Logo
Explore Help
Register Sign In
Miko/libremetaverse
1
0
Fork 0
You've already forked libremetaverse
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
aa713bcae5f7aeb0d589955e637b298cbc695e21
libremetaverse/LibreMetaverse/Assets/AssetTypes
History
Cinder Roxley aa713bcae5 Pedantic, but let's use consistent type keywords
2024-06-30 17:49:24 -05:00
..
AssetAnimation.cs
Remove unnecessary imports
2021-12-09 14:23:33 -06:00
AssetBodypart.cs
Remove unnecessary imports
2021-12-09 14:23:33 -06:00
AssetCallingCard.cs
Remove unnecessary imports
2021-12-09 14:23:33 -06:00
AssetClothing.cs
Remove unnecessary imports
2021-12-09 14:23:33 -06:00
AssetGesture.cs
Indentation fixes
2024-06-30 17:38:53 -05:00
AssetLandmark.cs
Pedantic, but let's use consistent type keywords
2024-06-30 17:49:24 -05:00
AssetMesh.cs
Integrate Meshmerizer updates from Misterblue (https://github.com/openmetaversefoundation/libopenmetaverse/pull/40) with some (mostly stylistic) changes
2017-07-16 15:54:07 -05:00
AssetMutable.cs
Remove unnecessary imports
2021-12-09 14:23:33 -06:00
AssetNotecard.cs
Pedantic, but let's use consistent type keywords
2024-06-30 17:49:24 -05:00
AssetPrim.cs
Pedantic, but let's use consistent type keywords
2024-06-30 17:49:24 -05:00
AssetScriptBinary.cs
Remove unnecessary imports
2021-12-09 14:23:33 -06:00
AssetScriptText.cs
Remove unnecessary imports
2021-12-09 14:23:33 -06:00
AssetSound.cs
enable wav to ogg encoding
2021-11-11 14:56:47 +00:00
AssetTexture.cs
Update copyright
2022-01-02 09:04:28 -06:00
AssetWearable.cs
Pedantic, but let's use consistent type keywords
2024-06-30 17:49:24 -05:00
Powered by Gitea Version: 1.25.3 Page: 146ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API