Files
libremetaverse/libsecondlife/AvatarManager.cs
2008-07-08 23:47:11 +00:00

696 lines
31 KiB
C#

/*
* Copyright (c) 2006-2008, Second Life Reverse Engineering Team
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the Second Life Reverse Engineering Team nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Text;
using System.Collections.Generic;
using System.Threading;
using libsecondlife.Packets;
namespace libsecondlife
{
#region Structs
/// <summary>
/// Holds group information for Avatars such as those you might find in a profile
/// </summary>
public struct AvatarGroup
{
/// <summary>true of Avatar accepts group notices</summary>
public bool AcceptNotices;
/// <summary>Groups Key</summary>
public LLUUID GroupID;
/// <summary>Texture Key for groups insignia</summary>
public LLUUID GroupInsigniaID;
/// <summary>Name of the group</summary>
public string GroupName;
/// <summary>Powers avatar has in the group</summary>
public GroupPowers GroupPowers;
/// <summary>Avatars Currently selected title</summary>
public string GroupTitle;
/// <summary>true of Avatar has chosen to list this in their profile</summary>
public bool ListInProfile;
}
/// <summary>
/// Holds group information on an individual profile pick
/// </summary>
public struct ProfilePick
{
public LLUUID PickID;
public LLUUID CreatorID;
public bool TopPick;
public LLUUID ParcelID;
public string Name;
public string Desc;
public LLUUID SnapshotID;
public string User;
public string OriginalName;
public string SimName;
public LLVector3d PosGlobal;
public int SortOrder;
public bool Enabled;
}
#endregion
/// <summary>
/// Retrieve friend status notifications, and retrieve avatar names and
/// profiles
/// </summary>
public class AvatarManager
{
/// <summary>
/// Triggered when AvatarAppearance is received
/// </summary>
/// <param name="defaultTexture"></param>
/// <param name="textureEntries"></param>
/// <param name="visualParams"></param>
public delegate void AvatarAppearanceCallback(LLUUID avatarID, bool isTrial, LLObject.TextureEntryFace defaultTexture, LLObject.TextureEntryFace[] faceTextures, List<byte> visualParams);
/// <summary>
/// Triggered when a UUIDNameReply is received
/// </summary>
/// <param name="names"></param>
public delegate void AvatarNamesCallback(Dictionary<LLUUID, string> names);
/// <summary>
/// Triggered when a response for avatar interests is returned
/// </summary>
/// <param name="avatarID"></param>
/// <param name="interests"></param>
public delegate void AvatarInterestsCallback(LLUUID avatarID, Avatar.Interests interests);
/// <summary>
/// Triggered when avatar properties are received (AvatarPropertiesReply)
/// </summary>
/// <param name="avatarID"></param>
/// <param name="properties"></param>
public delegate void AvatarPropertiesCallback(LLUUID avatarID, Avatar.AvatarProperties properties);
/// <summary>
/// Triggered when an avatar group list is received (AvatarGroupsReply)
/// </summary>
/// <param name="avatarID"></param>
/// <param name="avatarGroups"></param>
public delegate void AvatarGroupsCallback(LLUUID avatarID, List<AvatarGroup> avatarGroups);
/// <summary>
/// Triggered when a name search reply is received (AvatarPickerReply)
/// </summary>
/// <param name="queryID"></param>
/// <param name="avatars"></param>
public delegate void AvatarNameSearchCallback(LLUUID queryID, Dictionary<LLUUID, string> avatars);
/// <summary>
///
/// </summary>
/// <param name="sourceID"></param>
/// <param name="targetID"></param>
/// <param name="targetPos"></param>
/// <param name="pointType"></param>
/// <param name="duration"></param>
/// <param name="id"></param>
public delegate void PointAtCallback(LLUUID sourceID, LLUUID targetID, LLVector3d targetPos,
