2453 lines
104 KiB
C#
2453 lines
104 KiB
C#
/*
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* Copyright (c) 2006-2016, openmetaverse.co
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* Copyright (c) 2021-2022, Sjofn LLC
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* All rights reserved.
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*
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* - Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* - Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* - Neither the name of the openmetaverse.co nor the names
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* of its contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Threading;
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using System.Reflection;
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using System.Collections.Generic;
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using System.Linq;
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using OpenMetaverse.Packets;
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using OpenMetaverse.Interfaces;
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using OpenMetaverse.StructuredData;
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using OpenMetaverse.Messages.Linden;
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using System.Threading.Tasks;
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using LibreMetaverse;
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namespace OpenMetaverse
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{
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#region Enums
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/// <summary>
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/// Type of return to use when returning objects from a parcel
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/// </summary>
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public enum ObjectReturnType : uint
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{
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/// <summary></summary>
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None = 0,
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/// <summary>Return objects owned by parcel owner</summary>
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Owner = 1 << 1,
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/// <summary>Return objects set to group</summary>
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Group = 1 << 2,
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/// <summary>Return objects not owned by parcel owner or set to group</summary>
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Other = 1 << 3,
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/// <summary>Return a specific list of objects on parcel</summary>
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List = 1 << 4,
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/// <summary>Return objects that are marked for-sale</summary>
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Sell = 1 << 5
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}
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/// <summary>
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/// Blacklist/Whitelist flags used in parcels Access List
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/// </summary>
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public enum ParcelAccessFlags : uint
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{
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/// <summary>Agent is denied access</summary>
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NoAccess = 0,
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/// <summary>Agent is granted access</summary>
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Access = 1
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}
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/// <summary>
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/// The result of a request for parcel properties
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/// </summary>
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public enum ParcelResult : int
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{
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/// <summary>No matches were found for the request</summary>
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NoData = -1,
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/// <summary>Request matched a single parcel</summary>
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Single = 0,
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/// <summary>Request matched multiple parcels</summary>
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Multiple = 1
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}
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/// <summary>
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/// Flags used in the ParcelAccessListRequest packet to specify whether
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/// we want the access list (whitelist), ban list (blacklist), or both
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/// </summary>
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[Flags]
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public enum AccessList : uint
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{
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/// <summary>Request the access list</summary>
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Access = 1 << 0,
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/// <summary>Request the ban list</summary>
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Ban = 1 << 1,
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/// <summary>Request both White and Black lists</summary>
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Both = Access | Ban
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}
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/// <summary>
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/// Sequence ID in ParcelPropertiesReply packets (sent when avatar
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/// tries to cross a parcel border)
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/// </summary>
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public enum ParcelPropertiesStatus : int
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{
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/// <summary>Parcel is currently selected</summary>
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ParcelSelected = -10000,
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/// <summary>Parcel restricted to a group the avatar is not a
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/// member of</summary>
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CollisionNotInGroup = -20000,
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/// <summary>Avatar is banned from the parcel</summary>
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CollisionBanned = -30000,
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/// <summary>Parcel is restricted to an access list that the
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/// avatar is not on</summary>
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CollisionNotOnAccessList = -40000,
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/// <summary>Response to hovering over a parcel</summary>
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HoveredOverParcel = -50000
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}
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/// <summary>
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/// The tool to use when modifying terrain levels
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/// </summary>
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public enum TerraformAction : byte
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{
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/// <summary>Level the terrain</summary>
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Level = 0,
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/// <summary>Raise the terrain</summary>
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Raise = 1,
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/// <summary>Lower the terrain</summary>
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Lower = 2,
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/// <summary>Smooth the terrain</summary>
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Smooth = 3,
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/// <summary>Add random noise to the terrain</summary>
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Noise = 4,
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/// <summary>Revert terrain to simulator default</summary>
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Revert = 5
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}
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/// <summary>
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/// The tool size to use when changing terrain levels
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/// </summary>
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public enum TerraformBrushSize : byte
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{
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/// <summary>Small</summary>
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Small = 1,
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/// <summary>Medium</summary>
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Medium = 2,
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/// <summary>Large</summary>
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Large = 4
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}
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/// <summary>
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/// Reasons agent is denied access to a parcel on the simulator
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/// </summary>
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public enum AccessDeniedReason : byte
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{
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/// <summary>Agent is not denied, access is granted</summary>
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NotDenied = 0,
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/// <summary>Agent is not a member of the group set for the parcel, or which owns the parcel</summary>
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NotInGroup = 1,
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/// <summary>Agent is not on the parcels specific allow list</summary>
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NotOnAllowList = 2,
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/// <summary>Agent is on the parcels ban list</summary>
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BannedFromParcel = 3,
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/// <summary>Unknown</summary>
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NoAccess = 4,
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/// <summary>Agent is not age verified and parcel settings deny access to non age verified avatars</summary>
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NotAgeVerified = 5
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}
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/// <summary>
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/// Parcel overlay type. This is used primarily for highlighting and
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/// coloring which is why it is a single integer instead of a set of
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/// flags
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/// </summary>
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/// <remarks>These values seem to be poorly thought out. The first three
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/// bits represent a single value, not flags. For example Auction (0x05) is
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/// not a combination of OwnedByOther (0x01) and ForSale(0x04). However,
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/// the BorderWest and BorderSouth values are bit flags that get attached
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/// to the value stored in the first three bits. Bits four, five, and six
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/// are unused</remarks>
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[Flags]
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public enum ParcelOverlayType : byte
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{
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/// <summary>Public land</summary>
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Public = 0,
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/// <summary>Land is owned by another avatar</summary>
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OwnedByOther = 1,
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/// <summary>Land is owned by a group</summary>
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OwnedByGroup = 2,
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/// <summary>Land is owned by the current avatar</summary>
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OwnedBySelf = 3,
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/// <summary>Land is for sale</summary>
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ForSale = 4,
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/// <summary>Land is being auctioned</summary>
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Auction = 5,
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/// <summary>Land is private</summary>
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Private = 32,
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/// <summary>To the west of this area is a parcel border</summary>
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BorderWest = 64,
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/// <summary>To the south of this area is a parcel border</summary>
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BorderSouth = 128
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}
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/// <summary>
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/// Various parcel properties
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/// </summary>
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[Flags]
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public enum ParcelFlags : uint
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{
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/// <summary>No flags set</summary>
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None = 0,
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/// <summary>Allow avatars to fly (a client-side only restriction)</summary>
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AllowFly = 1 << 0,
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/// <summary>Allow foreign scripts to run</summary>
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AllowOtherScripts = 1 << 1,
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/// <summary>This parcel is for sale</summary>
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ForSale = 1 << 2,
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/// <summary>Allow avatars to create a landmark on this parcel</summary>
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AllowLandmark = 1 << 3,
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/// <summary>Allows all avatars to edit the terrain on this parcel</summary>
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AllowTerraform = 1 << 4,
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/// <summary>Avatars have health and can take damage on this parcel.
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/// If set, avatars can be killed and sent home here</summary>
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AllowDamage = 1 << 5,
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/// <summary>Foreign avatars can create objects here</summary>
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CreateObjects = 1 << 6,
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/// <summary>All objects on this parcel can be purchased</summary>
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ForSaleObjects = 1 << 7,
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/// <summary>Access is restricted to a group</summary>
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UseAccessGroup = 1 << 8,
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/// <summary>Access is restricted to a whitelist</summary>
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UseAccessList = 1 << 9,
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/// <summary>Ban blacklist is enabled</summary>
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UseBanList = 1 << 10,
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/// <summary>Unknown</summary>
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UsePassList = 1 << 11,
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/// <summary>List this parcel in the search directory</summary>
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ShowDirectory = 1 << 12,
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/// <summary>Allow personally owned parcels to be deeded to group</summary>
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AllowDeedToGroup = 1 << 13,
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/// <summary>If Deeded, owner contributes required tier to group parcel is deeded to</summary>
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ContributeWithDeed = 1 << 14,
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/// <summary>Restrict sounds originating on this parcel to the
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/// parcel boundaries</summary>
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SoundLocal = 1 << 15,
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/// <summary>Objects on this parcel are sold when the land is
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/// purchsaed</summary>
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SellParcelObjects = 1 << 16,
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/// <summary>Allow this parcel to be published on the web</summary>
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AllowPublish = 1 << 17,
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/// <summary>The information for this parcel is mature content</summary>
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MaturePublish = 1 << 18,
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/// <summary>The media URL is an HTML page</summary>
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UrlWebPage = 1 << 19,
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/// <summary>The media URL is a raw HTML string</summary>
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UrlRawHtml = 1 << 20,
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/// <summary>Restrict foreign object pushes</summary>
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RestrictPushObject = 1 << 21,
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/// <summary>Ban all non identified/transacted avatars</summary>
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DenyAnonymous = 1 << 22,
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// <summary>Ban all identified avatars [OBSOLETE]</summary>
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//[Obsolete]
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// This was obsoleted in 1.19.0 but appears to be recycled and is used on linden homes parcels
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LindenHome = 1 << 23,
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// <summary>Ban all transacted avatars [OBSOLETE]</summary>
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//[Obsolete]
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//DenyTransacted = 1 << 24,
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/// <summary>Allow group-owned scripts to run</summary>
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AllowGroupScripts = 1 << 25,
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/// <summary>Allow object creation by group members or group
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/// objects</summary>
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CreateGroupObjects = 1 << 26,
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/// <summary>Allow all objects to enter this parcel</summary>
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AllowAPrimitiveEntry = 1 << 27,
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/// <summary>Only allow group and owner objects to enter this parcel</summary>
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AllowGroupObjectEntry = 1 << 28,
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/// <summary>Voice Enabled on this parcel</summary>
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AllowVoiceChat = 1 << 29,
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/// <summary>Use Estate Voice channel for Voice on this parcel</summary>
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UseEstateVoiceChan = 1 << 30,
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/// <summary>Deny Age Unverified Users</summary>
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DenyAgeUnverified = 1U << 31
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}
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/// <summary>
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/// Parcel ownership status
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/// </summary>
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public enum ParcelStatus : sbyte
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{
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/// <summary>Placeholder</summary>
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None = -1,
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/// <summary>Parcel is leased (owned) by an avatar or group</summary>
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Leased = 0,
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/// <summary>Parcel is in process of being leased (purchased) by an avatar or group</summary>
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LeasePending = 1,
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/// <summary>Parcel has been abandoned back to Governor Linden</summary>
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Abandoned = 2
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}
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/// <summary>
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/// Category parcel is listed in under search
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/// </summary>
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public enum ParcelCategory : sbyte
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{
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/// <summary>No assigned category</summary>
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None = 0,
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/// <summary>Linden Infohub or public area</summary>
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Linden,
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/// <summary>Adult themed area</summary>
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Adult,
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/// <summary>Arts and Culture</summary>
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Arts,
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/// <summary>Business</summary>
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Business,
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/// <summary>Educational</summary>
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Educational,
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/// <summary>Gaming</summary>
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Gaming,
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/// <summary>Hangout or Club</summary>
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Hangout,
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/// <summary>Newcomer friendly</summary>
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Newcomer,
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/// <summary>Parks and Nature</summary>
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Park,
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/// <summary>Residential</summary>
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Residential,
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/// <summary>Shopping</summary>
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Shopping,
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/// <summary>Not Used?</summary>
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Stage,
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/// <summary>Other</summary>
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Other,
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/// <summary>Not an actual category, only used for queries</summary>
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Any = -1
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}
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/// <summary>
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/// Type of teleport landing for a parcel
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/// </summary>
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public enum LandingType : byte
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{
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/// <summary>Unset, simulator default</summary>
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None = 0,
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/// <summary>Specific landing point set for this parcel</summary>
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LandingPoint = 1,
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/// <summary>No landing point set, direct teleports enabled for
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/// this parcel</summary>
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Direct = 2
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}
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/// <summary>
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/// Parcel Media Command used in ParcelMediaCommandMessage
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/// </summary>
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public enum ParcelMediaCommand : uint
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{
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/// <summary>Stop the media stream and go back to the first frame</summary>
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Stop = 0,
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/// <summary>Pause the media stream (stop playing but stay on current frame)</summary>
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Pause,
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/// <summary>Start the current media stream playing and stop when the end is reached</summary>
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Play,
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/// <summary>Start the current media stream playing,
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/// loop to the beginning when the end is reached and continue to play</summary>
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Loop,
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/// <summary>Specifies the texture to replace with video</summary>
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/// <remarks>If passing the key of a texture, it must be explicitly typecast as a key,
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/// not just passed within double quotes.</remarks>
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Texture,
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/// <summary>Specifies the movie URL (254 characters max)</summary>
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URL,
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/// <summary>Specifies the time index at which to begin playing</summary>
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Time,
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/// <summary>Specifies a single agent to apply the media command to</summary>
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Agent,
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/// <summary>Unloads the stream. While the stop command sets the texture to the first frame of the movie,
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/// unload resets it to the real texture that the movie was replacing.</summary>
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Unload,
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/// <summary>Turn on/off the auto align feature, similar to the auto align checkbox in the parcel media properties
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/// (NOT to be confused with the "align" function in the textures view of the editor!) Takes TRUE or FALSE as parameter.</summary>
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AutoAlign,
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/// <summary>Allows a Web page or image to be placed on a prim (1.19.1 RC0 and later only).
