git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2313 52acb1d6-8a22-11de-b505-999d5b087335
580 lines
26 KiB
C#
580 lines
26 KiB
C#
/*
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* Copyright (c) 2006-2008, openmetaverse.org
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* All rights reserved.
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*
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* - Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* - Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* - Neither the name of the openmetaverse.org nor the names
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* of its contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using OpenMetaverse.Packets;
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using System.Collections.Generic;
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namespace OpenMetaverse
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{
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/// <summary>
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/// Estate level administration and utilities
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/// </summary>
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public class EstateTools
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{
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private GridClient Client;
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public GroundTextureSettings GroundTextures;
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/// <summary>
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/// Triggered on LandStatReply when the report type is for "top colliders"
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/// </summary>
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/// <param name="objectCount"></param>
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/// <param name="Tasks"></param>
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public delegate void GetTopCollidersReply(int objectCount, List<EstateTask> Tasks);
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/// <summary>
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/// Triggered on LandStatReply when the report type is for "top scripts"
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/// </summary>
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/// <param name="objectCount"></param>
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/// <param name="Tasks"></param>
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public delegate void GetTopScriptsReply(int objectCount, List<EstateTask> Tasks);
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/// <summary>
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/// Triggered when the list of estate managers is received for the current estate
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/// </summary>
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/// <param name="managers"></param>
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/// <param name="count"></param>
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/// <param name="estateID"></param>
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public delegate void EstateManagersReply(uint estateID, int count, List<UUID> managers);
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/// <summary>
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/// FIXME - Enumerate all params from EstateOwnerMessage packet
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/// </summary>
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/// <param name="denyNoPaymentInfo"></param>
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/// <param name="estateID"></param>
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/// <param name="estateName"></param>
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/// <param name="estateOwner"></param>
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public delegate void EstateUpdateInfoReply(string estateName, UUID estateOwner, uint estateID, bool denyNoPaymentInfo);
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public delegate void EstateManagersListReply(uint estateID, List<UUID> managers);
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public delegate void EstateBansReply(uint estateID, int count, List<UUID> banned);
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public delegate void EstateUsersReply(uint estateID, int count, List<UUID> allowedUsers);
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public delegate void EstateGroupsReply(uint estateID, int count, List<UUID> allowedGroups);
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public delegate void EstateCovenantReply(UUID covenantID, long timestamp, string estateName, UUID estateOwnerID);
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// <summary>Callback for LandStatReply packets</summary>
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//public event LandStatReply OnLandStatReply;
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/// <summary>Triggered upon a successful .GetTopColliders()</summary>
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public event GetTopCollidersReply OnGetTopColliders;
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/// <summary>Triggered upon a successful .GetTopScripts()</summary>
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public event GetTopScriptsReply OnGetTopScripts;
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/// <summary>Returned, along with other info, upon a successful .GetInfo()</summary>
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public event EstateUpdateInfoReply OnGetEstateUpdateInfo;
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/// <summary>Returned, along with other info, upon a successful .GetInfo()</summary>
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public event EstateManagersReply OnGetEstateManagers;
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/// <summary>Returned, along with other info, upon a successful .GetInfo()</summary>
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public event EstateBansReply OnGetEstateBans;
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/// <summary>Returned, along with other info, upon a successful .GetInfo()</summary>
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public event EstateGroupsReply OnGetAllowedGroups;
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/// <summary>Returned, along with other info, upon a successful .GetInfo()</summary>
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public event EstateUsersReply OnGetAllowedUsers;
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/// <summary>Triggered upon a successful .RequestCovenant()</summary>
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public event EstateCovenantReply OnGetCovenant;
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/// <summary>
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/// Constructor for EstateTools class
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/// </summary>
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/// <param name="client"></param>
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public EstateTools(GridClient client)
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{
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Client = client;
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Client.Network.RegisterCallback(PacketType.LandStatReply, new NetworkManager.PacketCallback(LandStatReplyHandler));
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Client.Network.RegisterCallback(PacketType.EstateOwnerMessage, new NetworkManager.PacketCallback(EstateOwnerMessageHandler));
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Client.Network.RegisterCallback(PacketType.EstateCovenantReply, new NetworkManager.PacketCallback(EstateCovenantReplyHandler));
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}
