Files
libremetaverse/libsecondlife/include/PacketBuilder.h
2006-06-08 14:47:51 +00:00

46 lines
2.4 KiB
C++

/*
* Copyright (c) 2006, Second Life Reverse Engineering Team
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the Second Life Reverse Engineering Team nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _SL_BUILDER_
#define _SL_BUILDER_
#include "includes.h"
#include "Fields.h"
#include "Packet.h"
PacketPtr PacketAck(ProtocolManager* protocol, std::vector<unsigned int> IDList);
PacketPtr PacketAck(ProtocolManager* protocol, unsigned int ID);
PacketPtr UseCircuitCode(ProtocolManager* protocol, SimpleLLUUID agentID, SimpleLLUUID sessionID, unsigned int code);
PacketPtr LogoutRequest(ProtocolManager* protocol, SimpleLLUUID AgentID, SimpleLLUUID SessionID);
PacketPtr CompleteAgentMovement(ProtocolManager* protocol, SimpleLLUUID AgentID, SimpleLLUUID SessionID, unsigned int CircuitCode);
PacketPtr RegionHandshakeReply(ProtocolManager* protocol, unsigned int Flags);
PacketPtr CompletePingCheck(ProtocolManager* protocol, byte PingID);
PacketPtr DirLandQuery(ProtocolManager* protocol, bool ReservedNewbie, bool ForSale, SimpleLLUUID QueryID, bool Auction,
unsigned int QueryFlags, SimpleLLUUID AgentID, SimpleLLUUID SessionID);
PacketPtr UUIDGroupNameRequest(ProtocolManager* protocol, SimpleLLUUID ID);
#endif //_SL_BUILDER_