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/// Use "text/html" for HTML.</summary>
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Type,
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/// <summary>Resizes a Web page to fit on x, y pixels (1.19.1 RC0 and later only).</summary>
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/// <remarks>This might still not be working</remarks>
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Size,
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/// <summary>Sets a description for the media being displayed (1.19.1 RC0 and later only).</summary>
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Desc
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}
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#endregion Enums
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#region Structs
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/// <summary>
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/// Some information about a parcel of land returned from a DirectoryManager search
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/// </summary>
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public struct ParcelInfo
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{
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/// <summary>Global Key of record</summary>
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public UUID ID;
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/// <summary>Parcel Owners <see cref="UUID"/></summary>
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public UUID OwnerID;
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/// <summary>Name field of parcel, limited to 128 characters</summary>
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public string Name;
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/// <summary>Description field of parcel, limited to 256 characters</summary>
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public string Description;
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/// <summary>Total Square meters of parcel</summary>
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public int ActualArea;
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/// <summary>Total area billable as Tier, for group owned land this will be 10% less than ActualArea</summary>
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public int BillableArea;
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/// <summary>True of parcel is in Mature simulator</summary>
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public bool Mature;
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/// <summary>Grid global X position of parcel</summary>
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public float GlobalX;
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/// <summary>Grid global Y position of parcel</summary>
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public float GlobalY;
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/// <summary>Grid global Z position of parcel (not used)</summary>
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public float GlobalZ;
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/// <summary>Name of simulator parcel is located in</summary>
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public string SimName;
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/// <summary>Texture <see cref="T:OpenMetaverse.UUID"/> of parcels display picture</summary>
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public UUID SnapshotID;
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/// <summary>Float representing calculated traffic based on time spent on parcel by avatars</summary>
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public float Dwell;
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/// <summary>Sale price of parcel (not used)</summary>
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public int SalePrice;
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/// <summary>Auction ID of parcel</summary>
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public int AuctionID;
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}
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/// <summary>
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/// Parcel Media Information
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/// </summary>
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public struct ParcelMedia
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{
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/// <summary>A byte, if 0x1 viewer should auto scale media to fit object</summary>
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public bool MediaAutoScale;
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/// <summary>A boolean, if true the viewer should loop the media</summary>
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public bool MediaLoop;
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/// <summary>The Asset UUID of the Texture which when applied to a
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/// primitive will display the media</summary>
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public UUID MediaID;
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/// <summary>A URL which points to any Quicktime supported media type</summary>
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public string MediaURL;
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/// <summary>A description of the media</summary>
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public string MediaDesc;
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/// <summary>An Integer which represents the height of the media</summary>
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public int MediaHeight;
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/// <summary>An integer which represents the width of the media</summary>
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public int MediaWidth;
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/// <summary>A string which contains the mime type of the media</summary>
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public string MediaType;
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}
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#endregion Structs
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#region Parcel Class
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/// <summary>
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/// Parcel of land, a portion of virtual real estate in a simulator
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/// </summary>
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public class Parcel
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{
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/// <summary>The total number of contiguous 4x4 meter blocks your agent owns within this parcel</summary>
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public int SelfCount;
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/// <summary>The total number of contiguous 4x4 meter blocks contained in this parcel owned by a group or agent other than your own</summary>
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public int OtherCount;
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/// <summary>Deprecated, Value appears to always be 0</summary>
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public int PublicCount;
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/// <summary>Simulator-local ID of this parcel</summary>
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public int LocalID;
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/// <summary>UUID of the owner of this parcel</summary>
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public UUID OwnerID;
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/// <summary>Whether the land is deeded to a group or not</summary>
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public bool IsGroupOwned;
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/// <summary></summary>
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public uint AuctionID;
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/// <summary>Date land was claimed</summary>
|
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public DateTime ClaimDate;
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/// <summary>Appears to always be zero</summary>
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public int ClaimPrice;
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/// <summary>This field is no longer used</summary>
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public int RentPrice;
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/// <summary>Minimum corner of the axis-aligned bounding box for this
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/// parcel</summary>
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public Vector3 AABBMin;
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/// <summary>Maximum corner of the axis-aligned bounding box for this
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/// parcel</summary>
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public Vector3 AABBMax;
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|
/// <summary>Bitmap describing land layout in 4x4m squares across the
|
|
/// entire region</summary>
|
|
public byte[] Bitmap;
|
|
/// <summary>Total parcel land area</summary>
|
|
public int Area;
|
|
/// <summary></summary>
|
|
public ParcelStatus Status;
|
|
/// <summary>Maximum primitives across the entire simulator owned by the same agent or group that owns this parcel that can be used</summary>
|
|
public int SimWideMaxPrims;
|
|
/// <summary>Total primitives across the entire simulator calculated by combining the allowed prim counts for each parcel
|
|
/// owned by the agent or group that owns this parcel</summary>
|
|
public int SimWideTotalPrims;
|
|
/// <summary>Maximum number of primitives this parcel supports</summary>
|
|
public int MaxPrims;
|
|
/// <summary>Total number of primitives on this parcel</summary>
|
|
public int TotalPrims;
|
|
/// <summary>For group-owned parcels this indicates the total number of prims deeded to the group,
|
|
/// for parcels owned by an individual this inicates the number of prims owned by the individual</summary>
|
|
public int OwnerPrims;
|
|
/// <summary>Total number of primitives owned by the parcel group on
|
|
/// this parcel, or for parcels owned by an individual with a group set the
|
|
/// total number of prims set to that group.</summary>
|
|
public int GroupPrims;
|
|
/// <summary>Total number of prims owned by other avatars that are not set to group, or not the parcel owner</summary>
|
|
public int OtherPrims;
|
|
/// <summary>A bonus multiplier which allows parcel prim counts to go over times this amount, this does not affect
|
|
/// the max prims per simulator. e.g: 117 prim parcel limit x 1.5 bonus = 175 allowed</summary>
|
|
public float ParcelPrimBonus;
|
|
/// <summary>Autoreturn value in minutes for others' objects</summary>
|
|
public int OtherCleanTime;
|
|
/// <summary></summary>
|
|
public ParcelFlags Flags;
|
|
/// <summary>Sale price of the parcel, only useful if ForSale is set</summary>
|
|
/// <remarks>The SalePrice will remain the same after an ownership
|
|
/// transfer (sale), so it can be used to see the purchase price after
|
|
/// a sale if the new owner has not changed it</remarks>
|
|
public int SalePrice;
|
|
/// <summary>Parcel Name</summary>
|
|
public string Name;
|
|
/// <summary>Parcel Description</summary>
|
|
public string Desc;
|
|
/// <summary>URL For Music Stream</summary>
|
|
public string MusicURL;
|
|
/// <summary></summary>
|
|
public UUID GroupID;
|
|
/// <summary>Price for a temporary pass</summary>
|
|
public int PassPrice;
|
|
/// <summary>How long is pass valid for</summary>
|
|
public float PassHours;
|
|
/// <summary></summary>
|
|
public ParcelCategory Category;
|
|
/// <summary>Key of authorized buyer</summary>
|
|
public UUID AuthBuyerID;
|
|
/// <summary>Key of parcel snapshot</summary>
|
|
public UUID SnapshotID;
|
|
/// <summary>The landing point location</summary>
|
|
public Vector3 UserLocation;
|
|
/// <summary>The landing point LookAt</summary>
|
|
public Vector3 UserLookAt;
|
|
/// <summary>The type of landing enforced from the <see cref="LandingType"/> enum</summary>
|
|
public LandingType Landing;
|
|
/// <summary>Traffic count</summary>
|
|
public float Dwell;
|
|
/// <summary></summary>
|
|
public bool RegionDenyAnonymous;
|
|
/// <summary></summary>
|
|
public bool RegionPushOverride;
|
|
/// <summary>Access list of who is whitelisted on this
|
|
/// parcel</summary>
|
|
public List<ParcelManager.ParcelAccessEntry> AccessWhiteList;
|
|
/// <summary>Access list of who is blacklisted on this
|
|
/// parcel</summary>
|
|
public List<ParcelManager.ParcelAccessEntry> AccessBlackList;
|
|
/// <summary>TRUE of region denies access to age unverified users</summary>
|
|
public bool RegionDenyAgeUnverified;
|
|
/// <summary>true to obscure (hide) media url</summary>
|
|
public bool ObscureMedia;
|
|
/// <summary>true to obscure (hide) music url</summary>
|
|
public bool ObscureMusic;
|
|
/// <summary>A struct containing media details</summary>
|
|
public ParcelMedia Media;
|
|
/// <summary>Parcel privacy see avatars outside/inside parcel</summary>
|
|
public bool SeeAVs;
|
|
/// <summary>Parcel privacy play sounds attached to avatars outside/inside parcel</summary>
|
|
public bool AnyAVSounds;
|
|
/// <summary>Parcel privacy play sounds for group members</summary>
|
|
public bool GroupAVSounds;
|
|
|
|
/// <summary>
|
|
/// Displays a parcel object in string format
|
|
/// </summary>
|
|
/// <returns>string containing key=value pairs of a parcel object</returns>
|
|
public override string ToString()
|
|
{
|
|
Type parcelType = this.GetType();
|
|
FieldInfo[] fields = parcelType.GetFields();
|
|
return fields.Aggregate("", (current, field) => current + (field.Name + " = " + field.GetValue(this) + " "));
|
|
}
|
|
/// <summary>
|
|
/// Default constructor
|
|
/// </summary>
|
|
/// <param name="localID">Local ID of this parcel</param>
|
|
public Parcel(int localID)
|
|
{
|
|
LocalID = localID;
|
|
ClaimDate = Utils.Epoch;
|
|
Bitmap = Utils.EmptyBytes;
|
|
Name = string.Empty;
|
|
Desc = string.Empty;
|
|
MusicURL = string.Empty;
|
|
AccessWhiteList = new List<ParcelManager.ParcelAccessEntry>(0);
|
|
AccessBlackList = new List<ParcelManager.ParcelAccessEntry>(0);
|
|
Media = new ParcelMedia();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Update the simulator with any local changes to this Parcel object
|
|
/// </summary>
|
|
/// <param name="client">Client message originates from</param>
|
|
/// <param name="simulator">Simulator to send updates to</param>
|
|
/// <param name="wantReply">Whether we want the simulator to confirm
|
|
/// the update with a reply packet or not</param>
|
|
public void Update(GridClient client, Simulator simulator, bool wantReply)
|
|
{
|
|
Uri cap = simulator.Caps.CapabilityURI("ParcelPropertiesUpdate");
|
|
if (cap != null)
|
|
{
|
|
ParcelPropertiesUpdateMessage payload = new ParcelPropertiesUpdateMessage
|
|
{
|
|
AuthBuyerID = AuthBuyerID,
|
|
Category = Category,
|
|
Desc = Desc,
|
|
GroupID = GroupID,
|
|
Landing = Landing,
|
|
LocalID = LocalID,
|
|
MediaAutoScale = Media.MediaAutoScale,
|
|
MediaDesc = Media.MediaDesc,
|
|
MediaHeight = Media.MediaHeight,
|
|
MediaID = Media.MediaID,
|
|
MediaLoop = Media.MediaLoop,
|
|
MediaType = Media.MediaType,
|
|
MediaURL = Media.MediaURL,
|
|
MediaWidth = Media.MediaWidth,
|
|
MusicURL = MusicURL,
|
|
Name = Name,
|
|
ObscureMedia = ObscureMedia,
|
|
ObscureMusic = ObscureMusic,
|
|
ParcelFlags = Flags,
|
|
PassHours = PassHours,
|
|
PassPrice = (uint) PassPrice,
|
|
SalePrice = (uint) SalePrice,
|
|
SnapshotID = SnapshotID,
|
|
UserLocation = UserLocation,
|
|
UserLookAt = UserLookAt,
|
|
SeeAVs = SeeAVs,
|
|
AnyAVSounds = AnyAVSounds,
|
|
GroupAVSounds = GroupAVSounds
|
|
};
|
|
|
|
Task req = client.HttpCapsClient.PostRequestAsync(cap, OSDFormat.Xml, payload.Serialize(),
|
|
CancellationToken.None, null);
|
|
}
|
|
else // lludp fallback
|
|
{
|
|
ParcelPropertiesUpdatePacket updatePacket = new ParcelPropertiesUpdatePacket
|
|
{
|
|
AgentData =
|
|
{
|
|
AgentID = simulator.Client.Self.AgentID,
|
|
SessionID = simulator.Client.Self.SessionID
|
|
},
|
|
ParcelData =
|
|
{
|
|
LocalID = LocalID,
|
|
AuthBuyerID = AuthBuyerID,
|
|
Category = (byte) Category,
|
|
Desc = Utils.StringToBytes(Desc),
|
|
GroupID = GroupID,
|
|
LandingType = (byte) Landing,
|
|
MediaAutoScale = (Media.MediaAutoScale) ? (byte) 0x1 : (byte) 0x0,
|
|
MediaID = Media.MediaID,
|
|
MediaURL = Utils.StringToBytes(Media.MediaURL),
|
|
MusicURL = Utils.StringToBytes(MusicURL),
|
|
Name = Utils.StringToBytes(Name)
|
|
}
|
|
};
|
|
|
|
if (wantReply)
|
|
{
|
|
updatePacket.ParcelData.Flags = 1;
|
|
}
|
|
updatePacket.ParcelData.ParcelFlags = (uint)Flags;
|
|
updatePacket.ParcelData.PassHours = PassHours;
|
|
updatePacket.ParcelData.PassPrice = PassPrice;
|
|
updatePacket.ParcelData.SalePrice = SalePrice;
|
|
updatePacket.ParcelData.SnapshotID = SnapshotID;
|
|
updatePacket.ParcelData.UserLocation = UserLocation;
|
|
updatePacket.ParcelData.UserLookAt = UserLookAt;
|
|
|
|
simulator.SendPacket(updatePacket);
|
|
}
|
|
|
|
UpdateOtherCleanTime(simulator);
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
/// Set Autoreturn time
|
|
/// </summary>
|
|
/// <param name="simulator">Simulator to send the update to</param>
|
|
public void UpdateOtherCleanTime(Simulator simulator)
|
|
{
|
|
ParcelSetOtherCleanTimePacket request = new ParcelSetOtherCleanTimePacket
|
|
{
|
|
AgentData =
|
|
{
|
|
AgentID = simulator.Client.Self.AgentID,
|
|
SessionID = simulator.Client.Self.SessionID
|
|
},
|
|
ParcelData =
|
|
{
|
|
LocalID = LocalID,
|
|
OtherCleanTime = OtherCleanTime
|
|
}
|
|
};
|
|
|
|
simulator.SendPacket(request);
|
|
}
|
|
}
|
|
|
|
#endregion Parcel Class
|
|
|
|
/// <summary>
|
|
/// Parcel (subdivided simulator lots) subsystem
|
|
/// </summary>
|
|
public class ParcelManager
|
|
{
|
|
#region Structs
|
|
|
|
/// <summary>
|
|
/// Parcel Accesslist
|
|
/// </summary>
|
|
public struct ParcelAccessEntry
|
|
{
|
|
