incoming packet type</param>
/// <param name="packet">Incoming packet</param>
/// <param name="simulator">Simulator this packet was received from</param>
internal void RaiseEvent(PacketType packetType, Packet packet, Simulator simulator)
{
NetworkManager.PacketCallback callback;
if (_EventTable.TryGetValue(packetType, out callback))
{
try
{
callback(packet, simulator);
}
catch (Exception ex)
{
Client.Log("Packet Event Handler: " + ex.ToString(), Helpers.LogLevel.Error);
}
}
else if (packetType != PacketType.Default && packetType != PacketType.PacketAck)
{
Client.Log("No handler registered for packet event " + packetType, Helpers.LogLevel.Debug);
}
}
/// <summary>
/// Fire the events registered for this packet type asynchronously
/// </summary>
/// <param name="packetType">Incoming packet type</param>
/// <param name="packet">Incoming packet</param>
/// <param name="simulator">Simulator this packet was received from</param>
internal void BeginRaiseEvent(PacketType packetType, Packet packet, Simulator simulator)
{
NetworkManager.PacketCallback callback;
if (_EventTable.TryGetValue(packetType, out callback))
{
if (callback != null)
{
PacketCallbackWrapper wrapper;
wrapper.Callback = callback;
wrapper.Packet = packet;
wrapper.Simulator = simulator;
ThreadPool.QueueUserWorkItem(_ThreadPoolCallback, wrapper);
return;
}
}
if (packetType != PacketType.Default && packetType != PacketType.PacketAck)
{
Client.Log("No handler registered for packet event " + packetType, Helpers.LogLevel.Debug);
}
}
private void ThreadPoolDelegate(Object state)
{
PacketCallbackWrapper wrapper = (PacketCallbackWrapper)state;
try
{
wrapper.Callback(wrapper.Packet, wrapper.Simulator);
}
catch (Exception ex)
{
Client.Log("Async Packet Event Handler: " + ex.ToString(), Helpers.LogLevel.Error);
}
}
}
/// <summary>
/// Registers, unregisters, and fires events generated by the Capabilities
/// event queue
/// </summary>
public class CapsEventDictionary
{
/// <summary>
/// Object that is passed to worker threads in the ThreadPool for
/// firing CAPS callbacks
/// </summary>
private struct CapsCallbackWrapper
{
/// <summary>Callback to fire for this packet</summary>
public Capabilities.EventQueueCallback Callback;
/// <summary>Name of the CAPS event</summary>
public string CapsEvent;
/// <summary>Decoded body of the CAPS event</summary>
public Dictionary<string, object> Body;
/// <summary>Reference to the event queue that generated this event</summary>
public CapsEventQueue EventQueue;
}
/// <summary>Reference to the SecondLife client</summary>
public SecondLife Client;
private Dictionary<string, Capabilities.EventQueueCallback> _EventTable =
new Dictionary<string, Capabilities.EventQueueCallback>();
private WaitCallback _ThreadPoolCallback;
/// <summary>
/// Default constructor
/// </summary>
/// <param name="client">Reference to the SecondLife client</param>
public CapsEventDictionary(SecondLife client)
{
Client = client;
_ThreadPoolCallback = new WaitCallback(ThreadPoolDelegate);
}
/// <summary>
/// Register an event handler
/// </summary>
/// <remarks>Use String.Empty to fire this event on every CAPS event</remarks>
/// <param name="capsEvent">Capability event name to register the
/// handler for</param>
/// <param name="eventHandler">Callback to fire</param>
public void RegisterEvent(string capsEvent, Capabilities.EventQueueCallback eventHandler)
{
lock (_EventTable)
{
if (_EventTable.ContainsKey(capsEvent))
_EventTable[capsEvent] += eventHandler;
else
_EventTable[capsEvent] = eventHandler;
}
}
/// <summary>
///
/// </summary>
/// <param name="capsEvent">Capability event name unregister the
/// handler for</param>
/// <param name="eventHandler">Callback to unregister</param>
