Files
libremetaverse/Programs/Simian/Extensions/AccountManager.cs

136 lines
4.3 KiB
C#

using System;
using System.Collections.Generic;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
namespace Simian.Extensions
{
public class AccountManager : ISimianExtension, IAccountProvider, IPersistable
{
public string StoreName { get { return "Accounts"; } }
Simian server;
DoubleDictionary<string, UUID, Agent> accounts = new DoubleDictionary<string, UUID, Agent>();
public AccountManager(Simian server)
{
this.server = server;
}
public void Start()
{
}
public void Stop()
{
}
public void AddAccount(Agent agent)
{
accounts.Add(agent.FullName, agent.AgentID, agent);
}
public bool RemoveAccount(UUID agentID)
{
Agent agent;
if (accounts.TryGetValue(agentID, out agent))
return accounts.Remove(agent.FullName, agentID);
else
return false;
}
public Agent CreateInstance(UUID agentID)
{
Agent agent;
if (accounts.TryGetValue(agentID, out agent))
{
// Random session IDs
agent.SessionID = UUID.Random();
agent.SecureSessionID = UUID.Random();
// Avatar flags
agent.Flags = PrimFlags.Physics | PrimFlags.ObjectModify | PrimFlags.ObjectCopy |
PrimFlags.ObjectAnyOwner | PrimFlags.ObjectMove | PrimFlags.InventoryEmpty |
PrimFlags.ObjectTransfer | PrimFlags.ObjectOwnerModify | PrimFlags.ObjectYouOwner;
// HACK: FIXME: These should point to actual inventories, not random UUIDs
// Agent inventory
InventoryFolder rootFolder = new InventoryFolder();
rootFolder.ID = agent.InventoryRoot;
rootFolder.Name = "Inventory";
rootFolder.OwnerID = agent.AgentID;
rootFolder.PreferredType = AssetType.RootFolder;
rootFolder.Version = 1;
agent.Inventory[rootFolder.ID] = rootFolder;
// Default library
InventoryFolder libRootFolder = new InventoryFolder();
libRootFolder.ID = agent.InventoryLibraryRoot;
libRootFolder.Name = "Library";
libRootFolder.OwnerID = agent.AgentID;
libRootFolder.PreferredType = AssetType.RootFolder;
libRootFolder.Version = 1;
agent.Library[libRootFolder.ID] = libRootFolder;
return agent;
}
else
{
Logger.Log(String.Format("Agent {0} does not exist in the account store", agentID),
Helpers.LogLevel.Error);
return null;
}
}
public bool TryGetAccount(UUID agentID, out Agent agent)
{
return accounts.TryGetValue(agentID, out agent);
}
public bool TryGetAccount(string fullName, out Agent agent)
{
return accounts.TryGetValue(fullName, out agent);
}
#region Persistance
public LLSD Serialize()
{
LLSDArray array = new LLSDArray(accounts.Count);
accounts.ForEach(delegate(Agent agent)
{
array.Add(LLSD.SerializeMembers(agent));
});
Logger.Log(String.Format("Serializing the agent store with {0} entries", accounts.Count),
Helpers.LogLevel.Info);
return array;
}
public void Deserialize(LLSD serialized)
{
accounts.Clear();
LLSDArray array = (LLSDArray)serialized;
for (int i = 0; i < array.Count; i++)
{
Agent agent = new Agent();
object agentRef = (object)agent;
LLSD.DeserializeMembers(ref agentRef, (LLSDMap)array[i]);
agent = (Agent)agentRef;
accounts.Add(agent.FullName, agent.AgentID, agent);
}
Logger.Log(String.Format("Deserialized the agent store with {0} entries", accounts.Count),
Helpers.LogLevel.Info);
}
#endregion Persistance
}
}