* Big reformatting cleanup to BakeLayer.cs, added an AddTexture() overload that lets you bypass the asset decoding * Changed Helpers.GetResourceStream() to use the safer Path.Combine() * Fixed Baker example to close file handles when it is done with them git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1892 52acb1d6-8a22-11de-b505-999d5b087335