Files
libremetaverse/libsecondlife/InternalDictionary.cs
Jim Radford 8ded92262e * Implements Group Chat
* Adds Example TestClient command imgroup 
* Adds convenience methods to InternalDictionary

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1597 52acb1d6-8a22-11de-b505-999d5b087335
2008-01-05 23:06:19 +00:00

129 lines
4.0 KiB
C#

/*
* Copyright (c) 2007, Second Life Reverse Engineering Team
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the Second Life Reverse Engineering Team nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace libsecondlife
{
public class InternalDictionary<TKey, TValue>
{
internal Dictionary<TKey, TValue> Dictionary;
public int Count { get { return Dictionary.Count; } }
public InternalDictionary()
{
Dictionary = new Dictionary<TKey, TValue>();
}
public InternalDictionary(IDictionary<TKey, TValue> dictionary)
{
Dictionary = new Dictionary<TKey, TValue>(dictionary);
}
public InternalDictionary(int capacity)
{
Dictionary = new Dictionary<TKey, TValue>(capacity);
}
public bool TryGetValue(TKey key, out TValue value)
{
return Dictionary.TryGetValue(key, out value);
}
public TValue Find(Predicate<TValue> match)
{
lock (Dictionary)
{
foreach (TValue value in Dictionary.Values)
{
if (match(value))
return value;
}
}
return default(TValue);
}
public List<TValue> FindAll(Predicate<TValue> match)
{
List<TValue> found = new List<TValue>();
lock (Dictionary)
{
foreach (KeyValuePair<TKey, TValue> kvp in Dictionary)
{
if (match(kvp.Value))
found.Add(kvp.Value);
}
}
return found;
}
public void ForEach(Action<TValue> action)
{
lock (Dictionary)
{
foreach (TValue value in Dictionary.Values)
{
action(value);
}
}
}
public bool ContainsKey(TKey key)
{
return Dictionary.ContainsKey(key);
}
public bool ContainsValue(TValue value)
{
return Dictionary.ContainsValue(value);
}
internal void Add(TKey key, TValue value)
{
Dictionary.Add(key, value);
}
internal bool Remove(TKey key)
{
return Dictionary.Remove(key);
}
internal void SafeAdd(TKey key, TValue value)
{
lock (Dictionary)
Dictionary.Add(key, value);
}
internal bool SafeRemove(TKey key)
{
lock (Dictionary)
return Dictionary.Remove(key);
}
}
}