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/// <summary>Describes tasks returned in LandStatReply</summary>
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public class EstateTask
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{
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public Vector3 Position;
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public float Score;
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public UUID TaskID;
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public uint TaskLocalID;
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public string TaskName;
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public string OwnerName;
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}
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/// <summary>Used in the ReportType field of a LandStatRequest</summary>
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public enum LandStatReportType
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{
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TopScripts = 0,
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TopColliders = 1
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}
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/// <summary>Used by EstateOwnerMessage packets</summary>
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public enum EstateAccessDelta
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{
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BanUser = 64,
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BanUserAllEstates = 66,
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UnbanUser = 128,
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UnbanUserAllEstates = 130
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}
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public enum EstateAccessReplyDelta : uint
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{
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AllowedUsers = 17,
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AllowedGroups = 18,
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EstateBans = 20,
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EstateManagers = 24
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}
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/// <summary>Used by GroundTextureSettings</summary>
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public class GroundTextureRegion
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{
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public UUID TextureID;
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public float Low;
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public float High;
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}
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/// <summary>Ground texture settings for each corner of the region</summary>
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public class GroundTextureSettings
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{
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public GroundTextureRegion Southwest;
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public GroundTextureRegion Northwest;
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public GroundTextureRegion Southeast;
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public GroundTextureRegion Northeast;
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}
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/// <summary>
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/// Requests estate information such as top scripts and colliders
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/// </summary>
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/// <param name="parcelLocalID"></param>
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/// <param name="reportType"></param>
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/// <param name="requestFlags"></param>
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/// <param name="filter"></param>
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public void LandStatRequest(int parcelLocalID, LandStatReportType reportType, uint requestFlags, string filter)
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{
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LandStatRequestPacket p = new LandStatRequestPacket();
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p.AgentData.AgentID = Client.Self.AgentID;
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p.AgentData.SessionID = Client.Self.SessionID;
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p.RequestData.Filter = Utils.StringToBytes(filter);
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p.RequestData.ParcelLocalID = parcelLocalID;
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p.RequestData.ReportType = (uint)reportType;
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p.RequestData.RequestFlags = requestFlags;
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Client.Network.SendPacket(p);
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}
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/// <summary>Requests estate settings, including estate manager and access/ban lists</summary>
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public void GetInfo()
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{
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EstateOwnerMessage("getinfo", "");
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}
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/// <summary>Requests the "Top Scripts" list for the current region</summary>
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public void GetTopScripts()
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{
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//EstateOwnerMessage("scripts", "");
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LandStatRequest(0, LandStatReportType.TopScripts, 0, "");
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}
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/// <summary>Requests the "Top Colliders" list for the current region</summary>
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public void GetTopColliders()
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{
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//EstateOwnerMessage("colliders", "");
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LandStatRequest(0, LandStatReportType.TopColliders, 0, "");
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}
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private void EstateCovenantReplyHandler(Packet packet, Simulator simulator)
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{
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EstateCovenantReplyPacket reply = (EstateCovenantReplyPacket)packet;
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if (OnGetCovenant != null)
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{
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try
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{
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OnGetCovenant(
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reply.Data.CovenantID,
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reply.Data.CovenantTimestamp,
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Utils.BytesToString(reply.Data.EstateName),
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reply.Data.EstateOwnerID);
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}
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catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
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}
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}
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/// <summary></summary>
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/// <param name="packet"></param>
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/// <param name="simulator"></param>
