git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2077 52acb1d6-8a22-11de-b505-999d5b087335
52 lines
1.7 KiB
C#
52 lines
1.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenMetaverse.TestClient.Commands.Inventory.Shell
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{
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class GiveItemCommand : Command
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{
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private InventoryManager Manager;
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private OpenMetaverse.Inventory Inventory;
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public GiveItemCommand(TestClient client)
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{
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Name = "give";
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Description = "Gives items from the current working directory to an avatar.";
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Category = CommandCategory.Inventory;
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}
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public override string Execute(string[] args, UUID fromAgentID)
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{
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if (args.Length < 2)
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{
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return "Usage: give <agent uuid> <item1> [item2] [item3] [...]";
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}
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UUID dest;
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if (!UUID.TryParse(args[0], out dest))
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{
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return "First argument expected agent UUID.";
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}
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Manager = Client.Inventory;
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Inventory = Client.InventoryStore;
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string ret = "";
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string nl = "\n";
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for (int i = 1; i < args.Length; ++i)
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{
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string itemPath = args[i];
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List<InventoryBase> results = Inventory.InventoryFromPath(itemPath, Client.CurrentDirectory, true);
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if (results.Count == 0)
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{
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ret += "No inventory item at " + itemPath + " found." + nl;
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}
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else
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{
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results[0].Give(dest, true);
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ret += "Gave " + results[0].Name + nl;
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}
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}
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return ret;
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}
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}
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}
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