* Added initial (untested) land searching support to DirectoryManager * Completely refactored Parcel.cs, moved land directory searching and abstracted out parcel information downloading. Updated to the new protocol * Added initial (untested) ParcelDownloader class to libsecondlife.Utilities * Removed dangerous exposed generic lists and parcel downloading state tracking from Region * Updated the Logout callback to the new protocol git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@859 52acb1d6-8a22-11de-b505-999d5b087335
330 lines
12 KiB
C#
330 lines
12 KiB
C#
/*
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* Copyright (c) 2006, Second Life Reverse Engineering Team
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* All rights reserved.
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*
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* - Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* - Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* - Neither the name of the Second Life Reverse Engineering Team nor the names
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* of its contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using libsecondlife.Packets;
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namespace libsecondlife
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{
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/// <summary>
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///
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/// </summary>
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public class DirectoryManager
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{
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/// <summary>
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/// The different categories a classified ad can be placed in
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/// </summary>
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public enum ClassifiedCategories
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{
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/// <summary></summary>
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Any = 0,
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/// <summary></summary>
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Shopping,
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/// <summary></summary>
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LandRental,
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/// <summary></summary>
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PropertyRental,
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/// <summary></summary>
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SpecialAttraction,
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/// <summary></summary>
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NewProducts,
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/// <summary></summary>
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Employment,
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/// <summary></summary>
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Wanted,
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/// <summary></summary>
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Service,
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/// <summary></summary>
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Personal
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}
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/// <summary>
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///
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/// </summary>
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[Flags]
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public enum DirFindFlags
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{
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/// <summary></summary>
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People = 1 << 0,
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/// <summary></summary>
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Online = 1 << 1,
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/// <summary></summary>
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[Obsolete]
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Places = 1 << 2,
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/// <summary></summary>
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Events = 1 << 3,
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/// <summary></summary>
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Groups = 1 << 4,
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/// <summary></summary>
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DateEvents = 1 << 5,
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/// <summary></summary>
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AgentOwned = 1 << 6,
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/// <summary></summary>
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ForSale = 1 << 7,
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/// <summary></summary>
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GroupOwned = 1 << 8,
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/// <summary></summary>
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[Obsolete]
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Auction = 1 << 9,
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/// <summary></summary>
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DwellSort = 1 << 10,
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/// <summary></summary>
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PgSimsOnly = 1 << 11,
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/// <summary></summary>
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PicturesOnly = 1 << 12,
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/// <summary></summary>
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PgEventsOnly = 1 << 13,
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/// <summary></summary>
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MatureSimsOnly = 1 << 14,
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/// <summary></summary>
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SortAsc = 1 << 15,
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/// <summary></summary>
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PricesSort = 1 << 16,
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/// <summary></summary>
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PerMeterSort = 1 << 17,
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/// <summary></summary>
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AreaSort = 1 << 18,
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/// <summary></summary>
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NameSort = 1 << 19,
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/// <summary></summary>
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LimitByPrice = 1 << 20,
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/// <summary></summary>
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LimitByArea = 1 << 21
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}
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/// <summary>
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///
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/// </summary>
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[Flags]
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public enum SearchTypeFlags
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{
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/// <summary></summary>
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Auction = 1 << 0,
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/// <summary></summary>
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Newbie = 1 << 1,
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/// <summary></summary>
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Mainland = 1 << 2,
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/// <summary></summary>
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Estate = 1 << 3
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}
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/// <summary>
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/// A classified ad in Second Life
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/// </summary>
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public struct Classified
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{
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/// <summary>UUID for this ad, useful for looking up detailed
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/// information about it</summary>
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public LLUUID ID;
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/// <summary>The title of this classified ad</summary>
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public string Name;
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/// <summary>Unknown</summary>
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public byte Flags;
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/// <summary>Creation date of the ad</summary>
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public DateTime CreationDate;
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/// <summary>Expiration date of the ad</summary>
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public DateTime ExpirationDate;
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/// <summary>Price that was paid for this ad</summary>
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public int Price;
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}
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/// <summary>
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/// A parcel retrieved from the dataserver such as results from the
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/// "For-Sale" listings
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/// </summary>
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public struct DirectoryParcel
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{
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/// <summary></summary>
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public LLUUID ID;
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/// <summary></summary>
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public string Name;
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/// <summary></summary>
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public int ActualArea;
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/// <summary></summary>
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public int SalePrice;