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private void EstateOwnerMessageHandler(Packet packet, Simulator simulator)
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{
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EstateOwnerMessagePacket message = (EstateOwnerMessagePacket)packet;
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uint estateID;
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string method = Utils.BytesToString(message.MethodData.Method);
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//List<string> parameters = new List<string>();
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if (method == "estateupdateinfo")
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{
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string estateName = Utils.BytesToString(message.ParamList[0].Parameter);
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UUID estateOwner = new UUID(Utils.BytesToString(message.ParamList[1].Parameter));
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estateID = Utils.BytesToUInt(message.ParamList[2].Parameter);
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/*
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foreach (EstateOwnerMessagePacket.ParamListBlock param in message.ParamList)
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{
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parameters.Add(Utils.BytesToString(param.Parameter));
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}
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*/
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bool denyNoPaymentInfo;
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if (Utils.BytesToUInt(message.ParamList[8].Parameter) == 0) denyNoPaymentInfo = true;
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else denyNoPaymentInfo = false;
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if (OnGetEstateUpdateInfo != null)
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{
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try
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{
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OnGetEstateUpdateInfo(estateName, estateOwner, estateID, denyNoPaymentInfo);
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}
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catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
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}
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}
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else if (method == "setaccess")
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{
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int count;
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estateID = Utils.BytesToUInt(message.ParamList[0].Parameter);
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if (message.ParamList.Length > 1)
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{
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//param comes in as a string for some reason
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uint param;
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if (!uint.TryParse(Utils.BytesToString(message.ParamList[1].Parameter), out param)) return;
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EstateAccessReplyDelta accessType = (EstateAccessReplyDelta)param;
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switch (accessType)
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{
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case EstateAccessReplyDelta.EstateManagers:
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if (OnGetEstateManagers != null)
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{
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if (message.ParamList.Length > 5)
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{
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if (!int.TryParse(Utils.BytesToString(message.ParamList[5].Parameter), out count)) return;
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List<UUID> managers = new List<UUID>();
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for (int i = 6; i < message.ParamList.Length; i++)
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{
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try
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{
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UUID managerID = new UUID(message.ParamList[i].Parameter, 0);
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managers.Add(managerID);
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}
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catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
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}
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try { OnGetEstateManagers(estateID, count, managers); }
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catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
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}
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}
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break;
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case EstateAccessReplyDelta.EstateBans:
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if (OnGetEstateBans != null)
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{
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if (message.ParamList.Length > 6)
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{
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if (!int.TryParse(Utils.BytesToString(message.ParamList[4].Parameter), out count)) return;
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List<UUID> bannedUsers = new List<UUID>();
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for (int i = 7; i < message.ParamList.Length; i++)
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{
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try
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{
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UUID bannedID = new UUID(message.ParamList[i].Parameter, 0);
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bannedUsers.Add(bannedID);
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}
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catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
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}
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try { OnGetEstateBans(estateID, count, bannedUsers); }
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catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
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}
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}
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break;
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case EstateAccessReplyDelta.AllowedUsers:
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if (OnGetAllowedUsers != null)
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{
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if (message.ParamList.Length > 5)
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{
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if (!int.TryParse(Utils.BytesToString(message.ParamList[2].Parameter), out count)) return;
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List<UUID> allowedUsers = new List<UUID>();
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for (int i = 6; i < message.ParamList.Length; i++)
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{
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try
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{
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UUID allowedID = new UUID(message.ParamList[i].Parameter, 0);
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allowedUsers.Add(allowedID);
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}
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catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