/// <summary>Agents <see cref="T:OpenMetaverse.UUID"/></summary>
|
|
public UUID AgentID;
|
|
/// <summary></summary>
|
|
public DateTime Time;
|
|
/// <summary>Flags for specific entry in white/black lists</summary>
|
|
public AccessList Flags;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Owners of primitives on parcel
|
|
/// </summary>
|
|
public struct ParcelPrimOwners
|
|
{
|
|
/// <summary>Prim Owners <see cref="T:OpenMetaverse.UUID"/></summary>
|
|
public UUID OwnerID;
|
|
/// <summary>True of owner is group</summary>
|
|
public bool IsGroupOwned;
|
|
/// <summary>Total count of prims owned by OwnerID</summary>
|
|
public int Count;
|
|
/// <summary>true of OwnerID is currently online and is not a group</summary>
|
|
public bool OnlineStatus;
|
|
/// <summary>The date of the most recent prim left by OwnerID</summary>
|
|
public DateTime NewestPrim;
|
|
}
|
|
|
|
#endregion Structs
|
|
|
|
#region Delegates
|
|
/// <summary>
|
|
/// Called once parcel resource usage information has been collected
|
|
/// </summary>
|
|
/// <param name="success">Indicates if operation was successfull</param>
|
|
/// <param name="info">Parcel resource usage information</param>
|
|
public delegate void LandResourcesCallback(bool success, LandResourcesInfo info);
|
|
|
|
/// <summary>The event subscribers. null if no subscribers</summary>
|
|
private EventHandler<ParcelDwellReplyEventArgs> m_DwellReply;
|
|
|
|
/// <summary>Raises the ParcelDwellReply event</summary>
|
|
/// <param name="e">A ParcelDwellReplyEventArgs object containing the
|
|
/// data returned from the simulator</param>
|
|
protected virtual void OnParcelDwellReply(ParcelDwellReplyEventArgs e)
|
|
{
|
|
EventHandler<ParcelDwellReplyEventArgs> handler = m_DwellReply;
|
|
handler?.Invoke(this, e);
|
|
}
|
|
|
|
/// <summary>Thread sync lock object</summary>
|
|
private readonly object m_DwellReplyLock = new object();
|
|
|
|
/// <summary>Raised when the simulator responds to a <see cref="RequestDwell"/> request</summary>
|
|
public event EventHandler<ParcelDwellReplyEventArgs> ParcelDwellReply
|
|
{
|
|
add { lock (m_DwellReplyLock) { m_DwellReply += value; } }
|
|
remove { lock (m_DwellReplyLock) { m_DwellReply -= value; } }
|
|
}
|
|
|
|
/// <summary>The event subscribers. null if no subscribers</summary>
|
|
private EventHandler<ParcelInfoReplyEventArgs> m_ParcelInfo;
|
|
|
|
/// <summary>Raises the ParcelInfoReply event</summary>
|
|
/// <param name="e">A ParcelInfoReplyEventArgs object containing the
|
|
/// data returned from the simulator</param>
|
|
protected virtual void OnParcelInfoReply(ParcelInfoReplyEventArgs e)
|
|
{
|
|
EventHandler<ParcelInfoReplyEventArgs> handler = m_ParcelInfo;
|
|
handler?.Invoke(this, e);
|
|
}
|
|
|
|
/// <summary>Thread sync lock object</summary>
|
|
private readonly object m_ParcelInfoLock = new object();
|
|
|
|
/// <summary>Raised when the simulator responds to a <see cref="RequestParcelInfo"/> request</summary>
|
|
public event EventHandler<ParcelInfoReplyEventArgs> ParcelInfoReply
|
|
{
|
|
add { lock (m_ParcelInfoLock) { m_ParcelInfo += value; } }
|
|
remove { lock (m_ParcelInfoLock) { m_ParcelInfo -= value; } }
|
|
}
|
|
|
|
/// <summary>The event subscribers. null if no subscribers</summary>
|
|
private EventHandler<ParcelPropertiesEventArgs> m_ParcelProperties;
|
|
|
|
/// <summary>Raises the ParcelProperties event</summary>
|
|
/// <param name="e">A ParcelPropertiesEventArgs object containing the
|
|
/// data returned from the simulator</param>
|
|
protected virtual void OnParcelProperties(ParcelPropertiesEventArgs e)
|
|
{
|
|
EventHandler<ParcelPropertiesEventArgs> handler = m_ParcelProperties;
|
|
handler?.Invoke(this, e);
|
|
}
|
|
|
|
/// <summary>Thread sync lock object</summary>
|
|
private readonly object m_ParcelPropertiesLock = new object();
|
|
|
|
/// <summary>Raised when the simulator responds to a <see cref="RequestParcelProperties"/> request</summary>
|
|
public event EventHandler<ParcelPropertiesEventArgs> ParcelProperties
|
|
{
|
|
add { lock (m_ParcelPropertiesLock) { m_ParcelProperties += value; } }
|
|
remove { lock (m_ParcelPropertiesLock) { m_ParcelProperties -= value; } }
|
|
}
|
|
|
|
/// <summary>The event subscribers. null if no subscribers</summary>
|
|
private EventHandler<ParcelAccessListReplyEventArgs> m_ParcelACL;
|
|
|
|
/// <summary>Raises the ParcelAccessListReply event</summary>
|
|
/// <param name="e">A ParcelAccessListReplyEventArgs object containing the
|
|
/// data returned from the simulator</param>
|
|
protected virtual void OnParcelAccessListReply(ParcelAccessListReplyEventArgs e)
|
|
{
|
|
EventHandler<ParcelAccessListReplyEventArgs> handler = m_ParcelACL;
|
|
handler?.Invoke(this, e);
|
|
}
|
|
|
|
/// <summary>Thread sync lock object</summary>
|
|
private readonly object m_ParcelACLLock = new object();
|
|
|
|
/// <summary>Raised when the simulator responds to a <see cref="RequestParcelAccessList"/> request</summary>
|
|
public event EventHandler<ParcelAccessListReplyEventArgs> ParcelAccessListReply
|
|
{
|
|
add { lock (m_ParcelACLLock) { m_ParcelACL += value; } }
|
|
remove { lock (m_ParcelACLLock) { m_ParcelACL -= value; } }
|
|
}
|
|
|
|
/// <summary>The event subscribers. null if no subscribers</summary>
|
|
private EventHandler<ParcelObjectOwnersReplyEventArgs> m_ParcelObjectOwnersReply;
|
|
|
|
/// <summary>Raises the ParcelObjectOwnersReply event</summary>
|
|
/// <param name="e">A ParcelObjectOwnersReplyEventArgs object containing the
|
|
/// data returned from the simulator</param>
|
|
protected virtual void OnParcelObjectOwnersReply(ParcelObjectOwnersReplyEventArgs e)
|
|
{
|
|
EventHandler<ParcelObjectOwnersReplyEventArgs> handler = m_ParcelObjectOwnersReply;
|
|
handler?.Invoke(this, e);
|
|
}
|
|
|
|
/// <summary>Thread sync lock object</summary>
|
|
private readonly object m_ParcelObjectOwnersLock = new object();
|
|
|
|
/// <summary>Raised when the simulator responds to a <see cref="RequestObjectOwners"/> request</summary>
|
|
public event EventHandler<ParcelObjectOwnersReplyEventArgs> ParcelObjectOwnersReply
|
|
{
|
|
add { lock (m_ParcelObjectOwnersLock) { m_ParcelObjectOwnersReply += value; } }
|
|
remove { lock (m_ParcelObjectOwnersLock) { m_ParcelObjectOwnersReply -= value; } }
|
|
}
|
|
|
|
/// <summary>The event subscribers. null if no subscribers</summary>
|
|
private EventHandler<SimParcelsDownloadedEventArgs> m_SimParcelsDownloaded;
|
|
|
|
/// <summary>Raises the SimParcelsDownloaded event</summary>
|
|
/// <param name="e">A SimParcelsDownloadedEventArgs object containing the
|
|
/// data returned from the simulator</param>
|
|
protected virtual void OnSimParcelsDownloaded(SimParcelsDownloadedEventArgs e)
|
|
{
|
|
EventHandler<SimParcelsDownloadedEventArgs> handler = m_SimParcelsDownloaded;
|
|
handler?.Invoke(this, e);
|
|
}
|
|
|
|
/// <summary>Thread sync lock object</summary>
|
|
private readonly object m_SimParcelsDownloadedLock = new object();
|
|
|
|
/// <summary>Raised when the simulator responds to a <see cref="RequestAllSimParcels"/> request</summary>
|
|
public event EventHandler<SimParcelsDownloadedEventArgs> SimParcelsDownloaded
|
|
{
|
|
add { lock (m_SimParcelsDownloadedLock) { m_SimParcelsDownloaded += value; } }
|
|
remove { lock (m_SimParcelsDownloadedLock) { m_SimParcelsDownloaded -= value; } }
|
|
}
|
|
|
|
/// <summary>The event subscribers. null if no subscribers</summary>
|
|
private EventHandler<ForceSelectObjectsReplyEventArgs> m_ForceSelectObjects;
|
|
|
|
/// <summary>Raises the ForceSelectObjectsReply event</summary>
|
|
/// <param name="e">A ForceSelectObjectsReplyEventArgs object containing the
|
|
/// data returned from the simulator</param>
|
|
protected virtual void OnForceSelectObjectsReply(ForceSelectObjectsReplyEventArgs e)
|
|
{
|
|
EventHandler<ForceSelectObjectsReplyEventArgs> handler = m_ForceSelectObjects;
|
|
handler?.Invoke(this, e);
|
|
}
|
|
|
|
/// <summary>Thread sync lock object</summary>
|
|
private readonly object m_ForceSelectObjectsLock = new object();
|
|
|
|
/// <summary>Raised when the simulator responds to a <see cref="RequestForceSelectObjects"/> request</summary>
|
|
public event EventHandler<ForceSelectObjectsReplyEventArgs> ForceSelectObjectsReply
|
|
{
|
|
add { lock (m_ForceSelectObjectsLock) { m_ForceSelectObjects += value; } }
|
|
remove { lock (m_ForceSelectObjectsLock) { m_ForceSelectObjects -= value; } }
|
|
}
|
|
|
|
/// <summary>The event subscribers. null if no subscribers</summary>
|
|
private EventHandler<ParcelMediaUpdateReplyEventArgs> m_ParcelMediaUpdateReply;
|
|
|
|
/// <summary>Raises the ParcelMediaUpdateReply event</summary>
|
|
/// <param name="e">A ParcelMediaUpdateReplyEventArgs object containing the
|
|
/// data returned from the simulator</param>
|
|
protected virtual void OnParcelMediaUpdateReply(ParcelMediaUpdateReplyEventArgs e)
|
|
{
|
|
EventHandler<ParcelMediaUpdateReplyEventArgs> handler = m_ParcelMediaUpdateReply;
|
|
handler?.Invoke(this, e);
|
|
}
|
|
|
|
/// <summary>Thread sync lock object</summary>
|
|
private readonly object m_ParcelMediaUpdateReplyLock = new object();
|
|
|
|
/// <summary>Raised when the simulator responds to a Parcel Update request</summary>
|
|
public event EventHandler<ParcelMediaUpdateReplyEventArgs> ParcelMediaUpdateReply
|
|
{
|
|
add { lock (m_ParcelMediaUpdateReplyLock) { m_ParcelMediaUpdateReply += value; } }
|
|
remove { lock (m_ParcelMediaUpdateReplyLock) { m_ParcelMediaUpdateReply -= value; } }
|
|
}
|
|
|
|
/// <summary>The event subscribers. null if no subscribers</summary>
|
|
private EventHandler<ParcelMediaCommandEventArgs> m_ParcelMediaCommand;
|
|
|
|
/// <summary>Raises the ParcelMediaCommand event</summary>
|
|
/// <param name="e">A ParcelMediaCommandEventArgs object containing the
|
|
/// data returned from the simulator</param>
|
|
protected virtual void OnParcelMediaCommand(ParcelMediaCommandEventArgs e)
|
|
{
|
|
EventHandler<ParcelMediaCommandEventArgs> handler = m_ParcelMediaCommand;
|
|
handler?.Invoke(this, e);
|
|
}
|
|
|
|
/// <summary>Thread sync lock object</summary>
|
|
private readonly object m_ParcelMediaCommandLock = new object();
|
|
|
|
/// <summary>Raised when the parcel your agent is located sends a ParcelMediaCommand</summary>
|
|
public event EventHandler<ParcelMediaCommandEventArgs> ParcelMediaCommand
|
|
{
|
|
add { lock (m_ParcelMediaCommandLock) { m_ParcelMediaCommand += value; } }
|
|
remove { lock (m_ParcelMediaCommandLock) { m_ParcelMediaCommand -= value; } }
|
|
}
|
|
#endregion Delegates
|
|
|
|
private GridClient Client;
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private AutoResetEvent WaitForSimParcel;
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#region Public Methods
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/// <summary>
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/// Default constructor
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/// </summary>
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/// <param name="client">A reference to the GridClient object</param>
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public ParcelManager(GridClient client)
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{
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Client = client;
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// Setup the callbacks
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Client.Network.RegisterCallback(PacketType.ParcelInfoReply, ParcelInfoReplyHandler);
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Client.Network.RegisterEventCallback("ParcelObjectOwnersReply", ParcelObjectOwnersReplyHandler);
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// CAPS packet handler, to allow for Media Data not contained in the message template
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Client.Network.RegisterEventCallback("ParcelProperties", ParcelPropertiesReplyHandler);
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Client.Network.RegisterCallback(PacketType.ParcelDwellReply, ParcelDwellReplyHandler);
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Client.Network.RegisterCallback(PacketType.ParcelAccessListReply, ParcelAccessListReplyHandler);
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Client.Network.RegisterCallback(PacketType.ForceObjectSelect, SelectParcelObjectsReplyHandler);
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Client.Network.RegisterCallback(PacketType.ParcelMediaUpdate, ParcelMediaUpdateHandler);
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Client.Network.RegisterCallback(PacketType.ParcelOverlay, ParcelOverlayHandler);
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Client.Network.RegisterCallback(PacketType.ParcelMediaCommandMessage, ParcelMediaCommandMessagePacketHandler);
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}
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/// <summary>
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/// Request basic information for a single parcel
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/// </summary>
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/// <param name="parcelID">Simulator-local ID of the parcel</param>
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public void RequestParcelInfo(UUID parcelID)
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{
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ParcelInfoRequestPacket request = new ParcelInfoRequestPacket
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{
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AgentData =
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{
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AgentID = Client.Self.AgentID,
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SessionID = Client.Self.SessionID
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},
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Data = {ParcelID = parcelID}
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};
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Client.Network.SendPacket(request);
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}
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/// <summary>
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/// Returns information about the current parcel the user is located on, if any is known.
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/// Will return null in the event the user is not connected, or the parcel information has
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/// not yet been retrieved.
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/// </summary>
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public Parcel CurrentParcel
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{
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get
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{
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if (Client.Network == null || Client.Network.CurrentSim == null)
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return null;
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if (!Client.Network.CurrentSim.Connected)
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return null;
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if (Client.Network.CurrentSim.DownloadingParcelMap)
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return null;
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var localID = GetParcelLocalID(Client.Network.CurrentSim, Client.Self.SimPosition);
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if (Client.Network.CurrentSim.Parcels.TryGetValue(localID, out var parcel))
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{
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return parcel;
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}
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return null;
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}
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}
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/// <summary>
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/// Request properties of a single parcel
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/// </summary>
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/// <param name="simulator">Simulator containing the parcel</param>
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/// <param name="localID">Simulator-local ID of the parcel</param>
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/// <param name="sequenceID">An arbitrary integer that will be returned
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/// with the ParcelProperties reply, useful for distinguishing between
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/// multiple simultaneous requests</param>
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public void RequestParcelProperties(Simulator simulator, int localID, int sequenceID)
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{
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ParcelPropertiesRequestByIDPacket request = new ParcelPropertiesRequestByIDPacket
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{
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AgentData =
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{
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AgentID = Client.Self.AgentID,
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SessionID = Client.Self.SessionID
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},
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ParcelData =
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{
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LocalID = localID,
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SequenceID = sequenceID
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}
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};
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Client.Network.SendPacket(request, simulator);
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}
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/// <summary>
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/// Request the access list for a single parcel
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/// </summary>
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/// <param name="simulator">Simulator containing the parcel</param>
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/// <param name="localID">Simulator-local ID of the parcel</param>
