git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2126 52acb1d6-8a22-11de-b505-999d5b087335
105 lines
3.2 KiB
C#
105 lines
3.2 KiB
C#
/*
|
|
* Copyright (c) 2007-2008, openmetaverse.org
|
|
* All rights reserved.
|
|
*
|
|
* - Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
*
|
|
* - Redistributions of source code must retain the above copyright notice, this
|
|
* list of conditions and the following disclaimer.
|
|
* - Neither the name of the openmetaverse.org nor the names
|
|
* of its contributors may be used to endorse or promote products derived from
|
|
* this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
* POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
|
|
namespace OpenMetaverse
|
|
{
|
|
public class InventoryNode
|
|
{
|
|
private InventoryBase data;
|
|
private InventoryNode parent;
|
|
private InventoryNodeDictionary nodes;
|
|
|
|
/// <summary></summary>
|
|
public InventoryBase Data
|
|
{
|
|
get { return data; }
|
|
set { data = value; }
|
|
}
|
|
|
|
/// <summary></summary>
|
|
public InventoryNode Parent
|
|
{
|
|
get { return parent; }
|
|
set { parent = value; }
|
|
}
|
|
|
|
/// <summary></summary>
|
|
public InventoryNodeDictionary Nodes
|
|
{
|
|
get
|
|
{
|
|
if (nodes == null)
|
|
nodes = new InventoryNodeDictionary(this);
|
|
|
|
return nodes;
|
|
}
|
|
set { nodes = value; }
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
public InventoryNode()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="data"></param>
|
|
public InventoryNode(InventoryBase data)
|
|
{
|
|
this.data = data;
|
|
}
|
|
|
|
public InventoryNode(InventoryBase data, InventoryNode parent)
|
|
{
|
|
this.data = data;
|
|
this.parent = parent;
|
|
|
|
if (parent != null)
|
|
{
|
|
// Add this node to the collection of parent nodes
|
|
lock (parent.Nodes.SyncRoot) parent.Nodes.Add(data.UUID, this);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
public override string ToString()
|
|
{
|
|
if (this.Data == null) return "[Empty Node]";
|
|
return this.Data.ToString();
|
|
}
|
|
}
|
|
}
|