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}
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try { OnGetAllowedUsers(estateID, count, allowedUsers); }
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catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
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}
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}
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break;
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case EstateAccessReplyDelta.AllowedGroups:
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if (OnGetAllowedGroups != null)
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{
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if (message.ParamList.Length > 5)
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{
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if (!int.TryParse(Utils.BytesToString(message.ParamList[3].Parameter), out count)) return;
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List<UUID> allowedGroups = new List<UUID>();
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for (int i = 5; i < message.ParamList.Length; i++)
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{
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try
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{
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UUID groupID = new UUID(message.ParamList[i].Parameter, 0);
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allowedGroups.Add(groupID);
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}
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catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
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}
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try { OnGetAllowedGroups(estateID, count, allowedGroups); }
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catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
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}
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}
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break;
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}
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}
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}
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/*
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Console.WriteLine("--- " + method + " ---");
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foreach (EstateOwnerMessagePacket.ParamListBlock block in message.ParamList)
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{
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Console.WriteLine(Utils.BytesToString(block.Parameter));
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}
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Console.WriteLine("------");
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*/
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}
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/// <summary></summary>
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/// <param name="packet"></param>
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/// <param name="simulator"></param>
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private void LandStatReplyHandler(Packet packet, Simulator simulator)
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{
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//if (OnLandStatReply != null || OnGetTopScripts != null || OnGetTopColliders != null)
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if (OnGetTopScripts != null || OnGetTopColliders != null)
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{
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LandStatReplyPacket p = (LandStatReplyPacket)packet;
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List<EstateTask> Tasks = new List<EstateTask>();
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foreach (LandStatReplyPacket.ReportDataBlock rep in p.ReportData)
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{
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EstateTask task = new EstateTask();
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task.Position = new Vector3(rep.LocationX, rep.LocationY, rep.LocationZ);
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task.Score = rep.Score;
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task.TaskID = rep.TaskID;
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task.TaskLocalID = rep.TaskLocalID;
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task.TaskName = Utils.BytesToString(rep.TaskName);
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task.OwnerName = Utils.BytesToString(rep.OwnerName);
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Tasks.Add(task);
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}
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LandStatReportType type = (LandStatReportType)p.RequestData.ReportType;
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if (OnGetTopScripts != null && type == LandStatReportType.TopScripts)
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{
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try { OnGetTopScripts((int)p.RequestData.TotalObjectCount, Tasks); }
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catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
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}
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else if (OnGetTopColliders != null && type == LandStatReportType.TopColliders)
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{
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try { OnGetTopColliders((int)p.RequestData.TotalObjectCount, Tasks); }
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catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
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}
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/*
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if (OnGetTopColliders != null)
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{
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//FIXME - System.UnhandledExceptionEventArgs
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OnLandStatReply(
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type,
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p.RequestData.RequestFlags,
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(int)p.RequestData.TotalObjectCount,
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Tasks
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);
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}
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*/
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}
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}
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public void EstateOwnerMessage(string method, string param)
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{
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List<string> listParams = new List<string>();
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listParams.Add(param);
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EstateOwnerMessage(method, listParams);
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}
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/// <summary>
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/// Used for setting and retrieving various estate panel settings
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/// </summary>
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/// <param name="method">EstateOwnerMessage Method field</param>
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/// <param name="listParams">List of parameters to include</param>
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public void EstateOwnerMessage(string method, List<string>listParams)
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{