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/// <param name="sequenceID">An arbitrary integer that will be returned
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/// with the ParcelAccessList reply, useful for distinguishing between
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/// multiple simultaneous requests</param>
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/// <param name="flags"></param>
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public void RequestParcelAccessList(Simulator simulator, int localID, AccessList flags, int sequenceID)
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{
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ParcelAccessListRequestPacket request = new ParcelAccessListRequestPacket
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{
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AgentData =
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{
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AgentID = Client.Self.AgentID,
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SessionID = Client.Self.SessionID
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},
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Data =
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{
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LocalID = localID,
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Flags = (uint) flags,
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SequenceID = sequenceID
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}
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};
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Client.Network.SendPacket(request, simulator);
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}
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/// <summary>
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/// Request properties of parcels using a bounding box selection
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/// </summary>
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/// <param name="simulator">Simulator containing the parcel</param>
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/// <param name="north">Northern boundary of the parcel selection</param>
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/// <param name="east">Eastern boundary of the parcel selection</param>
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/// <param name="south">Southern boundary of the parcel selection</param>
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/// <param name="west">Western boundary of the parcel selection</param>
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/// <param name="sequenceID">An arbitrary integer that will be returned
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/// with the ParcelProperties reply, useful for distinguishing between
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/// different types of parcel property requests</param>
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/// <param name="snapSelection">A boolean that is returned with the
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/// ParcelProperties reply, useful for snapping focus to a single
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/// parcel</param>
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public void RequestParcelProperties(Simulator simulator, float north, float east, float south, float west,
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int sequenceID, bool snapSelection)
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{
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ParcelPropertiesRequestPacket request = new ParcelPropertiesRequestPacket
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{
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AgentData =
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{
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AgentID = Client.Self.AgentID,
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SessionID = Client.Self.SessionID
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},
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ParcelData =
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{
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North = north,
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East = east,
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South = south,
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West = west,
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SequenceID = sequenceID,
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SnapSelection = snapSelection
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}
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};
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Client.Network.SendPacket(request, simulator);
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}
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/// <summary>
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/// Request all simulator parcel properties (used for populating the <see cref="Simulator.Parcels" />
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/// dictionary)
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/// </summary>
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/// <param name="simulator">Simulator to request parcels from (must be connected)</param>
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public void RequestAllSimParcels(Simulator simulator)
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{
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RequestAllSimParcels(simulator, false, TimeSpan.FromMilliseconds(750));
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}
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/// <summary>
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/// Request all simulator parcel properties (used for populating the <see cref="Simulator.Parcels" />
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/// dictionary)
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/// </summary>
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/// <param name="simulator">Simulator to request parcels from (must be connected)</param>
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/// <param name="refresh">If TRUE, will force a full refresh</param>
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/// <param name="delay">Pause time in between each request</param>
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public void RequestAllSimParcels(Simulator simulator, bool refresh, TimeSpan delay)
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{
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if (simulator.DownloadingParcelMap)
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{
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Logger.Log("Already downloading parcels in " + simulator.Name, Helpers.LogLevel.Info, Client);
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return;
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}
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else
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{
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simulator.DownloadingParcelMap = true;
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WaitForSimParcel = new AutoResetEvent(false);
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}
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if (refresh)
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{
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for (int y = 0; y < 64; y++)
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{
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for (int x = 0; x < 64; x++)
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simulator.ParcelMap[y, x] = 0;
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}
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}
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ThreadPool.QueueUserWorkItem(_ =>
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{
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int count = 0, timeouts = 0, y, x;
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for (y = 0; y < 64; y++)
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{
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for (x = 0; x < 64; x++)
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{
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if (!Client.Network.Connected)
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return;
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if (simulator.ParcelMap[y, x] == 0)
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{
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Client.Parcels.RequestParcelProperties(simulator,
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(y + 1) * 4.0f, (x + 1) * 4.0f,
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y * 4.0f, x * 4.0f, int.MaxValue, false);
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// Wait the given amount of time for a reply before sending the next request
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if (!WaitForSimParcel.WaitOne(delay, false))
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++timeouts;
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++count;
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}
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}
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}
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Logger.Log(String.Format(
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"Full simulator parcel information retrieved. Sent {0} parcel requests. Current outgoing queue: {1}, Retry Count {2}",
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count, Client.Network.OutboxCount, timeouts), Helpers.LogLevel.Info, Client);
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simulator.DownloadingParcelMap = false;
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});
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}
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/// <summary>
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/// Request the dwell value for a parcel
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/// </summary>
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/// <param name="simulator">Simulator containing the parcel</param>
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/// <param name="localID">Simulator-local ID of the parcel</param>
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public void RequestDwell(Simulator simulator, int localID)
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{
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ParcelDwellRequestPacket request = new ParcelDwellRequestPacket
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{
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AgentData =
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{
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AgentID = Client.Self.AgentID,
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SessionID = Client.Self.SessionID
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},
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Data =
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{
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LocalID = localID,
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ParcelID = UUID.Zero
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}
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};
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// Not used by clients
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Client.Network.SendPacket(request, simulator);
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}
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/// <summary>
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/// Send a request to Purchase a parcel of land
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/// </summary>
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/// <param name="simulator">The Simulator the parcel is located in</param>
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/// <param name="localID">The parcels region specific local ID</param>
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/// <param name="forGroup">true if this parcel is being purchased by a group</param>
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/// <param name="groupID">The groups <see cref="T:OpenMetaverse.UUID"/></param>
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/// <param name="removeContribution">true to remove tier contribution if purchase is successful</param>
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/// <param name="parcelArea">The parcels size</param>
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/// <param name="parcelPrice">The purchase price of the parcel</param>
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/// <returns></returns>
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public void Buy(Simulator simulator, int localID, bool forGroup, UUID groupID,
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bool removeContribution, int parcelArea, int parcelPrice)
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{
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ParcelBuyPacket request = new ParcelBuyPacket
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{
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AgentData =
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{
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AgentID = Client.Self.AgentID,
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SessionID = Client.Self.SessionID
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},
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Data =
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{
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Final = true,
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GroupID = groupID,
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LocalID = localID,
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IsGroupOwned = forGroup,
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RemoveContribution = removeContribution
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},
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ParcelData =
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{
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Area = parcelArea,
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Price = parcelPrice
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}
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};
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Client.Network.SendPacket(request, simulator);
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}
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/// <summary>
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/// Reclaim a parcel of land
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/// </summary>
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/// <param name="simulator">The simulator the parcel is in</param>
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/// <param name="localID">The parcels region specific local ID</param>
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public void Reclaim(Simulator simulator, int localID)
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{
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ParcelReclaimPacket request = new ParcelReclaimPacket
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{
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AgentData =
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{
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AgentID = Client.Self.AgentID,
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SessionID = Client.Self.SessionID
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},
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Data = {LocalID = localID}
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};
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Client.Network.SendPacket(request, simulator);
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}
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/// <summary>
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/// Deed a parcel to a group
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/// </summary>
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/// <param name="simulator">The simulator the parcel is in</param>
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/// <param name="localID">The parcels region specific local ID</param>
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/// <param name="groupID">The groups <see cref="T:OpenMetaverse.UUID"/></param>
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public void DeedToGroup(Simulator simulator, int localID, UUID groupID)
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{
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ParcelDeedToGroupPacket request = new ParcelDeedToGroupPacket
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{
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AgentData =
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{
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AgentID = Client.Self.AgentID,
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SessionID = Client.Self.SessionID
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},
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Data =
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{
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LocalID = localID,
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GroupID = groupID
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}
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};
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Client.Network.SendPacket(request, simulator);
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}
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/// <summary>
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/// Request prim owners of a parcel of land.