PointAtType pointType, float duration, LLUUID id);
/// <summary>
///
/// </summary>
/// <param name="sourceID"></param>
/// <param name="targetID"></param>
/// <param name="targetPos"></param>
/// <param name="lookType"></param>
/// <param name="duration"></param>
/// <param name="id"></param>
public delegate void LookAtCallback(LLUUID sourceID, LLUUID targetID, LLVector3d targetPos,
LookAtType lookType, float duration, LLUUID id);
/// <summary>
///
/// </summary>
/// <param name="type"></param>
/// <param name="sourceID"></param>
/// <param name="targetID"></param>
/// <param name="targetPos"></param>
/// <param name="duration"></param>
/// <param name="id"></param>
public delegate void EffectCallback(EffectType type, LLUUID sourceID, LLUUID targetID,
LLVector3d targetPos, float duration, LLUUID id);
/// <summary>
/// Callback returning a dictionary of avatar's picks
/// </summary>
/// <param name="avatarid"></param>
/// <param name="picks"></param>
public delegate void AvatarPicksCallback(LLUUID avatarid, Dictionary<LLUUID, string> picks);
/// <summary>
/// Callback returning a details of a specifick pick
/// </summary>
/// <param name="pickid"></param>
/// <param name="pick"></param>
public delegate void PickInfoCallback(LLUUID pickid, ProfilePick pick);
/// <summary></summary>
public event AvatarAppearanceCallback OnAvatarAppearance;
/// <summary></summary>
public event AvatarNamesCallback OnAvatarNames;
/// <summary></summary>
public event AvatarInterestsCallback OnAvatarInterests;
/// <summary></summary>
public event AvatarPropertiesCallback OnAvatarProperties;
/// <summary></summary>
public event AvatarGroupsCallback OnAvatarGroups;
/// <summary></summary>
public event AvatarNameSearchCallback OnAvatarNameSearch;
/// <summary></summary>
public event PointAtCallback OnPointAt;
/// <summary></summary>
public event LookAtCallback OnLookAt;
/// <summary></summary>
public event EffectCallback OnEffect;
/// <summary></summary>
public event AvatarPicksCallback OnAvatarPicks;
/// <summary></summary>
public event PickInfoCallback OnPickInfo;
private SecondLife Client;
/// <summary>
/// Represents other avatars
/// </summary>
/// <param name="client"></param>
public AvatarManager(SecondLife client)
{
Client = client;
// Avatar appearance callback
Client.Network.RegisterCallback(PacketType.AvatarAppearance, new NetworkManager.PacketCallback(AvatarAppearanceHandler));
// Avatar profile callbacks
Client.Network.RegisterCallback(PacketType.AvatarPropertiesReply, new NetworkManager.PacketCallback(AvatarPropertiesHandler));
// Client.Network.RegisterCallback(PacketType.AvatarStatisticsReply, new NetworkManager.PacketCallback(AvatarStatisticsHandler));
Client.Network.RegisterCallback(PacketType.AvatarInterestsReply, new NetworkManager.PacketCallback(AvatarInterestsHandler));
// Avatar group callback
Client.Network.RegisterCallback(PacketType.AvatarGroupsReply, new NetworkManager.PacketCallback(AvatarGroupsHandler));
// Viewer effect callback
Client.Network.RegisterCallback(PacketType.ViewerEffect, new NetworkManager.PacketCallback(ViewerEffectHandler));
// Other callbacks
Client.Network.RegisterCallback(PacketType.UUIDNameReply, new NetworkManager.PacketCallback(AvatarNameHandler));
Client.Network.RegisterCallback(PacketType.AvatarPickerReply, new NetworkManager.PacketCallback(AvatarPickerReplyHandler));
Client.Network.RegisterCallback(PacketType.AvatarAnimation, new NetworkManager.PacketCallback(AvatarAnimationHandler));
// Picks callbacks
Client.Network.RegisterCallback(PacketType.AvatarPicksReply, new NetworkManager.PacketCallback(AvatarPicksHandler));
Client.Network.RegisterCallback(PacketType.PickInfoReply, new NetworkManager.PacketCallback(PickInfoHandler));
}
