* Added Client.Self.SignaledAnimations that holds the current agent animations, uses the new SafeDictionary * Added Client.Self.OnAnimationsChanged, triggered whenever the agent animation state changes. You can compare the values against animations in the Animations class to test for states like walking, running, falling, etc. * Fixed the jump command, added crouch and fly commands git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1501 52acb1d6-8a22-11de-b505-999d5b087335
21 lines
383 B
C#
21 lines
383 B
C#
using System;
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using libsecondlife;
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namespace libsecondlife.TestClient
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{
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public class JumpCommand: Command
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{
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public JumpCommand(TestClient testClient)
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{
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Name = "jump";
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Description = "Jumps or flies up";
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}
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public override string Execute(string[] args, LLUUID fromAgentID)
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{
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Client.Self.Jump();
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return "Jumped";
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}
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}
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}
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