Files
libremetaverse/applications/SLChat/winInventory.Designer.cs

105 lines
3.3 KiB
C#

/*
* Created by SharpDevelop.
* User: ${USER}
* Date: ${DATE}
* Time: ${TIME}
*
* To change this template use Tools | Options | Coding | Edit Standard Headers.
*/
using System;
using System.Drawing;
using System.Windows.Forms;
using System.Threading;
namespace SLChat
{
partial class winInventory : System.Windows.Forms.Form
{
/// <summary>
/// Designer variable used to keep track of non-visual components.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Disposes resources used by the form.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing) {
if (components != null) {
components.Dispose();
}
}
base.Dispose(disposing);
}
/// <summary>
/// This method is required for Windows Forms designer support.
/// Do not change the method contents inside the source code editor. The Forms designer might
/// not be able to load this method if it was changed manually.
/// </summary>
private void InitializeComponent()
{
this.richPrint = new System.Windows.Forms.RichTextBox();
this.btnLoad = new System.Windows.Forms.Button();
this.statBar = new System.Windows.Forms.StatusStrip();
this.treeInv = new System.Windows.Forms.TreeView();
this.SuspendLayout();
//
// richPrint
//
this.richPrint.Location = new System.Drawing.Point(2, 254);
this.richPrint.Name = "richPrint";
this.richPrint.Size = new System.Drawing.Size(185, 33);
this.richPrint.TabIndex = 0;
this.richPrint.Text = "";
//
// btnLoad
//
this.btnLoad.FlatStyle = System.Windows.Forms.FlatStyle.System;
this.btnLoad.Location = new System.Drawing.Point(193, 254);
this.btnLoad.Name = "btnLoad";
this.btnLoad.Size = new System.Drawing.Size(95, 33);
this.btnLoad.TabIndex = 1;
this.btnLoad.Text = "Load Inventory";
this.btnLoad.UseVisualStyleBackColor = true;
//this.btnLoad.Click += new System.EventHandler(this.BtnLoadClick);
//
// statBar
//
this.statBar.Location = new System.Drawing.Point(0, 290);
this.statBar.Name = "statBar";
this.statBar.Size = new System.Drawing.Size(292, 22);
this.statBar.TabIndex = 2;
this.statBar.Text = "Status Bar";
//
// treeInv
//
this.treeInv.Location = new System.Drawing.Point(2, 4);
this.treeInv.Name = "treeInv";
this.treeInv.Size = new System.Drawing.Size(286, 244);
this.treeInv.TabIndex = 3;
//
// winInventory
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(292, 312);
this.Controls.Add(this.treeInv);
this.Controls.Add(this.statBar);
this.Controls.Add(this.btnLoad);
this.Controls.Add(this.richPrint);
this.Name = "winInventory";
this.Text = "Inventory";
this.ResumeLayout(false);
this.PerformLayout();
}
private System.Windows.Forms.TreeView treeInv;
private System.Windows.Forms.StatusStrip statBar;
private System.Windows.Forms.Button btnLoad;
private System.Windows.Forms.RichTextBox richPrint;
}
}