Improved TestClient: added '@' as a command prefix to target one avatar only and to check, if a named avatar is logged in. Improved TestClient to add new commands: groupmembers GroupnameOrUUID - shows groupmembers UUIDs grouproles GroupnameOrUUID - shows grouproles UUID and Names invitegroup AvatarUUID GroupUUID RoleUUID* - invites an avatar into a group (without querying groupmembers first !-) added public Dictionary<UUID, Group> GroupsCache = null; to TestClient.cs to refactor copy and paste code of group commands. added friend.UUID to output of FriendsCommand.cs swapped output of UUID and name in GroupsCommand.cs git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2989 52acb1d6-8a22-11de-b505-999d5b087335
43 lines
1.2 KiB
C#
43 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Threading;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using System.Text;
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namespace OpenMetaverse.TestClient
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{
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public class GroupsCommand : Command
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{
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public GroupsCommand(TestClient testClient)
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{
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Name = "groups";
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Description = "List avatar groups. Usage: groups";
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Category = CommandCategory.Groups;
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}
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public override string Execute(string[] args, UUID fromAgentID)
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{
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Client.ReloadGroupsCache();
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return getGroupsString();
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}
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string getGroupsString()
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{
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if (null == Client.GroupsCache)
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return "Groups cache failed.";
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if (0 == Client.GroupsCache.Count)
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return "No groups";
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StringBuilder sb = new StringBuilder();
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sb.AppendLine("got "+Client.GroupsCache.Count +" groups:");
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foreach (Group group in Client.GroupsCache.Values)
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{
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sb.AppendLine(group.ID + ", " + group.Name);
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}
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return sb.ToString();
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}
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}
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}
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