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/// </summary>
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/// <param name="simulator">Simulator parcel is in</param>
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/// <param name="localID">The parcels region specific local ID</param>
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public void RequestObjectOwners(Simulator simulator, int localID)
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{
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ParcelObjectOwnersRequestPacket request = new ParcelObjectOwnersRequestPacket
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{
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AgentData =
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{
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AgentID = Client.Self.AgentID,
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SessionID = Client.Self.SessionID
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},
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ParcelData = {LocalID = localID}
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};
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Client.Network.SendPacket(request, simulator);
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}
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/// <summary>
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/// Return objects from a parcel
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/// </summary>
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/// <param name="simulator">Simulator parcel is in</param>
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/// <param name="localID">The parcels region specific local ID</param>
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/// <param name="type">the type of objects to return, <see cref="T:OpenMetaverse.ObjectReturnType"/></param>
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/// <param name="ownerIDs">A list containing object owners <see cref="OpenMetaverse.UUID"/>s to return</param>
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public void ReturnObjects(Simulator simulator, int localID, ObjectReturnType type, List<UUID> ownerIDs)
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{
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ParcelReturnObjectsPacket request = new ParcelReturnObjectsPacket
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{
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AgentData =
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{
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AgentID = Client.Self.AgentID,
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SessionID = Client.Self.SessionID
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},
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ParcelData =
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{
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LocalID = localID,
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ReturnType = (uint) type
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},
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TaskIDs = new ParcelReturnObjectsPacket.TaskIDsBlock[1]
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};
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// A single null TaskID is (not) used for parcel object returns
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request.TaskIDs[0] = new ParcelReturnObjectsPacket.TaskIDsBlock {TaskID = UUID.Zero};
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// Convert the list of owner UUIDs to packet blocks if a list is given
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if (ownerIDs != null)
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{
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request.OwnerIDs = new ParcelReturnObjectsPacket.OwnerIDsBlock[ownerIDs.Count];
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for (int i = 0; i < ownerIDs.Count; i++)
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{
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request.OwnerIDs[i] = new ParcelReturnObjectsPacket.OwnerIDsBlock {OwnerID = ownerIDs[i]};
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}
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}
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else
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{
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request.OwnerIDs = Array.Empty<ParcelReturnObjectsPacket.OwnerIDsBlock>();
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}
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Client.Network.SendPacket(request, simulator);
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}
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/// <summary>
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/// Subdivide (split) a parcel
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/// </summary>
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/// <param name="simulator"></param>
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/// <param name="west"></param>
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/// <param name="south"></param>
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/// <param name="east"></param>
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/// <param name="north"></param>
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public void ParcelSubdivide(Simulator simulator, float west, float south, float east, float north)
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{
|
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ParcelDividePacket divide = new ParcelDividePacket
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{
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AgentData =
|
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{
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AgentID = Client.Self.AgentID,
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SessionID = Client.Self.SessionID
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},
|
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ParcelData =
|
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{
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East = east,
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North = north,
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South = south,
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West = west
|
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}
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};
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|
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Client.Network.SendPacket(divide, simulator);
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}
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|
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/// <summary>
|
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/// Join two parcels of land creating a single parcel
|
|
/// </summary>
|
|
/// <param name="simulator"></param>
|
|
/// <param name="west"></param>
|
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/// <param name="south"></param>
|
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/// <param name="east"></param>
|
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/// <param name="north"></param>
|
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public void ParcelJoin(Simulator simulator, float west, float south, float east, float north)
|
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{
|
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ParcelJoinPacket join = new ParcelJoinPacket();
|
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join.AgentData.AgentID = Client.Self.AgentID;
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join.AgentData.SessionID = Client.Self.SessionID;
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join.ParcelData.East = east;
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join.ParcelData.North = north;
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join.ParcelData.South = south;
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join.ParcelData.West = west;
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|
|
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Client.Network.SendPacket(join, simulator);
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}
|
|
|
|
/// <summary>
|
|
/// Get a parcels LocalID
|
|
/// </summary>
|
|
/// <param name="simulator">Simulator parcel is in</param>
|
|
/// <param name="position">Vector3 position in simulator (Z not used)</param>
|
|
/// <returns>0 on failure, or parcel LocalID on success.</returns>
|
|
/// <remarks>A call to <see cref="Parcels.RequestAllSimParcels" /> is required to populate map and
|
|
/// dictionary.</remarks>
|
|
public int GetParcelLocalID(Simulator simulator, Vector3 position)
|
|
{
|
|
if (simulator.ParcelMap[(byte)position.Y / 4, (byte)position.X / 4] > 0)
|
|
{
|
|
return simulator.ParcelMap[(byte)position.Y / 4, (byte)position.X / 4];
|
|
}
|
|
else
|
|
{
|
|
Logger.Log(
|
|
$"ParcelMap returned an default/invalid value for location {(byte)position.Y / 4}/{(byte)position.X / 4} Did you use RequestAllSimParcels() to populate the dictionaries?", Helpers.LogLevel.Warning);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Terraform (raise, lower, etc) an area or whole parcel of land
|
|
/// </summary>
|
|
/// <param name="simulator">Simulator land area is in.</param>
|
|
/// <param name="localID">LocalID of parcel, or -1 if using bounding box</param>
|
|
/// <param name="action">From Enum, Raise, Lower, Level, Smooth, Etc.</param>
|
|
/// <param name="brushSize">Size of area to modify</param>
|
|
/// <returns>true on successful request sent.</returns>
|
|
/// <remarks>Settings.STORE_LAND_PATCHES must be true,
|
|
/// Parcel information must be downloaded using <see cref="RequestAllSimParcels" /></remarks>
|
|
public bool Terraform(Simulator simulator, int localID, TerraformAction action, TerraformBrushSize brushSize)
|
|
{
|
|
return Terraform(simulator, localID, 0f, 0f, 0f, 0f, action, brushSize, 1);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Terraform (raise, lower, etc) an area or whole parcel of land
|
|
/// </summary>
|
|
/// <param name="simulator">Simulator land area is in.</param>
|
|
/// <param name="west">west border of area to modify</param>
|
|
/// <param name="south">south border of area to modify</param>
|
|
/// <param name="east">east border of area to modify</param>
|
|
/// <param name="north">north border of area to modify</param>
|
|
/// <param name="action">From Enum, Raise, Lower, Level, Smooth, Etc.</param>
|
|
/// <param name="brushSize">Size of area to modify</param>
|
|
/// <returns>true on successful request sent.</returns>
|
|
/// <remarks>Settings.STORE_LAND_PATCHES must be true,
|
|
/// Parcel information must be downloaded using <see cref="RequestAllSimParcels"/></remarks>
|
|
public bool Terraform(Simulator simulator, float west, float south, float east, float north,
|
|
TerraformAction action, TerraformBrushSize brushSize)
|
|
{
|
|
return Terraform(simulator, -1, west, south, east, north, action, brushSize, 1);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Terraform (raise, lower, etc) an area or whole parcel of land
|
|
/// </summary>
|
|
/// <param name="simulator">Simulator land area is in.</param>
|
|
/// <param name="localID">LocalID of parcel, or -1 if using bounding box</param>
|
|
/// <param name="west">west border of area to modify</param>
|
|
