Files
libremetaverse/Programs/examples/TestClient/Commands/Inventory/GiveItemCommand.cs

52 lines
1.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace OpenMetaverse.TestClient.Commands.Inventory.Shell
{
class GiveItemCommand : Command
{
private InventoryManager Manager;
private OpenMetaverse.Inventory Inventory;
public GiveItemCommand(TestClient client)
{
Name = "give";
Description = "Gives items from the current working directory to an avatar.";
Category = CommandCategory.Inventory;
}
public override string Execute(string[] args, UUID fromAgentID)
{
if (args.Length < 2)
{
return "Usage: give <agent uuid> <item1> [item2] [item3] [...]";
}
UUID dest;
if (!UUID.TryParse(args[0], out dest))
{
return "First argument expected agent UUID.";
}
Manager = Client.Inventory;
Inventory = Client.InventoryStore;
string ret = "";
string nl = "\n";
for (int i = 1; i < args.Length; ++i)
{
string itemPath = args[i];
List<InventoryBase> results = Inventory.InventoryFromPath(itemPath, Client.CurrentDirectory, true);
if (results.Count == 0)
{
ret += "No inventory item at " + itemPath + " found." + nl;
}
else
{
results[0].Give(dest, true);
ret += "Gave " + results[0].Name + nl;
}
}
return ret;
}
}
}