git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@279 52acb1d6-8a22-11de-b505-999d5b087335
214 lines
7.2 KiB
C#
214 lines
7.2 KiB
C#
/*
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* Copyright (c) 2006, Second Life Reverse Engineering Team
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* All rights reserved.
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*
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* - Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* - Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* - Neither the name of the Second Life Reverse Engineering Team nor the names
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* of its contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using libsecondlife;
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using libsecondlife.Packets;
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using libsecondlife.InventorySystem;
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namespace libsecondlife.AssetSystem
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{
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/// <summary>
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/// Manages the uploading and downloading of Images from SecondLife
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/// </summary>
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public class ImageManager
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{
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private SecondLife slClient;
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private ImagePacketHelpers ImagePacketHelper;
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private Hashtable htDownloadRequests = new Hashtable();
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private class TransferRequest
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{
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public bool Completed;
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public bool Status;
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public string StatusMsg;
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public uint Size;
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public uint Received;
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public uint LastPacket;
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public byte[] AssetData;
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public int BaseDataReceived;
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public TransferRequest()
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{
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Completed = false;
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Status = false;
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StatusMsg = "";
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AssetData = null;
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BaseDataReceived = 0;
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}
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}
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/// <summary>
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/// </summary>
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/// <param name="client"></param>
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public ImageManager(SecondLife client)
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{
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slClient = client;
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ImagePacketHelper = new ImagePacketHelpers(client.Network.AgentID, client.Network.SessionID);
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PacketCallback ImageDataCallback = new PacketCallback(ImageDataCallbackHandler);
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slClient.Network.RegisterCallback(PacketType.ImageData, ImageDataCallback);
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PacketCallback ImagePacketCallback = new PacketCallback(ImagePacketCallbackHandler);
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slClient.Network.RegisterCallback(PacketType.ImagePacket, ImagePacketCallback);
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PacketCallback ImageNotInDatabaseCallback = new PacketCallback(ImageNotInDatabaseCallbackHandler);
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slClient.Network.RegisterCallback(PacketType.ImageNotInDatabase, ImageNotInDatabaseCallback);
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}
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/// <summary>
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/// Requests an image from SecondLife and blocks until it's received.
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/// </summary>
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/// <param name="ImageID">The Image's AssetID</param>
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public byte[] RequestImage(LLUUID ImageID)
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{
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TransferRequest tr = new TransferRequest();
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tr.Completed = false;
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tr.Size = int.MaxValue; // Number of bytes expected
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tr.Received = 0; // Number of bytes received
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tr.LastPacket = Helpers.GetUnixTime(); // last time we recevied a packet for this request
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htDownloadRequests[ImageID] = tr;
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Packet packet = ImagePacketHelper.RequestImage(ImageID);
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slClient.Network.SendPacket(packet);
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Console.WriteLine(packet);
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while( tr.Completed == false )
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{
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slClient.Tick();
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}
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if( tr.Status == true )
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{
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return tr.AssetData;
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}
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else
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{
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throw new Exception( "RequestImage: " + tr.StatusMsg );
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}
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}
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/// <summary>
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/// Handles the Image Data packet, which includes the ID, and Size of the image,
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/// along with the first block of data for the image. If the image is small enough
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/// there will be no additional packets.
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/// </summary>
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/// <param name="packet"></param>
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/// <param name="simulator"></param>
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public void ImageDataCallbackHandler(Packet packet, Simulator simulator)
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{
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Console.WriteLine(packet);
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ImageDataPacket reply = (ImageDataPacket)packet;
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LLUUID ImageID = reply.ImageID.ID;
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ushort Packets = reply.ImageID.Packets;
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uint Size = reply.ImageID.Size;
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byte[] Data = reply.ImageData.Data;
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// Lookup the request that this packet is for
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TransferRequest tr = (TransferRequest)htDownloadRequests[ImageID];
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if( tr == null )
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{
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// Received a packet for an image we didn't request...
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return;
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}
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// Initialize the request so that it's data buffer is the right size for the image
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tr.Size = Size;
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tr.AssetData = new byte[tr.Size];
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tr.BaseDataReceived = Data.Length;
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// Copy the first block of image data into the request.
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Array.Copy(Data, 0, tr.AssetData, tr.Received, Data.Length);
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tr.Received += (uint)Data.Length;
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// If we've gotten all the data, mark it completed.
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if( tr.Received >= tr.Size )
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{
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tr.Completed = true;
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tr.Status = true;
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}
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}
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/// <summary>
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/// Handles the remaining Image data that did not fit in the initial ImageData packet
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/// </summary>
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/// <param name="packet"></param>
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/// <param name="simulator"></param>
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public void ImagePacketCallbackHandler(Packet packet, Simulator simulator)
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{
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Console.WriteLine(packet);
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ImagePacketPacket reply = (ImagePacketPacket)packet;
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// Lookup the request for this packet
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TransferRequest tr = (TransferRequest)htDownloadRequests[reply.ImageID.ID];
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if( tr == null )
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{
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// Received a packet that doesn't belong to any requests in our queue, strange...
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return;
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}
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// TODO: Received data should probably be put into a temporary collection that's indected by ImageID.Packet
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// then once we've received all data packets, it should be re-assembled into a complete array and marked
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// completed.
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// Add this packet's data to the request.
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Array.Copy(reply.ImageData.Data, 0, tr.AssetData, tr.BaseDataReceived + (1000 * (reply.ImageID.Packet - 1)), reply.ImageData.Data.Length);
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tr.Received += (uint)reply.ImageData.Data.Length;
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// If we've gotten all the data, mark it completed.
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if( tr.Received >= tr.Size )
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{
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tr.Completed = true;
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tr.Status = true;
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}
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}
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/// <summary>
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///
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/// </summary>
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public void ImageNotInDatabaseCallbackHandler(Packet packet, Simulator simulator)
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{
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Console.WriteLine(packet);
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}
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}
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} |