Files
libremetaverse/OpenMetaverse
John Hurliman 8aa48e9ff6 * Removed "Meshmerizer" rendering plugin, "MeshmerizerR" (that uses PrimMesher.dll) has officially replaced it
* Added sculpted prim support to the IRendering interface
* Removed the rarely (if ever) used Vertex.Binormal field, made the Vertex struct layout explicit so it can be fed directly to OGRE/OpenGL/XNA/etc

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3423 52acb1d6-8a22-11de-b505-999d5b087335
2010-08-16 17:59:01 +00:00
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2010-07-26 18:01:40 +00:00
2010-04-23 13:38:02 +00:00
2009-07-23 03:31:16 +00:00
2010-05-08 05:04:39 +00:00
2009-11-01 07:38:02 +00:00