Files
libremetaverse/LibreMetaverse/Primitives/TextureEntry.cs
Adam Frisby b6fe83965a * Fixes a subtle bug with TextureEntryFace where the face bits is incorrect. This is because it only uses 32-bits, the official viewer uses 64-bits, and the overflow matters.
* Adds a .Valid property to TextureEntryFace - sometimes it is not, and will throw exceptions if you actually try use anything in this class. At least have the ability to check first.
2024-08-28 15:56:30 -05:00

52 KiB