/// <summary>Tracks the specified avatar on your map</summary>
/// <param name="preyID">Avatar ID to track</param>
public void TrackAvatar(LLUUID preyID)
{
TrackAgentPacket p = new TrackAgentPacket();
p.AgentData.AgentID = Client.Self.AgentID;
p.AgentData.SessionID = Client.Self.SessionID;
p.TargetData.PreyID = preyID;
Client.Network.SendPacket(p);
}
/// <summary>
/// Request a single avatar name
/// </summary>
/// <param name="id">The avatar key to retrieve a name for</param>
public void RequestAvatarName(LLUUID id)
{
UUIDNameRequestPacket request = new UUIDNameRequestPacket();
request.UUIDNameBlock = new UUIDNameRequestPacket.UUIDNameBlockBlock[1];
request.UUIDNameBlock[0] = new UUIDNameRequestPacket.UUIDNameBlockBlock();
request.UUIDNameBlock[0].ID = id;
Client.Network.SendPacket(request);
}
/// <summary>
/// Request a list of avatar names
/// </summary>
/// <param name="ids">The avatar keys to retrieve names for</param>
public void RequestAvatarNames(List<LLUUID> ids)
{
UUIDNameRequestPacket request = new UUIDNameRequestPacket();
request.UUIDNameBlock = new UUIDNameRequestPacket.UUIDNameBlockBlock[ids.Count];
for (int i = 0; i < ids.Count; i++)
{
request.UUIDNameBlock[i] = new UUIDNameRequestPacket.UUIDNameBlockBlock();
request.UUIDNameBlock[i].ID = ids[i];
}
Client.Network.SendPacket(request);
}
/// <summary>
/// Start a request for Avatar Properties
/// </summary>
/// <param name="avatarid"></param>
public void RequestAvatarProperties(LLUUID avatarid)
{
AvatarPropertiesRequestPacket aprp = new AvatarPropertiesRequestPacket();
aprp.AgentData.AgentID = Client.Self.AgentID;
aprp.AgentData.SessionID = Client.Self.SessionID;
aprp.AgentData.AvatarID = avatarid;
Client.Network.SendPacket(aprp);
}
/// <summary>
/// Search for an avatar (first name, last name, and uuid)
/// </summary>
/// <param name="name">The name to search for</param>
/// <param name="queryID">An ID to associate with this query</param>
public void RequestAvatarNameSearch(string name, LLUUID queryID)
{
AvatarPickerRequestPacket aprp = new AvatarPickerRequestPacket();
aprp.AgentData.AgentID = Client.Self.AgentID;
aprp.AgentData.SessionID = Client.Self.SessionID;
aprp.AgentData.QueryID = queryID;
aprp.Data.Name = Helpers.StringToField(name);
Client.Network.SendPacket(aprp);
}
/// <summary>
/// Start a request for Avatar Picks
/// </summary>
/// <param name="avatarid">UUID of the avatar</param>
public void RequestAvatarPicks(LLUUID avatarid)
{
GenericMessagePacket gmp = new GenericMessagePacket();
gmp.AgentData.AgentID = Client.Self.AgentID;
gmp.AgentData.SessionID = Client.Self.SessionID;
gmp.AgentData.TransactionID = LLUUID.Zero;
gmp.MethodData.Method = Helpers.StringToField("avatarpicksrequest");
gmp.MethodData.Invoice = LLUUID.Zero;
gmp.ParamList = new GenericMessagePacket.ParamListBlock[1];
gmp.ParamList[0] = new GenericMessagePacket.ParamListBlock();
gmp.ParamList[0].Parameter = Helpers.StringToField(avatarid.ToString());
Client.Network.SendPacket(gmp);
}
/// <summary>
/// Start a request for details of a specific profile pick
/// </summary>
/// <param name="avatarid">UUID of the avatar</param>
/// <param name="pickid">UUID of the profile pick</param>
public void RequestPickInfo(LLUUID avatarid, LLUUID pickid)
{
GenericMessagePacket gmp = new GenericMessagePacket();
gmp.AgentData.AgentID = Client.Self.AgentID;
gmp.AgentData.SessionID = Client.Self.SessionID;
gmp.AgentData.TransactionID = LLUUID.Zero;
gmp.MethodData.Method = Helpers.StringToField("pickinforequest");
gmp.MethodData.Invoice = LLUUID.Zero;
gmp.ParamList = new GenericMessagePacket.ParamListBlock[2];
gmp.ParamList[0] = new GenericMessagePacket.ParamListBlock();
gmp.ParamList[0].Parameter = Helpers.StringToField(avatarid.ToString());