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/// <summary></summary>
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public bool Auction;
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/// <summary></summary>
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public bool ForSale;
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/// <summary></summary>
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public bool ReservedNewbie;
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}
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/*/// <summary></summary>
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public LLUUID OwnerID;
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/// <summary></summary>
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public LLUUID SnapshotID;
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/// <summary></summary>
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public ulong RegionHandle;
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/// <summary></summary>
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public string SimName;
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/// <summary></summary>
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public string Desc;
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/// <summary></summary>
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public LLVector3 GlobalPosition;
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/// <summary></summary>
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public LLVector3 SimPosition;
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/// <summary></summary>
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public float Dwell;*/
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/// <summary>
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///
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/// </summary>
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/// <param name="classifieds"></param>
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public delegate void ClassifiedReplyCallback(List<Classified> classifieds);
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/// <summary>
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///
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/// </summary>
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/// <param name="dirParcels"></param>
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public delegate void DirLandReplyCallback(List<DirectoryParcel> dirParcels);
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/// <summary>
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///
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/// </summary>
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public event ClassifiedReplyCallback OnClassifiedReply;
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/// <summary>
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///
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/// </summary>
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public event DirLandReplyCallback OnDirLandReply;
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private SecondLife Client;
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public DirectoryManager(SecondLife client)
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{
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Client = client;
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Client.Network.RegisterCallback(PacketType.DirClassifiedReply, new NetworkManager.PacketCallback(DirClassifiedReplyHandler));
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Client.Network.RegisterCallback(PacketType.DirLandReply, new NetworkManager.PacketCallback(DirLandReplyHandler));
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}
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public LLUUID StartClassifiedSearch(string searchText, ClassifiedCategories categories, bool mature)
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{
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DirClassifiedQueryPacket query = new DirClassifiedQueryPacket();
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LLUUID queryID = LLUUID.Random();
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query.AgentData.AgentID = Client.Network.AgentID;
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query.AgentData.SessionID = Client.Network.SessionID;
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query.QueryData.Category = (uint)categories;
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query.QueryData.QueryFlags = (uint)(mature ? 0 : 2);
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query.QueryData.QueryID = queryID;
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query.QueryData.QueryText = Helpers.StringToField(searchText);
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Client.Network.SendPacket(query);
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return queryID;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="findFlags"></param>
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/// <param name="typeFlags"></param>
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/// <param name="priceLimit"></param>
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/// <param name="areaLimit"></param>
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/// <param name="queryStart"></param>
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/// <returns></returns>
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public LLUUID StartLandSearch(DirFindFlags findFlags, SearchTypeFlags typeFlags, int priceLimit,
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int areaLimit, int queryStart)
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{
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LLUUID queryID = LLUUID.Random();
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DirLandQueryPacket query = new DirLandQueryPacket();
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query.AgentData.AgentID = Client.Network.AgentID;
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query.AgentData.SessionID = Client.Network.SessionID;
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query.QueryData.Area = areaLimit;
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query.QueryData.Price = priceLimit;
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query.QueryData.QueryStart = queryStart;
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query.QueryData.SearchType = (uint)typeFlags;
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query.QueryData.QueryFlags = (uint)findFlags;
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query.QueryData.QueryID = queryID;
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Client.Network.SendPacket(query);
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return queryID;
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}
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private void DirClassifiedReplyHandler(Packet packet, Simulator simulator)
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{
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if (OnClassifiedReply != null)
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{
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DirClassifiedReplyPacket reply = (DirClassifiedReplyPacket)packet;
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List<Classified> classifieds = new List<Classified>();
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foreach (DirClassifiedReplyPacket.QueryRepliesBlock block in reply.QueryReplies)
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{
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Classified classified = new Classified();
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classified.CreationDate = Helpers.UnixTimeToDateTime(block.CreationDate);
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classified.ExpirationDate = Helpers.UnixTimeToDateTime(block.ExpirationDate);
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classified.Flags = block.ClassifiedFlags;
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classified.ID = block.ClassifiedID;
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classified.Name = Helpers.FieldToString(block.Name);
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classified.Price = block.PriceForListing;
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classifieds.Add(classified);
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}
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try { OnClassifiedReply(classifieds); }
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catch (Exception e) { Client.Log(e.ToString(), Helpers.LogLevel.Error); }
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}
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}
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private void DirLandReplyHandler(Packet packet, Simulator simulator)
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{
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if (OnDirLandReply != null)
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{
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List<DirectoryParcel> parcelsForSale = new List<DirectoryParcel>();
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DirLandReplyPacket reply = (DirLandReplyPacket)packet;
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foreach (DirLandReplyPacket.QueryRepliesBlock block in reply.QueryReplies)
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{
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DirectoryParcel dirParcel = new DirectoryParcel();
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dirParcel.ActualArea = block.ActualArea;
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dirParcel.ID = block.ParcelID;
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dirParcel.Name = Helpers.FieldToString(block.Name);
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dirParcel.SalePrice = block.SalePrice;
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dirParcel.Auction = block.Auction;
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dirParcel.ForSale = block.ForSale;
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dirParcel.ReservedNewbie = block.ReservedNewbie;
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parcelsForSale.Add(dirParcel);
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}
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try { OnDirLandReply(parcelsForSale); }
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catch (Exception e) { Client.Log(e.ToString(), Helpers.LogLevel.Error); }
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}
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}
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}
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}
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