* Replaced all Packet field properties with simple class members. Big internal change but no API difference * TextureEntry GetBytes() now disposes the MemoryStream it creates * Added LocklessQueue.Count and LocklessQueue.Clear() git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3169 52acb1d6-8a22-11de-b505-999d5b087335