gmp.ParamList[1] = new GenericMessagePacket.ParamListBlock();
gmp.ParamList[1].Parameter = Helpers.StringToField(pickid.ToString());
Client.Network.SendPacket(gmp);
}
#region Packet Handlers
/// <summary>
/// Process an incoming UUIDNameReply Packet and insert Full Names into the Avatars Dictionary
/// </summary>
/// <param name="packet">Incoming Packet to process</param>
/// <param name="simulator">Unused</param>
private void AvatarNameHandler(Packet packet, Simulator simulator)
{
if (OnAvatarNames != null)
{
Dictionary<LLUUID, string> names = new Dictionary<LLUUID, string>();
UUIDNameReplyPacket reply = (UUIDNameReplyPacket)packet;
foreach (UUIDNameReplyPacket.UUIDNameBlockBlock block in reply.UUIDNameBlock)
{
names[block.ID] = Helpers.FieldToUTF8String(block.FirstName) +
" " + Helpers.FieldToUTF8String(block.LastName);
}
OnAvatarNames(names);
}
}
/// <summary>
/// Process incoming avatar appearance
/// </summary>
/// <param name="packet"></param>
/// <param name="sim"></param>
private void AvatarAppearanceHandler(Packet packet, Simulator sim)
{
if (OnAvatarAppearance != null)
{
AvatarAppearancePacket appearance = (AvatarAppearancePacket)packet;
sim.ObjectsAvatars.ForEach(delegate(Avatar av)
{
if (av.ID == appearance.Sender.ID)
{
List<byte> visualParams = new List<byte>();
foreach (AvatarAppearancePacket.VisualParamBlock block in appearance.VisualParam)
{
visualParams.Add(block.ParamValue);
}
LLObject.TextureEntry textureEntry = new Primitive.TextureEntry(appearance.ObjectData.TextureEntry, 0,
appearance.ObjectData.TextureEntry.Length);
LLObject.TextureEntryFace defaultTexture = textureEntry.DefaultTexture;
LLObject.TextureEntryFace[] faceTextures = textureEntry.FaceTextures;
try { OnAvatarAppearance(appearance.Sender.ID, appearance.Sender.IsTrial, defaultTexture, faceTextures, visualParams); }
catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
}
});
}
}
/// <summary>
/// Process incoming avatar properties (profile data)
/// </summary>
/// <param name="packet"></param>
/// <param name="sim"></param>
private void AvatarPropertiesHandler(Packet packet, Simulator sim)
{
if (OnAvatarProperties != null)
{
AvatarPropertiesReplyPacket reply = (AvatarPropertiesReplyPacket)packet;
Avatar.AvatarProperties properties = new Avatar.AvatarProperties();
properties.ProfileImage = reply.PropertiesData.ImageID;
properties.FirstLifeImage = reply.PropertiesData.FLImageID;
properties.Partner = reply.PropertiesData.PartnerID;
properties.AboutText = Helpers.FieldToUTF8String(reply.PropertiesData.AboutText);
properties.FirstLifeText = Helpers.FieldToUTF8String(reply.PropertiesData.FLAboutText);
properties.BornOn = Helpers.FieldToUTF8String(reply.PropertiesData.BornOn);
//properties.CharterMember = Helpers.FieldToUTF8String(reply.PropertiesData.CharterMember);
uint charter = Helpers.BytesToUInt(reply.PropertiesData.CharterMember);
if ( charter == 0 ) {
properties.CharterMember = "Resident";
} else if ( charter == 2 ) {
properties.CharterMember = "Charter";
} else if ( charter == 3 ) {
properties.CharterMember = "Linden";
} else {
properties.CharterMember = Helpers.FieldToUTF8String(reply.PropertiesData.CharterMember);
}
properties.Flags = (Avatar.ProfileFlags)reply.PropertiesData.Flags;
properties.ProfileURL = Helpers.FieldToUTF8String(reply.PropertiesData.ProfileURL);
OnAvatarProperties(reply.AgentData.AvatarID, properties);
}
}
/// <summary>
/// Process incoming Avatar Interests information
/// </summary>
private void AvatarInterestsHandler(Packet packet, Simulator simulator)
{
if (OnAvatarInterests != null)
{
AvatarInterestsReplyPacket airp = (AvatarInterestsReplyPacket)packet;
Avatar.Interests interests = new Avatar.Interests();
interests.WantToMask = airp.PropertiesData.WantToMask;
