Files
libremetaverse/libsecondlife-cs
John Hurliman 9830bf85e4 On a mad coding spree.
* Implemented AvatarManager, added the async functions
* Rebuilt the key2name functionality
* Fixed and cleaned up a lot of the teleporting code
* More functions implemented in GroupManager
* Renamed SecondLife.Avatar to SecondLife.Self
* Updated the groupmanager example to list group members
* Renamed Form1.cs to AnimationSample.cs

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@386 52acb1d6-8a22-11de-b505-999d5b087335
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Building libsecondlife
----------------------

libsecondlife has two primary build systems, NAnt and Microsoft Visual Studio.

To use NAnt first download it from http://nant.sourceforge.net/ and then 
simply run "nant" in the top directory containing libsecondlife.build, or run 
"nant package" to build a zip file containing the executables and libraries.

To use the Visual Studio project files, you must be running Visual Studio 2005
or compatible software (including Visual C# Express 2005 and SharpDevelop, 
possibly MonoDevelop). Simply open the libsecondlife.sln solution and begin 
compiling. The output will be in the bin folder under the root directory.

If you have any questions, stop by #libsl on EFNet in IRC

http://www.libsecondlife.org/