/// <param name="south">south border of area to modify</param>
|
|
/// <param name="east">east border of area to modify</param>
|
|
/// <param name="north">north border of area to modify</param>
|
|
/// <param name="action">From Enum, Raise, Lower, Level, Smooth, Etc.</param>
|
|
/// <param name="brushSize">Size of area to modify</param>
|
|
/// <param name="seconds">How many meters + or - to lower, 1 = 1 meter</param>
|
|
/// <returns>true on successful request sent.</returns>
|
|
/// <remarks>Settings.STORE_LAND_PATCHES must be true,
|
|
/// Parcel information must be downloaded using <see cref="RequestAllSimParcels"/></remarks>
|
|
public bool Terraform(Simulator simulator, int localID, float west, float south, float east, float north,
|
|
TerraformAction action, TerraformBrushSize brushSize, int seconds)
|
|
{
|
|
float height = 0f;
|
|
int x, y;
|
|
if (localID == -1)
|
|
{
|
|
x = (int)east - (int)west / 2;
|
|
y = (int)north - (int)south / 2;
|
|
}
|
|
else
|
|
{
|
|
Parcel p;
|
|
if (!simulator.Parcels.TryGetValue(localID, out p))
|
|
{
|
|
Logger.Log($"Can't find parcel {localID} in simulator {simulator}",
|
|
Helpers.LogLevel.Warning, Client);
|
|
return false;
|
|
}
|
|
|
|
x = (int)p.AABBMax.X - (int)p.AABBMin.X / 2;
|
|
y = (int)p.AABBMax.Y - (int)p.AABBMin.Y / 2;
|
|
}
|
|
|
|
if (!simulator.TerrainHeightAtPoint(x, y, out height))
|
|
{
|
|
Logger.Log("Land Patch not stored for location", Helpers.LogLevel.Warning, Client);
|
|
return false;
|
|
}
|
|
|
|
Terraform(simulator, localID, west, south, east, north, action, brushSize, seconds, height);
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Terraform (raise, lower, etc) an area or whole parcel of land
|
|
/// </summary>
|
|
/// <param name="simulator">Simulator land area is in.</param>
|
|
/// <param name="localID">LocalID of parcel, or -1 if using bounding box</param>
|
|
/// <param name="west">west border of area to modify</param>
|
|
/// <param name="south">south border of area to modify</param>
|
|
/// <param name="east">east border of area to modify</param>
|
|
/// <param name="north">north border of area to modify</param>
|
|
/// <param name="action">From Enum, Raise, Lower, Level, Smooth, Etc.</param>
|
|
/// <param name="brushSize">Size of area to modify</param>
|
|
/// <param name="seconds">How many meters + or - to lower, 1 = 1 meter</param>
|
|
/// <param name="height">Height at which the terraform operation is acting at</param>
|
|
public void Terraform(Simulator simulator, int localID, float west, float south, float east, float north,
|
|
TerraformAction action, TerraformBrushSize brushSize, int seconds, float height)
|
|
{
|
|
ModifyLandPacket land = new ModifyLandPacket
|
|
{
|
|
AgentData =
|
|
{
|
|
AgentID = Client.Self.AgentID,
|
|
SessionID = Client.Self.SessionID
|
|
},
|
|
ModifyBlock =
|
|
{
|
|
Action = (byte) action,
|
|
BrushSize = (byte) brushSize,
|
|
Seconds = seconds,
|
|
Height = height
|
|
},
|
|
ParcelData = new ModifyLandPacket.ParcelDataBlock[1]
|
|
};
|
|
|
|
|
|
land.ParcelData[0] = new ModifyLandPacket.ParcelDataBlock
|
|
{
|
|
LocalID = localID,
|
|
West = west,
|
|
South = south,
|
|
East = east,
|
|
North = north
|
|
};
|
|
|
|
land.ModifyBlockExtended = new ModifyLandPacket.ModifyBlockExtendedBlock[1];
|
|
land.ModifyBlockExtended[0] = new ModifyLandPacket.ModifyBlockExtendedBlock {BrushSize = (float) brushSize};
|
|
|
|
Client.Network.SendPacket(land, simulator);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sends a request to the simulator to return a list of objects owned by specific owners
|
|
/// </summary>
|
|
/// <param name="localID">Simulator local ID of parcel</param>
|
|
/// <param name="selectType">Owners, Others, Etc</param>
|
|
/// <param name="ownerID">List containing keys of avatars objects to select;
|
|
/// if List is null will return Objects of type <c>selectType</c></param>
|
|
/// <remarks>Response data is returned in the event <see cref="E:ForceSelectObjectsReply"/></remarks>
|
|
public void RequestSelectObjects(int localID, ObjectReturnType selectType, UUID ownerID)
|
|
{
|
|
ParcelSelectObjectsPacket select = new ParcelSelectObjectsPacket();
|
|
select.AgentData.AgentID = Client.Self.AgentID;
|
|
select.AgentData.SessionID = Client.Self.SessionID;
|
|
|
|
select.ParcelData.LocalID = localID;
|
|
select.ParcelData.ReturnType = (uint)selectType;
|
|
|
|
select.ReturnIDs = new ParcelSelectObjectsPacket.ReturnIDsBlock[1];
|
|
select.ReturnIDs[0] = new ParcelSelectObjectsPacket.ReturnIDsBlock {ReturnID = ownerID};
|
|
|
|
Client.Network.SendPacket(select);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Eject and optionally ban a user from a parcel
|
|
/// </summary>
|
|
/// <param name="targetID">target key of avatar to eject</param>
|
|
/// <param name="ban">true to also ban target</param>
|
|
public void EjectUser(UUID targetID, bool ban)
|
|
{
|
|
EjectUserPacket eject = new EjectUserPacket
|
|
{
|
|
AgentData =
|
|
{
|
|
AgentID = Client.Self.AgentID,
|
|
SessionID = Client.Self.SessionID
|
|
},
|
|
Data = {TargetID = targetID}
|
|
};
|
|
eject.Data.Flags = ban ? (uint)1 : 0;
|
|
|
|
Client.Network.SendPacket(eject);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Freeze or unfreeze an avatar over your land
|
|
/// </summary>
|
|
/// <param name="targetID">target key to freeze</param>
|
|
/// <param name="freeze">true to freeze, false to unfreeze</param>
|
|
public void FreezeUser(UUID targetID, bool freeze)
|
|
{
|
|
FreezeUserPacket frz = new FreezeUserPacket
|
|
{
|
|
AgentData =
|
|
{
|
|
AgentID = Client.Self.AgentID,
|
|
SessionID = Client.Self.SessionID
|
|
},
|
|
Data = {TargetID = targetID}
|
|
};
|
|
frz.Data.Flags = freeze ? (uint)0 : 1;
|
|
|
|
Client.Network.SendPacket(frz);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Abandon a parcel of land
|
|
/// </summary>
|
|
/// <param name="simulator">Simulator parcel is in</param>
|
|
/// <param name="localID">Simulator local ID of parcel</param>
|
|
public void ReleaseParcel(Simulator simulator, int localID)
|
|
{
|
|
ParcelReleasePacket abandon = new ParcelReleasePacket
|
|
{
|
|
AgentData =
|
|
{
|
|
AgentID = Client.Self.AgentID,
|
|
SessionID = Client.Self.SessionID
|
|
},
|
|
Data = {LocalID = localID}
|
|
};
|
|
|
|
Client.Network.SendPacket(abandon, simulator);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Requests the UUID of the parcel in a remote region at a specified location
|
|
/// </summary>
|
|
/// <param name="location">Location of the parcel in the remote region</param>
|
|
/// <param name="regionHandle">Remote region handle</param>
|
|
/// <param name="regionID">Remote region UUID</param>
|
|
/// <param name="cancellationToken">Thread cancellation token</param>
|
|
/// <returns>If successful UUID of the remote parcel, UUID.Zero otherwise</returns>
|
|
public async Task<UUID> RequestRemoteParcelIDAsync(Vector3 location, ulong regionHandle, UUID regionID, CancellationToken cancellationToken)
|
|
{
|
|
if (Client.Network.CurrentSim == null || Client.Network.CurrentSim.Caps == null)
|
|
return UUID.Zero;
|
|
|
|
Uri cap = Client.Network.CurrentSim.Caps.CapabilityURI("RemoteParcelRequest");
|
|
|
|
if (cap != null)
|
|
{
|
|
RemoteParcelRequestRequest msg = new RemoteParcelRequestRequest
|
|
{
|
|
Location = location,
|
|
RegionHandle = regionHandle,
|
|
RegionID = regionID
|
|
};
|
|
|
|
try
|
|
{
|
|
OSD res = null;
|
|
await Client.HttpCapsClient.PostRequestAsync(cap, OSDFormat.Xml, msg.Serialize(), cancellationToken,
|
|
(response, data, error) =>
|
|
{
|
|
if (error != null)
|
|
{
|
|
throw error;
|
|
}
|
|
if (response.IsSuccessStatusCode && data != null)
|
|
{
|
|
res = OSDParser.Deserialize(data);
|
|
}
|
|
|
|
});
|
|
|
|
if (res is OSDMap result)
|
|
{
|
|
RemoteParcelRequestReply response = new RemoteParcelRequestReply();
|
|
response.Deserialize(result);
|
|
return response.ParcelID;
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Logger.Log("Failed to fetch remote parcel ID: ", Helpers.LogLevel.Debug, Client, ex);
|
|
}
|
|
}
|
|
|
|
return UUID.Zero;
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
/// Requests the UUID of the parcel in a remote region at a specified location
|
|
/// </summary>
|
|
/// <param name="location">Location of the parcel in the remote region</param>
|
|
/// <param name="regionHandle">Remote region handle</param>
|
|
/// <param name="regionID">Remote region UUID</param>
|
|
/// <returns>If successful UUID of the remote parcel, UUID.Zero otherwise</returns>
|
|
public UUID RequestRemoteParcelID(Vector3 location, ulong regionHandle, UUID regionID)
|
|
{
|
|
return RequestRemoteParcelIDAsync(location, regionHandle, regionID, CancellationToken.None).Result;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Retrieves information on resources used by the parcel
|
|
/// </summary>
|
|
/// <param name="parcelID">UUID of the parcel</param>
|
|
/// <param name="getDetails">Should per object resource usage be requested</param>
|
|
/// <param name="callback">Callback invoked when the request is complete</param>
|
|
/// <param name="cancellationToken"></param>
|
|
public async Task GetParcelResources(UUID parcelID, bool getDetails, LandResourcesCallback callback,
|
|
CancellationToken cancellationToken = default)
|
|
{
|
|
try
|
|
{
|
|
LandResourcesRequest req = new LandResourcesRequest { ParcelID = parcelID };
|
|
Uri cap = Client.Network.CurrentSim.Caps.CapabilityURI("LandResources");
|
|
await Client.HttpCapsClient.PostRequestAsync(cap, OSDFormat.Xml, req.Serialize(),
|
|
cancellationToken, (httpResponse, data, error) =>
|
|
{
|
|
try
|
|
{
|
|
if (error != null)
|
|
{
|
|
callback(false, null);
|
|
}
|
|
|
|
OSD result = OSDParser.Deserialize(data);
|
|
LandResourcesMessage landResourcesMessage = new LandResourcesMessage();
|
|
landResourcesMessage.Deserialize((OSDMap)result);
|
|
|
|
OSD summaryResponse = null;
|
|
AsyncHelper.Sync(() => Client.HttpCapsClient.GetRequestAsync(
|
|
Client.Network.CurrentSim.Caps.CapabilityURI("ScriptResourceSummary"),
|
|
cancellationToken,
|
|
(response, respData, err) => summaryResponse = OSDParser.Deserialize(respData)));
|
|
|
|
LandResourcesInfo resInfo = new LandResourcesInfo();
|
|
resInfo.Deserialize((OSDMap)summaryResponse);
|
|
|
|
if (landResourcesMessage.ScriptResourceDetails != null && getDetails)
|
|
{
|
|
OSD detailResponse = null;
|
|
AsyncHelper.Sync(() => Client.HttpCapsClient.GetRequestAsync(
|
|
Client.Network.CurrentSim.Caps.CapabilityURI("ScriptResourceDetails"),
|
|
cancellationToken,
|
|
(response, respData, err) => detailResponse = OSDParser.Deserialize(respData)));
|
|
|
|
resInfo.Deserialize((OSDMap)detailResponse);
|
|
}
|
|
|
|
callback(true, resInfo);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Logger.Log("Failed fetching land resources", Helpers.LogLevel.Error, Client, ex);
|
|
callback(false, null);
|
|
}
|
|
});
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Logger.Log("Failed fetching land resources:", Helpers.LogLevel.Error, Client, ex);
|
|
callback(false, null);
|
|
}
|
|
}
|
|
|
|
#endregion Public Methods
|
|
|
|
#region Packet Handlers
|
|
|
|
/// <summary>Process an incoming packet and raise the appropriate events</summary>
|
|
/// <param name="sender">The sender</param>
|
|
/// <param name="e">The EventArgs object containing the packet data</param>
|
|
/// <remarks>Raises the <see cref="ParcelDwellReply"/> event</remarks>
|
|
protected void ParcelDwellReplyHandler(object sender, PacketReceivedEventArgs e)
|
|
{
|
|
if (m_DwellReply != null || Client.Settings.ALWAYS_REQUEST_PARCEL_DWELL)
|
|
{
|
|
Packet packet = e.Packet;
|
|
Simulator simulator = e.Simulator;
|
|
|
|
ParcelDwellReplyPacket dwell = (ParcelDwellReplyPacket)packet;
|
|
|