interests.WantToText = Helpers.FieldToUTF8String(airp.PropertiesData.WantToText);
interests.SkillsMask = airp.PropertiesData.SkillsMask;
interests.SkillsText = Helpers.FieldToUTF8String(airp.PropertiesData.SkillsText);
interests.LanguagesText = Helpers.FieldToUTF8String(airp.PropertiesData.LanguagesText);
OnAvatarInterests(airp.AgentData.AvatarID, interests);
}
}
private void AvatarGroupsHandler(Packet packet, Simulator simulator)
{
if (OnAvatarGroups != null)
{
AvatarGroupsReplyPacket groups = (AvatarGroupsReplyPacket)packet;
List<AvatarGroup> avatarGroups = new List<AvatarGroup>(groups.GroupData.Length);
for (int i = 0; i < groups.GroupData.Length; i++)
{
AvatarGroup avatarGroup = new AvatarGroup();
avatarGroup.AcceptNotices = groups.GroupData[i].AcceptNotices;
avatarGroup.GroupID = groups.GroupData[i].GroupID;
avatarGroup.GroupInsigniaID = groups.GroupData[i].GroupInsigniaID;
avatarGroup.GroupName = Helpers.FieldToUTF8String(groups.GroupData[i].GroupName);
avatarGroup.GroupPowers = (GroupPowers)groups.GroupData[i].GroupPowers;
avatarGroup.GroupTitle = Helpers.FieldToUTF8String(groups.GroupData[i].GroupTitle);
avatarGroup.ListInProfile = groups.NewGroupData.ListInProfile;
avatarGroups.Add(avatarGroup);
}
try { OnAvatarGroups(groups.AgentData.AvatarID, avatarGroups); }
catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
}
}
private void AvatarPickerReplyHandler(Packet packet, Simulator simulator)
{
if (OnAvatarNameSearch != null)
{
AvatarPickerReplyPacket reply = (AvatarPickerReplyPacket)packet;
Dictionary<LLUUID, string> avatars = new Dictionary<LLUUID, string>();
foreach (AvatarPickerReplyPacket.DataBlock block in reply.Data)
{
avatars[block.AvatarID] = Helpers.FieldToUTF8String(block.FirstName) +
" " + Helpers.FieldToUTF8String(block.LastName);
}
try { OnAvatarNameSearch(reply.AgentData.QueryID, avatars); }
catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
}
}
/// <summary>
/// Process an incoming effect
/// </summary>
private void ViewerEffectHandler(Packet packet, Simulator simulator)
{
ViewerEffectPacket effect = (ViewerEffectPacket)packet;
foreach (ViewerEffectPacket.EffectBlock block in effect.Effect)
{
EffectType type = (EffectType)block.Type;
//LLColor color;
//if (block.Color.Length == 4)
//{
// color = new LLColor(block.Color, 0);
//}
//else
//{
// Client.Log("Received a ViewerEffect.EffectBlock.Color array with " + block.Color.Length +
// " bytes", Helpers.LogLevel.Warning);
// color = LLColor.Black;
//}
// Each ViewerEffect type uses it's own custom binary format for additional data. Fun eh?
switch (type)
{
case EffectType.Text:
Logger.Log("Received a ViewerEffect of type " + type.ToString() + ", implement me!",
Helpers.LogLevel.Warning, Client);
break;
case EffectType.Icon:
Logger.Log("Received a ViewerEffect of type " + type.ToString() + ", implement me!",
Helpers.LogLevel.Warning, Client);
break;
case EffectType.Connector:
Logger.Log("Received a ViewerEffect of type " + type.ToString() + ", implement me!",
Helpers.LogLevel.Warning, Client);
break;
case EffectType.FlexibleObject:
Logger.Log("Received a ViewerEffect of type " + type.ToString() + ", implement me!",
Helpers.LogLevel.Warning, Client);
break;
case EffectType.AnimalControls:
Logger.Log("Received a ViewerEffect of type " + type.ToString() + ", implement me!",
Helpers.LogLevel.Warning, Client);
break;
case EffectType.AnimationObject:
Logger.Log("Received a ViewerEffect of type " + type.ToString() + ", implement me!",
Helpers.LogLevel.Warning, Client);
break;
case EffectType.Cloth:
Logger.Log("Received a ViewerEffect of type " + type.ToString() + ", implement me!",
Helpers.LogLevel.Warning, Client);
break;
case EffectType.Glow:
Logger.Log("Received a Glow ViewerEffect which is not implemented yet",