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EstateOwnerMessagePacket estate = new EstateOwnerMessagePacket();
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estate.AgentData.AgentID = Client.Self.AgentID;
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estate.AgentData.SessionID = Client.Self.SessionID;
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estate.AgentData.TransactionID = UUID.Zero;
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estate.MethodData.Invoice = UUID.Random();
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estate.MethodData.Method = Utils.StringToBytes(method);
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estate.ParamList = new EstateOwnerMessagePacket.ParamListBlock[listParams.Count];
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for (int i = 0; i < listParams.Count; i++)
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{
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estate.ParamList[i] = new EstateOwnerMessagePacket.ParamListBlock();
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estate.ParamList[i].Parameter = Utils.StringToBytes(listParams[i]);
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}
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Client.Network.SendPacket((Packet)estate);
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}
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/// <summary>
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/// Kick an avatar from an estate
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/// </summary>
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/// <param name="userID">Key of Agent to remove</param>
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public void KickUser(UUID userID)
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{
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EstateOwnerMessage("kickestate", userID.ToString());
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}
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/// <summary>
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/// Ban an avatar from an estate</summary>
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/// <param name="userID">Key of Agent to remove</param>
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/// <param name="allEstates">Ban user from this estate and all others owned by the estate owner</param>
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public void BanUser(UUID userID, bool allEstates)
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{
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List<string> listParams = new List<string>();
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uint flag = allEstates ? (uint)EstateAccessDelta.BanUserAllEstates : (uint)EstateAccessDelta.BanUser;
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listParams.Add(Client.Self.AgentID.ToString());
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listParams.Add(flag.ToString());
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listParams.Add(userID.ToString());
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EstateOwnerMessage("estateaccessdelta", listParams);
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}
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/// <summary>Unban an avatar from an estate</summary>
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/// <param name="userID">Key of Agent to remove</param>
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/// /// <param name="allEstates">Unban user from this estate and all others owned by the estate owner</param>
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public void UnbanUser(UUID userID, bool allEstates)
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{
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List<string> listParams = new List<string>();
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uint flag = allEstates ? (uint)EstateAccessDelta.UnbanUserAllEstates : (uint)EstateAccessDelta.UnbanUser;
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listParams.Add(Client.Self.AgentID.ToString());
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listParams.Add(flag.ToString());
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listParams.Add(userID.ToString());
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EstateOwnerMessage("estateaccessdelta", listParams);
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}
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/// <summary>
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/// Send a message dialog to everyone in an entire estate
|
|
/// </summary>
|
|
/// <param name="message">Message to send all users in the estate</param>
|
|
public void EstateMessage(string message)
|
|
{
|
|
List<string> listParams = new List<string>();
|
|
listParams.Add(Client.Self.FirstName + " " + Client.Self.LastName);
|
|
listParams.Add(message);
|
|
EstateOwnerMessage("instantmessage", listParams);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send a message dialog to everyone in a simulator
|
|
/// </summary>
|
|
/// <param name="message">Message to send all users in the simulator</param>
|
|
public void SimulatorMessage(string message)
|
|
{
|
|
List<string> listParams = new List<string>();
|
|
listParams.Add("-1");
|
|
listParams.Add("-1");
|
|
listParams.Add(Client.Self.AgentID.ToString());
|
|
listParams.Add(Client.Self.FirstName + " " + Client.Self.LastName);
|
|
listParams.Add(message);
|
|
EstateOwnerMessage("simulatormessage", listParams);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send an avatar back to their home location
|
|
/// </summary>
|
|
/// <param name="pest">Key of avatar to send home</param>
|
|
public void TeleportHomeUser(UUID pest)
|
|
{
|
|
List<string> listParams = new List<string>();
|
|
listParams.Add(Client.Self.AgentID.ToString());
|
|
listParams.Add(pest.ToString());
|
|
EstateOwnerMessage("teleporthomeuser", listParams);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Begin the region restart process
|
|
/// </summary>
|
|
public void RestartRegion()
|
|
{
|
|
EstateOwnerMessage("restart", "120");
|
|
}
|
|
|
|
/// <summary>
|
|
/// Cancels a region restart
|
|
/// </summary>
|
|
public void CancelRestart()
|
|
{
|
|
EstateOwnerMessage("restart", "-1");
|
|
}
|
|
|
|
/// <summary>Estate panel "Region" tab settings</summary>
|
|
public void SetRegionInfo(bool blockTerraform, bool blockFly, bool allowDamage, bool allowLandResell, bool restrictPushing, bool allowParcelJoinDivide, float agentLimit, float objectBonus, bool mature)
|
|
{
|
|
List<string> listParams = new List<string>();
|
|
if (blockTerraform) listParams.Add("Y"); else listParams.Add("N");
|
|
if (blockFly) listParams.Add("Y"); else listParams.Add("N");
|
|
if (allowDamage) listParams.Add("Y"); else listParams.Add("N");
|
|
if (allowLandResell) listParams.Add("Y"); else listParams.Add("N");
|
|
listParams.Add(agentLimit.ToString());
|
|
listParams.Add(objectBonus.ToString());
|
|
if (mature) listParams.Add("21"); else listParams.Add("13"); //FIXME - enumerate these settings
|
|
if (restrictPushing) listParams.Add("Y"); else listParams.Add("N");
|
|
if (allowParcelJoinDivide) listParams.Add("Y"); else listParams.Add("N");
|
|
EstateOwnerMessage("setregioninfo", listParams);
|
|
}
|
|
|
|
/// <summary>Estate panel "Debug" tab settings</summary>
|
|
public void SetRegionDebug(bool disableScripts, bool disableCollisions, bool disablePhysics)
|
|
{
|
|
List<string> listParams = new List<string>();
|
|
if (disableScripts) listParams.Add("Y"); else listParams.Add("N");
|
|
if (disableCollisions) listParams.Add("Y"); else listParams.Add("N");
|
|
if (disablePhysics) listParams.Add("Y"); else listParams.Add("N");
|
|
EstateOwnerMessage("setregiondebug", listParams);
|
|
}
|
|
|
|
public void RequestCovenant()
|
|
{
|
|
EstateCovenantRequestPacket req = new EstateCovenantRequestPacket();
|
|
req.AgentData.AgentID = Client.Self.AgentID;
|
|
req.AgentData.SessionID = Client.Self.SessionID;
|
|
Client.Network.SendPacket(req);
|
|
}
|
|
|
|
}
|
|
|
|
}
|