|
lock (simulator.Parcels.Dictionary)
|
|
{
|
|
if (simulator.Parcels.Dictionary.ContainsKey(dwell.Data.LocalID))
|
|
{
|
|
Parcel parcel = simulator.Parcels.Dictionary[dwell.Data.LocalID];
|
|
parcel.Dwell = dwell.Data.Dwell;
|
|
simulator.Parcels.Dictionary[dwell.Data.LocalID] = parcel;
|
|
}
|
|
}
|
|
|
|
if (m_DwellReply != null)
|
|
{
|
|
OnParcelDwellReply(new ParcelDwellReplyEventArgs(dwell.Data.ParcelID, dwell.Data.LocalID, dwell.Data.Dwell));
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>Process an incoming packet and raise the appropriate events</summary>
|
|
/// <param name="sender">The sender</param>
|
|
/// <param name="e">The EventArgs object containing the packet data</param>
|
|
/// <remarks>Raises the <see cref="ParcelInfoReply"/> event</remarks>
|
|
protected void ParcelInfoReplyHandler(object sender, PacketReceivedEventArgs e)
|
|
{
|
|
if (m_ParcelInfo == null) return;
|
|
|
|
Packet packet = e.Packet;
|
|
ParcelInfoReplyPacket info = (ParcelInfoReplyPacket)packet;
|
|
|
|
ParcelInfo parcelInfo = new ParcelInfo
|
|
{
|
|
ActualArea = info.Data.ActualArea,
|
|
AuctionID = info.Data.AuctionID,
|
|
BillableArea = info.Data.BillableArea,
|
|
Description = Utils.BytesToString(info.Data.Desc),
|
|
Dwell = info.Data.Dwell,
|
|
GlobalX = info.Data.GlobalX,
|
|
GlobalY = info.Data.GlobalY,
|
|
GlobalZ = info.Data.GlobalZ,
|
|
ID = info.Data.ParcelID,
|
|
Mature = ((info.Data.Flags & 1) != 0),
|
|
Name = Utils.BytesToString(info.Data.Name),
|
|
OwnerID = info.Data.OwnerID,
|
|
SalePrice = info.Data.SalePrice,
|
|
SimName = Utils.BytesToString(info.Data.SimName),
|
|
SnapshotID = info.Data.SnapshotID
|
|
};
|
|
|
|
|
|
OnParcelInfoReply(new ParcelInfoReplyEventArgs(parcelInfo));
|
|
}
|
|
|
|
protected void ParcelPropertiesReplyHandler(string capsKey, IMessage message, Simulator simulator)
|
|
{
|
|
if (m_ParcelProperties == null && Client.Settings.PARCEL_TRACKING != true) return;
|
|
ParcelPropertiesMessage msg = (ParcelPropertiesMessage)message;
|
|
|
|
Parcel parcel = new Parcel(msg.LocalID)
|
|
{
|
|
AABBMax = msg.AABBMax,
|
|
AABBMin = msg.AABBMin,
|
|
Area = msg.Area,
|
|
AuctionID = msg.AuctionID,
|
|
AuthBuyerID = msg.AuthBuyerID,
|
|
Bitmap = msg.Bitmap,
|
|
Category = msg.Category,
|
|
ClaimDate = msg.ClaimDate,
|
|
ClaimPrice = msg.ClaimPrice,
|
|
Desc = msg.Desc,
|
|
Flags = msg.ParcelFlags,
|
|
GroupID = msg.GroupID,
|
|
GroupPrims = msg.GroupPrims,
|
|
IsGroupOwned = msg.IsGroupOwned,
|
|
Landing = msg.LandingType,
|
|
MaxPrims = msg.MaxPrims,
|
|
Media =
|
|
{
|
|
MediaAutoScale = msg.MediaAutoScale,
|
|
MediaID = msg.MediaID,
|
|
MediaURL = msg.MediaURL
|
|
},
|
|
MusicURL = msg.MusicURL,
|
|
Name = msg.Name,
|
|
OtherCleanTime = msg.OtherCleanTime,
|
|
OtherCount = msg.OtherCount,
|
|
OtherPrims = msg.OtherPrims,
|
|
OwnerID = msg.OwnerID,
|
|
OwnerPrims = msg.OwnerPrims,
|
|
ParcelPrimBonus = msg.ParcelPrimBonus,
|
|
PassHours = msg.PassHours,
|
|
PassPrice = msg.PassPrice,
|
|
PublicCount = msg.PublicCount,
|
|
RegionDenyAgeUnverified = msg.RegionDenyAgeUnverified,
|
|
RegionDenyAnonymous = msg.RegionDenyAnonymous,
|
|
RegionPushOverride = msg.RegionPushOverride,
|
|
RentPrice = msg.RentPrice,
|
|
SeeAVs = msg.SeeAVs,
|
|
AnyAVSounds = msg.AnyAVSounds,
|
|
GroupAVSounds = msg.GroupAVSounds
|
|
|
|
};
|
|
|
|
ParcelResult result = msg.RequestResult;
|
|
parcel.SalePrice = msg.SalePrice;
|
|
int selectedPrims = msg.SelectedPrims;
|
|
parcel.SelfCount = msg.SelfCount;
|
|
int sequenceID = msg.SequenceID;
|
|
parcel.SimWideMaxPrims = msg.SimWideMaxPrims;
|
|
parcel.SimWideTotalPrims = msg.SimWideTotalPrims;
|
|
bool snapSelection = msg.SnapSelection;
|
|
parcel.SnapshotID = msg.SnapshotID;
|
|
parcel.Status = msg.Status;
|
|
parcel.TotalPrims = msg.TotalPrims;
|
|
parcel.UserLocation = msg.UserLocation;
|
|
parcel.UserLookAt = msg.UserLookAt;
|
|
parcel.Media.MediaDesc = msg.MediaDesc;
|
|
parcel.Media.MediaHeight = msg.MediaHeight;
|
|
parcel.Media.MediaWidth = msg.MediaWidth;
|
|
parcel.Media.MediaLoop = msg.MediaLoop;
|
|
parcel.Media.MediaType = msg.MediaType;
|
|
parcel.ObscureMedia = msg.ObscureMedia;
|
|
parcel.ObscureMusic = msg.ObscureMusic;
|
|
|
|
if (Client.Settings.PARCEL_TRACKING)
|
|
{
|
|
lock (simulator.Parcels.Dictionary)
|
|
simulator.Parcels.Dictionary[parcel.LocalID] = parcel;
|
|
|
|
bool set = false;
|
|
int y, x, index, bit;
|
|
for (y = 0; y < 64; y++)
|
|
{
|
|
for (x = 0; x < 64; x++)
|
|
{
|
|
index = (y * 64) + x;
|
|
bit = index % 8;
|
|
index >>= 3;
|
|
|
|
if ((parcel.Bitmap[index] & (1 << bit)) != 0)
|
|
{
|
|
simulator.ParcelMap[y, x] = parcel.LocalID;
|
|
set = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!set)
|
|
{
|
|
Logger.Log("Received a parcel with a bitmap that did not map to any locations",
|
|
Helpers.LogLevel.Warning);
|
|
}
|
|
}
|
|
|
|
if (sequenceID.Equals(int.MaxValue))
|
|
WaitForSimParcel?.Set();
|
|
|
|
// auto request acl, will be stored in parcel tracking dictionary if enabled
|
|
if (Client.Settings.ALWAYS_REQUEST_PARCEL_ACL)
|
|
{
|
|
Client.Parcels.RequestParcelAccessList(simulator, parcel.LocalID,
|
|
AccessList.Both, sequenceID);
|
|
}
|
|
|
|
// auto request dwell, will be stored in parcel tracking dictionary if enables
|
|
if (Client.Settings.ALWAYS_REQUEST_PARCEL_DWELL)
|
|
Client.Parcels.RequestDwell(simulator, parcel.LocalID);
|
|
|
|
// Fire the callback for parcel properties being received
|
|
if (m_ParcelProperties != null)
|
|
{
|
|
OnParcelProperties(new ParcelPropertiesEventArgs(simulator, parcel, result, selectedPrims, sequenceID, snapSelection));
|
|
}
|
|
|
|
// Check if all simulator parcels have been retrieved, if so fire another callback
|
|
if (simulator.IsParcelMapFull() && m_SimParcelsDownloaded != null)
|
|
{
|
|
OnSimParcelsDownloaded(new SimParcelsDownloadedEventArgs(simulator, simulator.Parcels, simulator.ParcelMap));
|
|
}
|
|
}
|
|
|
|
/// <summary>Process an incoming packet and raise the appropriate events</summary>
|
|
/// <param name="sender">The sender</param>
|
|
/// <param name="e">The EventArgs object containing the packet data</param>
|
|
/// <remarks>Raises the <see cref="ParcelAccessListReply"/> event</remarks>
|
|
protected void ParcelAccessListReplyHandler(object sender, PacketReceivedEventArgs e)
|
|
{
|
|
if (m_ParcelACL != null || Client.Settings.ALWAYS_REQUEST_PARCEL_ACL)
|
|
{
|
|
Packet packet = e.Packet;
|
|
Simulator simulator = e.Simulator;
|
|
|
|
ParcelAccessListReplyPacket reply = (ParcelAccessListReplyPacket)packet;
|
|
|
|
List<ParcelAccessEntry> accessList = new List<ParcelAccessEntry>(reply.List.Length);
|
|
|
|
foreach (ParcelAccessListReplyPacket.ListBlock t in reply.List)
|
|
{
|
|
ParcelAccessEntry pae = new ParcelAccessEntry
|
|
{
|
|
AgentID = t.ID,
|
|
Time = Utils.UnixTimeToDateTime((uint) t.Time),
|
|
Flags = (AccessList) t.Flags
|
|
};
|
|
|
|
accessList.Add(pae);
|
|
}
|
|
|
|
lock (simulator.Parcels.Dictionary)
|
|
{
|
|
if (simulator.Parcels.Dictionary.ContainsKey(reply.Data.LocalID))
|
|
{
|
|
Parcel parcel = simulator.Parcels.Dictionary[reply.Data.LocalID];
|
|
if ((AccessList)reply.Data.Flags == AccessList.Ban)
|
|
parcel.AccessBlackList = accessList;
|
|
else
|
|
parcel.AccessWhiteList = accessList;
|
|
|
|
simulator.Parcels.Dictionary[reply.Data.LocalID] = parcel;
|
|
}
|
|
}
|
|
|
|
|
|
if (m_ParcelACL != null)
|
|
{
|
|
OnParcelAccessListReply(new ParcelAccessListReplyEventArgs(simulator, reply.Data.SequenceID, reply.Data.LocalID,
|
|
reply.Data.Flags, accessList));
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void ParcelObjectOwnersReplyHandler(string capsKey, IMessage message, Simulator simulator)
|
|
{
|
|
if (m_ParcelObjectOwnersReply != null)
|
|
{
|
|
List<ParcelPrimOwners> primOwners = new List<ParcelPrimOwners>();
|
|
|
|
ParcelObjectOwnersReplyMessage msg = (ParcelObjectOwnersReplyMessage)message;
|
|
|
|
foreach (ParcelObjectOwnersReplyMessage.PrimOwner t in msg.PrimOwnersBlock)
|
|
{
|
|
ParcelPrimOwners primOwner = new ParcelPrimOwners
|
|
{
|
|
OwnerID = t.OwnerID,
|
|
Count = t.Count,
|
|
IsGroupOwned = t.IsGroupOwned,
|
|
OnlineStatus = t.OnlineStatus,
|
|
NewestPrim = t.TimeStamp
|
|
};
|
|
|
|
primOwners.Add(primOwner);
|
|
}
|
|
|
|
OnParcelObjectOwnersReply(new ParcelObjectOwnersReplyEventArgs(simulator, primOwners));
|
|
}
|
|
}
|
|
|
|
/// <summary>Process an incoming packet and raise the appropriate events</summary>
|
|
/// <param name="sender">The sender</param>
|
|
/// <param name="e">The EventArgs object containing the packet data</param>
|
|
/// <remarks>Raises the <see cref="ForceSelectObjectsReply"/> event</remarks>
|
|
protected void SelectParcelObjectsReplyHandler(object sender, PacketReceivedEventArgs e)
|
|
{
|
|
if (m_ForceSelectObjects == null) return;
|
|
|
|
Packet packet = e.Packet;
|
|
Simulator simulator = e.Simulator;
|
|
|
|
ForceObjectSelectPacket reply = (ForceObjectSelectPacket)packet;
|
|
List<uint> objectIDs = new List<uint>(reply.Data.Length);
|
|
objectIDs.AddRange(reply.Data.Select(t => t.LocalID));
|
|
|
|
OnForceSelectObjectsReply(new ForceSelectObjectsReplyEventArgs(simulator, objectIDs, reply._Header.ResetList));
|
|
}
|
|
|
|
/// <summary>Process an incoming packet and raise the appropriate events</summary>
|
|
/// <param name="sender">The sender</param>
|
|
/// <param name="e">The EventArgs object containing the packet data</param>
|
|
/// <remarks>Raises the <see cref="ParcelMediaUpdateReply"/> event</remarks>
|
|
protected void ParcelMediaUpdateHandler(object sender, PacketReceivedEventArgs e)
|
|
{
|
|
if (m_ParcelMediaUpdateReply == null) return;
|
|
|
|
Packet packet = e.Packet;
|
|
Simulator simulator = e.Simulator;
|
|
|
|
ParcelMediaUpdatePacket reply = (ParcelMediaUpdatePacket)packet;
|
|
ParcelMedia media = new ParcelMedia
|
|
{
|
|
MediaAutoScale = (reply.DataBlock.MediaAutoScale == (byte) 0x1),
|
|
MediaID = reply.DataBlock.MediaID,
|
|
MediaDesc = Utils.BytesToString(reply.DataBlockExtended.MediaDesc),
|
|
MediaHeight = reply.DataBlockExtended.MediaHeight,
|
|
MediaLoop = ((reply.DataBlockExtended.MediaLoop & 1) != 0),
|
|
MediaType = Utils.BytesToString(reply.DataBlockExtended.MediaType),
|
|
MediaWidth = reply.DataBlockExtended.MediaWidth,
|
|
MediaURL = Utils.BytesToString(reply.DataBlock.MediaURL)
|
|
};
|
|
|
|
|
|
OnParcelMediaUpdateReply(new ParcelMediaUpdateReplyEventArgs(simulator, media));
|
|
}
|
|
|
|
/// <summary>Process an incoming packet and raise the appropriate events</summary>
|
|
/// <param name="sender">The sender</param>
|
|
/// <param name="e">The EventArgs object containing the packet data</param>
|
|
protected void ParcelOverlayHandler(object sender, PacketReceivedEventArgs e)
|
|
{
|
|
const int OVERLAY_COUNT = 4;
|
|
Packet packet = e.Packet;
|
|
Simulator simulator = e.Simulator;
|
|
|
|
ParcelOverlayPacket overlay = (ParcelOverlayPacket)packet;
|
|
|
|
if (overlay.ParcelData.SequenceID >= 0 && overlay.ParcelData.SequenceID < OVERLAY_COUNT)
|
|
{
|
|
int length = overlay.ParcelData.Data.Length;
|
|
|
|
Buffer.BlockCopy(overlay.ParcelData.Data, 0, simulator.ParcelOverlay,
|
|
overlay.ParcelData.SequenceID * length, length);
|
|
simulator.ParcelOverlaysReceived++;
|
|
|
|
if (simulator.ParcelOverlaysReceived >= OVERLAY_COUNT)
|
|
{
|
|
// TODO: ParcelOverlaysReceived should become internal, and reset to zero every
|
|
// time it hits four. Also need a callback here
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Logger.Log("Parcel overlay with sequence ID of " + overlay.ParcelData.SequenceID +
|
|
" received from " + simulator, Helpers.LogLevel.Warning, Client);
|
|
}
|
|
}
|
|
|
|
/// <summary>Process an incoming packet and raise the appropriate events</summary>
|
|
/// <param name="sender">The sender</param>
|
|
