Files
libremetaverse/importprimscript/importprimscript.csproj
John Hurliman adfc241218 * Backporting all of the non-networking and non-inventory changes from the jhurliman branch
* The new asset and appearance managers sit alongside the old ones, so no code should break just yet although you might have to be more explicit with your namespaces
* Adding importprimscript to work in conjunction with qarl's Maya sculptie exporter
* Removing the IA_* examples, these should be remade in to TestClient commands

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1275 52acb1d6-8a22-11de-b505-999d5b087335
2007-07-08 04:35:04 +00:00

60 lines
2.4 KiB
XML

<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{32A7AA59-5129-4446-A6DC-2F581ED1A25C}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>importprimscript</RootNamespace>
<AssemblyName>importprimscript</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\bin\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\bin\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="importprimscript.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\libsecondlife\libsecondlife.csproj">
<Project>{D9CDEDFB-8169-4B03-B57F-0DF638F044EC}</Project>
<Name>libsecondlife</Name>
</ProjectReference>
<ProjectReference Include="..\openjpegnet\openjpegnet.csproj">
<Project>{D0DCFDCB-71FA-4343-A8D1-24D4665A94A4}</Project>
<Name>openjpegnet</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Folder Include="Properties\" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>