public void UnregisterEvent(string capsEvent, Capabilities.EventQueueCallback eventHandler)
{
lock (_EventTable)
{
if (_EventTable.ContainsKey(capsEvent) && _EventTable[capsEvent] != null)
_EventTable[capsEvent] -= eventHandler;
}
}
/// <summary>
/// Fire the events registered for this event type synchronously
/// </summary>
/// <param name="capsEvent">Capability name</param>
/// <param name="body">Decoded event body</param>
/// <param name="eventQueue">Reference to the event queue that
/// generated this event</param>
internal void RaiseEvent(string capsEvent, Dictionary<string, object> body, CapsEventQueue eventQueue)
{
bool specialHandler = false;
Capabilities.EventQueueCallback callback;
// Default handler first, if one exists
if (_EventTable.TryGetValue(capsEvent, out callback))
{
if (callback != null)
{
try { callback(capsEvent, body, eventQueue); }
catch (Exception ex) { Client.Log("CAPS Event Handler: " + ex.ToString(), Helpers.LogLevel.Error); }
}
}
// Generic parser next
Packet packet = Packet.BuildPacket(capsEvent, body);
if (packet != null)
{
NetworkManager.IncomingPacket incomingPacket;
incomingPacket.Simulator = eventQueue.Simulator;
incomingPacket.Packet = packet;
Client.DebugLog("Serializing " + packet.Type.ToString() + " capability with generic handler");
Client.Network.PacketInbox.Enqueue(incomingPacket);
specialHandler = true;
}
// Explicit handler next
if (_EventTable.TryGetValue(capsEvent, out callback) && callback != null)
{
try { callback(capsEvent, body, eventQueue); }
catch (Exception ex) { Client.Log("CAPS Event Handler: " + ex.ToString(), Helpers.LogLevel.Error); }
specialHandler = true;
}
if (!specialHandler)
Client.Log("Unhandled CAPS event " + capsEvent, Helpers.LogLevel.Warning);
}
/// <summary>
/// Fire the events registered for this event type asynchronously
/// </summary>
/// <param name="capsEvent">Capability name</param>
/// <param name="body">Decoded event body</param>
/// <param name="eventQueue">Reference to the event queue that
/// generated this event</param>
internal void BeginRaiseEvent(string capsEvent, Dictionary<string, object> body, CapsEventQueue eventQueue)
{
bool specialHandler = false;
Capabilities.EventQueueCallback callback;
// Default handler first, if one exists
if (_EventTable.TryGetValue(String.Empty, out callback))
{
if (callback != null)
{
CapsCallbackWrapper wrapper;
wrapper.Callback = callback;
wrapper.CapsEvent = capsEvent;
wrapper.Body = body;
wrapper.EventQueue = eventQueue;
ThreadPool.QueueUserWorkItem(_ThreadPoolCallback, wrapper);
}
}
// Generic parser next
Packet packet = Packet.BuildPacket(capsEvent, body);
if (packet != null)
{
NetworkManager.IncomingPacket incomingPacket;
incomingPacket.Simulator = eventQueue.Simulator;
incomingPacket.Packet = packet;
Client.DebugLog("Serializing " + packet.Type.ToString() + " capability with generic handler");
Client.Network.PacketInbox.Enqueue(incomingPacket);
specialHandler = true;
}
// Explicit handler next
if (_EventTable.TryGetValue(capsEvent, out callback) && callback != null)
{
CapsCallbackWrapper wrapper;
wrapper.Callback = callback;
wrapper.CapsEvent = capsEvent;
wrapper.Body = body;
wrapper.EventQueue = eventQueue;
ThreadPool.QueueUserWorkItem(_ThreadPoolCallback, wrapper);
specialHandler = true;
}
if (!specialHandler)
Client.Log("Unhandled CAPS event " + capsEvent, Helpers.LogLevel.Warning);
}
private void ThreadPoolDelegate(Object state)
{
CapsCallbackWrapper wrapper = (CapsCallbackWrapper)state;
try
{
wrapper.Callback(wrapper.CapsEvent, wrapper.Body, wrapper.EventQueue);
}
catch (Exception ex)
{
Client.Log("Async CAPS Event Handler: " + ex.ToString(), Helpers.LogLevel.Error);
}
}
}
}