Files
libremetaverse/Programs/Simian/Extensions/RenderingPluginMesher.cs
John Hurliman 126ccc79bb * Added a List<string> extensionList param to ExtensionLoader.LoadAllExtensions() to only load whitelisted extensions (used in conjunction with .ini file support)
* Modified ExtensionLoader .ini support to allow values with no keys by default
* Added Simian .ini file config support
* Merged Simian's CoarseLocationUpdates extension into AvatarManager

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2328 52acb1d6-8a22-11de-b505-999d5b087335
2008-11-06 23:41:07 +00:00

55 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using ExtensionLoader;
using OpenMetaverse;
using OpenMetaverse.Rendering;
namespace Simian.Extensions
{
public class RenderingPluginMesher : IExtension<Simian>, IMeshingProvider
{
Simian server;
IRendering Renderer;
public RenderingPluginMesher()
{
}
public void Start(Simian server)
{
this.server = server;
// FIXME: Use the list in Simian.ini
// Search for a the best available OpenMetaverse.Rendering plugin
List<string> renderers = RenderingLoader.ListRenderers(AppDomain.CurrentDomain.BaseDirectory);
string renderer = renderers.Find(
delegate(string current) { return current.Contains("OpenMetaverse.Rendering.GPL.dll"); });
if (String.IsNullOrEmpty(renderer))
{
if (renderers.Count > 0)
{
renderer = renderers[0];
}
else
{
Logger.Log("No suitable OpenMetaverse.Rendering plugins found", Helpers.LogLevel.Error);
return;
}
}
Renderer = RenderingLoader.LoadRenderer(renderer);
}
public void Stop()
{
}
public SimpleMesh GenerateSimpleMesh(Primitive prim, DetailLevel lod)
{
return Renderer.GenerateSimpleMesh(prim, lod);
}
}
}