/// <param name="e">The EventArgs object containing the packet data</param>
|
|
/// <remarks>Raises the <see cref="ParcelMediaCommand"/> event</remarks>
|
|
protected void ParcelMediaCommandMessagePacketHandler(object sender, PacketReceivedEventArgs e)
|
|
{
|
|
if (m_ParcelMediaCommand == null) return;
|
|
|
|
Packet packet = e.Packet;
|
|
Simulator simulator = e.Simulator;
|
|
|
|
ParcelMediaCommandMessagePacket pmc = (ParcelMediaCommandMessagePacket)packet;
|
|
ParcelMediaCommandMessagePacket.CommandBlockBlock block = pmc.CommandBlock;
|
|
|
|
OnParcelMediaCommand(new ParcelMediaCommandEventArgs(simulator, pmc.Header.Sequence, (ParcelFlags)block.Flags,
|
|
(ParcelMediaCommand)block.Command, block.Time));
|
|
}
|
|
|
|
#endregion Packet Handlers
|
|
}
|
|
#region EventArgs classes
|
|
|
|
/// <summary>Contains a parcels dwell data returned from the simulator in response to an <see cref="RequestParcelDwell"/></summary>
|
|
public class ParcelDwellReplyEventArgs : EventArgs
|
|
{
|
|
/// <summary>Get the global ID of the parcel</summary>
|
|
public UUID ParcelID { get; }
|
|
|
|
/// <summary>Get the simulator specific ID of the parcel</summary>
|
|
public int LocalID { get; }
|
|
|
|
/// <summary>Get the calculated dwell</summary>
|
|
public float Dwell { get; }
|
|
|
|
/// <summary>
|
|
/// Construct a new instance of the ParcelDwellReplyEventArgs class
|
|
/// </summary>
|
|
/// <param name="parcelID">The global ID of the parcel</param>
|
|
/// <param name="localID">The simulator specific ID of the parcel</param>
|
|
/// <param name="dwell">The calculated dwell for the parcel</param>
|
|
public ParcelDwellReplyEventArgs(UUID parcelID, int localID, float dwell)
|
|
{
|
|
ParcelID = parcelID;
|
|
LocalID = localID;
|
|
Dwell = dwell;
|
|
}
|
|
}
|
|
|
|
/// <summary>Contains basic parcel information data returned from the
|
|
/// simulator in response to an <see cref="RequestParcelInfo"/> request</summary>
|
|
public class ParcelInfoReplyEventArgs : EventArgs
|
|
{
|
|
/// <summary>Get the <see cref="ParcelInfo"/> object containing basic parcel info</summary>
|
|
public ParcelInfo Parcel { get; }
|
|
|
|
/// <summary>
|
|
/// Construct a new instance of the ParcelInfoReplyEventArgs class
|
|
/// </summary>
|
|
/// <param name="parcel">The <see cref="ParcelInfo"/> object containing basic parcel info</param>
|
|
public ParcelInfoReplyEventArgs(ParcelInfo parcel)
|
|
{
|
|
Parcel = parcel;
|
|
}
|
|
}
|
|
|
|
/// <summary>Contains basic parcel information data returned from the simulator in response to an <see cref="RequestParcelInfo"/> request</summary>
|
|
public class ParcelPropertiesEventArgs : EventArgs
|
|
{
|
|
/// <summary>Get the simulator the parcel is located in</summary>
|
|
public Simulator Simulator { get; }
|
|
|
|
/// <summary>Get the <see cref="Parcel"/> object containing the details</summary>
|
|
/// <remarks>If Result is NoData, this object will not contain valid data</remarks>
|
|
public Parcel Parcel { get; }
|
|
|
|
/// <summary>Get the result of the request</summary>
|
|
public ParcelResult Result { get; }
|
|
|
|
/// <summary>Get the number of primitieves your agent is
|
|
/// currently selecting and or sitting on in this parcel</summary>
|
|
public int SelectedPrims { get; }
|
|
|
|
/// <summary>Get the user assigned ID used to correlate a request with
|
|
/// these results</summary>
|
|
public int SequenceID { get; }
|
|
|
|
/// <summary>TODO:</summary>
|
|
public bool SnapSelection { get; }
|
|
|
|
/// <summary>
|
|
/// Construct a new instance of the ParcelPropertiesEventArgs class
|
|
/// </summary>
|
|
/// <param name="simulator">The <see cref="Parcel"/> object containing the details</param>
|
|
/// <param name="parcel">The <see cref="Parcel"/> object containing the details</param>
|
|
/// <param name="result">The result of the request</param>
|
|
/// <param name="selectedPrims">The number of primitieves your agent is
|
|
/// currently selecting and or sitting on in this parcel</param>
|
|
/// <param name="sequenceID">The user assigned ID used to correlate a request with
|
|
/// these results</param>
|
|
/// <param name="snapSelection">TODO:</param>
|
|
public ParcelPropertiesEventArgs(Simulator simulator, Parcel parcel, ParcelResult result, int selectedPrims,
|
|
int sequenceID, bool snapSelection)
|
|
{
|
|
Simulator = simulator;
|
|
Parcel = parcel;
|
|
Result = result;
|
|
SelectedPrims = selectedPrims;
|
|
SequenceID = sequenceID;
|
|
SnapSelection = snapSelection;
|
|
}
|
|
}
|
|
|
|
/// <summary>Contains blacklist and whitelist data returned from the simulator in response to an <see cref="RequestParcelAccesslist"/> request</summary>
|
|
public class ParcelAccessListReplyEventArgs : EventArgs
|
|
{
|
|
/// <summary>Get the simulator the parcel is located in</summary>
|
|
public Simulator Simulator { get; }
|
|
|
|
/// <summary>Get the user assigned ID used to correlate a request with
|
|
/// these results</summary>
|
|
public int SequenceID { get; }
|
|
|
|
/// <summary>Get the simulator specific ID of the parcel</summary>
|
|
public int LocalID { get; }
|
|
|
|
/// <summary>TODO</summary>
|
|
public uint Flags { get; }
|
|
|
|
/// <summary>Get the list containing the white/blacklisted agents for the parcel</summary>
|
|
public List<ParcelManager.ParcelAccessEntry> AccessList { get; }
|
|
|
|
/// <summary>
|
|
/// Construct a new instance of the ParcelAccessListReplyEventArgs class
|
|
/// </summary>
|
|
/// <param name="simulator">The simulator the parcel is located in</param>
|
|
/// <param name="sequenceID">The user assigned ID used to correlate a request with
|
|
/// these results</param>
|
|
/// <param name="localID">The simulator specific ID of the parcel</param>
|
|
/// <param name="flags">TODO:</param>
|
|
/// <param name="accessEntries">The list containing the white/blacklisted agents for the parcel</param>
|
|
public ParcelAccessListReplyEventArgs(Simulator simulator, int sequenceID, int localID, uint flags, List<ParcelManager.ParcelAccessEntry> accessEntries)
|
|
{
|
|
Simulator = simulator;
|
|
SequenceID = sequenceID;
|
|
LocalID = localID;
|
|
Flags = flags;
|
|
AccessList = accessEntries;
|
|
}
|
|
}
|
|
|
|
/// <summary>Contains blacklist and whitelist data returned from the
|
|
/// simulator in response to an <see cref="RequestParcelAccesslist"/> request</summary>
|
|
public class ParcelObjectOwnersReplyEventArgs : EventArgs
|
|
{
|
|
/// <summary>Get the simulator the parcel is located in</summary>
|
|
public Simulator Simulator { get; }
|
|
|
|
/// <summary>Get the list containing prim ownership counts</summary>
|
|
public List<ParcelManager.ParcelPrimOwners> PrimOwners { get; }
|
|
|
|
/// <summary>
|
|
/// Construct a new instance of the ParcelObjectOwnersReplyEventArgs class
|
|
/// </summary>
|
|
/// <param name="simulator">The simulator the parcel is located in</param>
|
|
/// <param name="primOwners">The list containing prim ownership counts</param>
|
|
public ParcelObjectOwnersReplyEventArgs(Simulator simulator, List<ParcelManager.ParcelPrimOwners> primOwners)
|
|
{
|
|
Simulator = simulator;
|
|
PrimOwners = primOwners;
|
|
}
|
|
}
|
|
|
|
/// <summary>Contains the data returned when all parcel data has been retrieved from a simulator</summary>
|
|
public class SimParcelsDownloadedEventArgs : EventArgs
|
|
{
|
|
/// <summary>Get the simulator the parcel data was retrieved from</summary>
|
|
public Simulator Simulator { get; }
|
|
|
|
/// <summary>A dictionary containing the parcel data where the key correlates to the ParcelMap entry</summary>
|
|
public LockingDictionary<int, Parcel> Parcels { get; }
|
|
|
|
/// <summary>Get the multidimensional array containing a x,y grid mapped
|
|
/// to each 64x64 parcel's LocalID.</summary>
|
|
public int[,] ParcelMap { get; }
|
|
|
|
/// <summary>
|
|
/// Construct a new instance of the SimParcelsDownloadedEventArgs class
|
|
/// </summary>
|
|
/// <param name="simulator">The simulator the parcel data was retrieved from</param>
|
|
/// <param name="simParcels">The dictionary containing the parcel data</param>
|
|
/// <param name="parcelMap">The multidimensional array containing a x,y grid mapped
|
|
/// to each 64x64 parcel's LocalID.</param>
|
|
public SimParcelsDownloadedEventArgs(Simulator simulator, LockingDictionary<int, Parcel> simParcels, int[,] parcelMap)
|
|
{
|
|
Simulator = simulator;
|
|
Parcels = simParcels;
|
|
ParcelMap = parcelMap;
|
|
}
|
|
}
|
|
|
|
/// <summary>Contains the data returned when a <see cref="RequestForceSelectObjects"/> request</summary>
|
|
public class ForceSelectObjectsReplyEventArgs : EventArgs
|
|
{
|
|
/// <summary>Get the simulator the parcel data was retrieved from</summary>
|
|
public Simulator Simulator { get; }
|
|
|
|
/// <summary>Get the list of primitive IDs</summary>
|
|
public List<uint> ObjectIDs { get; }
|
|
|
|
/// <summary>true if the list is clean and contains the information
|
|
/// only for a given request</summary>
|
|
public bool ResetList { get; }
|
|
|
|
/// <summary>
|
|
/// Construct a new instance of the ForceSelectObjectsReplyEventArgs class
|
|
/// </summary>
|
|
/// <param name="simulator">The simulator the parcel data was retrieved from</param>
|
|
/// <param name="objectIDs">The list of primitive IDs</param>
|
|
/// <param name="resetList">true if the list is clean and contains the information
|
|
/// only for a given request</param>
|
|
public ForceSelectObjectsReplyEventArgs(Simulator simulator, List<uint> objectIDs, bool resetList)
|
|
{
|
|
this.Simulator = simulator;
|
|
this.ObjectIDs = objectIDs;
|
|
this.ResetList = resetList;
|
|
}
|
|
}
|
|
|
|
/// <summary>Contains data when the media data for a parcel the avatar is on changes</summary>
|
|
public class ParcelMediaUpdateReplyEventArgs : EventArgs
|
|
{
|
|
/// <summary>Get the simulator the parcel media data was updated in</summary>
|
|
public Simulator Simulator { get; }
|
|
|
|
/// <summary>Get the updated media information</summary>
|
|
public ParcelMedia Media { get; }
|
|
|
|
/// <summary>
|
|
/// Construct a new instance of the ParcelMediaUpdateReplyEventArgs class
|
|
/// </summary>
|
|
/// <param name="simulator">the simulator the parcel media data was updated in</param>
|
|
/// <param name="media">The updated media information</param>
|
|
public ParcelMediaUpdateReplyEventArgs(Simulator simulator, ParcelMedia media)
|
|
{
|
|
this.Simulator = simulator;
|
|
this.Media = media;
|
|
}
|
|
}
|
|
|
|
/// <summary>Contains the media command for a parcel the agent is currently on</summary>
|
|
public class ParcelMediaCommandEventArgs : EventArgs
|
|
{
|
|
/// <summary>Get the simulator the parcel media command was issued in</summary>
|
|
public Simulator Simulator { get; }
|
|
|
|
/// <summary></summary>
|
|
public uint Sequence { get; }
|
|
|
|
/// <summary></summary>
|
|
public ParcelFlags ParcelFlags { get; }
|
|
|
|
/// <summary>Get the media command that was sent</summary>
|
|
public ParcelMediaCommand MediaCommand { get; }
|
|
|
|
/// <summary></summary>
|
|
public float Time { get; }
|
|
|
|
/// <summary>
|
|
/// Construct a new instance of the ParcelMediaCommandEventArgs class
|
|
/// </summary>
|
|
/// <param name="simulator">The simulator the parcel media command was issued in</param>
|
|
/// <param name="sequence"></param>
|
|
/// <param name="flags"></param>
|
|
/// <param name="command">The media command that was sent</param>
|
|
/// <param name="time"></param>
|
|
public ParcelMediaCommandEventArgs(Simulator simulator, uint sequence, ParcelFlags flags, ParcelMediaCommand command, float time)
|
|
{
|
|
Simulator = simulator;
|
|
Sequence = sequence;
|
|
ParcelFlags = flags;
|
|
MediaCommand = command;
|
|
Time = time;
|
|
}
|
|
}
|
|
#endregion
|
|
}
|