Helpers.LogLevel.Warning, Client);
break;
case EffectType.Beam:
case EffectType.Point:
case EffectType.Trail:
case EffectType.Sphere:
case EffectType.Spiral:
case EffectType.Edit:
if (OnEffect != null)
{
if (block.TypeData.Length == 56)
{
LLUUID sourceAvatar = new LLUUID(block.TypeData, 0);
LLUUID targetObject = new LLUUID(block.TypeData, 16);
LLVector3d targetPos = new LLVector3d(block.TypeData, 32);
try { OnEffect(type, sourceAvatar, targetObject, targetPos, block.Duration, block.ID); }
catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
}
else
{
Logger.Log("Received a " + type.ToString() +
" ViewerEffect with an incorrect TypeData size of " +
block.TypeData.Length + " bytes", Helpers.LogLevel.Warning, Client);
}
}
break;
case EffectType.LookAt:
if (OnLookAt != null)
{
if (block.TypeData.Length == 57)
{
LLUUID sourceAvatar = new LLUUID(block.TypeData, 0);
LLUUID targetObject = new LLUUID(block.TypeData, 16);
LLVector3d targetPos = new LLVector3d(block.TypeData, 32);
LookAtType lookAt = (LookAtType)block.TypeData[56];
try { OnLookAt(sourceAvatar, targetObject, targetPos, lookAt, block.Duration,
block.ID); }
catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
}
else
{
Logger.Log("Received a LookAt ViewerEffect with an incorrect TypeData size of " +
block.TypeData.Length + " bytes", Helpers.LogLevel.Warning, Client);
}
}
break;
case EffectType.PointAt:
if (OnPointAt != null)
{
if (block.TypeData.Length == 57)
{
LLUUID sourceAvatar = new LLUUID(block.TypeData, 0);
LLUUID targetObject = new LLUUID(block.TypeData, 16);
LLVector3d targetPos = new LLVector3d(block.TypeData, 32);
PointAtType pointAt = (PointAtType)block.TypeData[56];
try { OnPointAt(sourceAvatar, targetObject, targetPos, pointAt, block.Duration,
block.ID); }
catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
}
else
{
Logger.Log("Received a PointAt ViewerEffect with an incorrect TypeData size of " +
block.TypeData.Length + " bytes", Helpers.LogLevel.Warning, Client);
}
}
break;
default:
Logger.Log("Received a ViewerEffect with an unknown type " + type, Helpers.LogLevel.Warning, Client);
break;
}
}
}
/// <summary>
/// Process an incoming list of profile picks
/// </summary>
private void AvatarPicksHandler(Packet packet, Simulator simulator)
{
if (OnAvatarPicks == null) {
return;
}
AvatarPicksReplyPacket p = (AvatarPicksReplyPacket)packet;
Dictionary<LLUUID, string> picks = new Dictionary<LLUUID,string>();
foreach (AvatarPicksReplyPacket.DataBlock b in p.Data) {
picks.Add(b.PickID, Helpers.FieldToUTF8String(b.PickName));
}
try {
OnAvatarPicks(p.AgentData.TargetID, picks);
} catch (Exception ex) {
Logger.Log(ex.Message, Helpers.LogLevel.Error, Client, ex);
}
}
/// <summary>
/// Process an incoming details of a profile pick
/// </summary>
private void PickInfoHandler(Packet packet, Simulator simulator)
{
if (OnPickInfo == null) {
return;
}
PickInfoReplyPacket p = (PickInfoReplyPacket)packet;
ProfilePick ret = new ProfilePick();
ret.CreatorID = p.Data.CreatorID;
ret.Desc = Helpers.FieldToUTF8String(p.Data.Desc);
ret.Enabled = p.Data.Enabled;
ret.Name = Helpers.FieldToUTF8String(p.Data.Name);
ret.OriginalName = Helpers.FieldToUTF8String(p.Data.OriginalName);
ret.ParcelID = p.Data.ParcelID;
ret.PickID = p.Data.PickID;
ret.PosGlobal = p.Data.PosGlobal;
ret.SimName = Helpers.FieldToUTF8String(p.Data.SimName);
ret.SnapshotID = p.Data.SnapshotID;
ret.SortOrder = p.Data.SortOrder;
ret.TopPick = p.Data.TopPick;
ret.User = Helpers.FieldToUTF8String(p.Data.User);
try {
OnPickInfo(ret.PickID, ret);
} catch (Exception ex) {
Logger.Log(ex.Message, Helpers.LogLevel.Error, Client, ex);
}
}
protected void AvatarAnimationHandler(Packet packet, Simulator sim)
{
//FIXME
}
#endregion Packet Handlers
}
}