Files
libremetaverse/Programs/Simian/Interfaces/ISceneProvider.cs
John Hurliman 53072cf669 * Adding GetHashCode override to Permissions
* Adding PrimFlags.None back (for OpenSim), marking as obsolete
* Slowly transitioning ISceneProvider to become the central resource of Simian (instead of the Simian class). The callbacks are going to change soon

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2200 52acb1d6-8a22-11de-b505-999d5b087335
2008-09-06 18:02:38 +00:00

28 lines
1.1 KiB
C#

using System;
using OpenMetaverse;
namespace Simian
{
public delegate bool ObjectAddedCallback(object sender, SimulationObject obj);
public delegate bool ObjectRemovedCallback(object sender, SimulationObject obj);
public delegate void ObjectUpdatedCallback(object sender, SimulationObject obj);
public delegate void TerrainUpdatedCallback(object sender);
// TODO: ObjectImpulseAppliedCallback
public interface ISceneProvider
{
event ObjectAddedCallback OnObjectAdded;
event ObjectRemovedCallback OnObjectRemoved;
event ObjectUpdatedCallback OnObjectUpdated;
event TerrainUpdatedCallback OnTerrainUpdated;
float[] Heightmap { get; set; }
void AddObject(object sender, Agent creator, SimulationObject obj);
void RemoveObject(object sender, SimulationObject obj);
void ObjectUpdate(object sender, SimulationObject obj, byte state, PrimFlags flags);
bool TryGetObject(uint localID, out SimulationObject obj);
bool TryGetObject(UUID id, out SimulationObject obj);
}
}