* Publically exposed the Simulator reference to SecondLife * SecondLife.Debug = false; actually works now * All incoming packets are added to the simulator inbox now, and the inbox size has been cut in half to 100 TestClient: * Completely revamped to support multiple clients * Added login/logout Commands * Added the all prefix for IM commands to send the command to all logged in bots git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@645 52acb1d6-8a22-11de-b505-999d5b087335
28 lines
724 B
C#
28 lines
724 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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using libsecondlife.Packets;
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namespace libsecondlife.TestClient
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{
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public class GiveAllCommand: Command
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{
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public GiveAllCommand()
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{
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Name = "giveAll";
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Description = "Gives you all it's money.";
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}
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public override string Execute(SecondLife Client, string[] args, LLUUID fromAgentID)
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{
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if (fromAgentID == null)
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return "Unable to send money to console. This command only works when IMed.";
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int amount = Client.Self.Balance;
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Client.Self.GiveMoney(fromAgentID, Client.Self.Balance, String.Empty);
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return "Gave $" + amount + " to " + fromAgentID;
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}
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}
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}
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