Files
libremetaverse/libsecondlife-cs/Parcel.cs
John Hurliman 1a74510ac9 * Added Region class to track region information
* Parcel overlays are tracked per region
* New sim connections reuse the original circuit code
* Teleporting is functional

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@32 52acb1d6-8a22-11de-b505-999d5b087335
2006-06-21 07:39:08 +00:00

373 lines
10 KiB
C#

/*
* Copyright (c) 2006, Second Life Reverse Engineering Team
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the Second Life Reverse Engineering Team nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Timers;
using System.Collections;
namespace libsecondlife
{
public class Parcel
{
public LLUUID ID;
public LLUUID OwnerID;
public LLUUID SnapshotID;
public U64 RegionHandle;
public string Name;
public string SimName;
public string Desc;
public int SalePrice;
public int ActualArea;
public LLVector3 GlobalPosition;
public LLVector3 SimPosition;
public float Dwell;
public Parcel()
{
GlobalPosition = new LLVector3();
SimPosition = new LLVector3();
}
}
public class ParcelManager
{
public ArrayList ParcelsForSale;
private SecondLife Client;
private bool ReservedNewbie;
private bool ForSale;
private bool Auction;
private bool Finished;
private Timer DirLandTimer;
private bool DirLandTimeout;
private bool ParcelInfoTimeout;
private Parcel ParcelInfoParcel;
public ParcelManager(SecondLife client)
{
Client = client;
ParcelsForSale = new ArrayList();
// Setup the callbacks
PacketCallback callback = new PacketCallback(DirLandReplyHandler);
Client.Network.InternalCallbacks["DirLandReply"] = callback;
callback = new PacketCallback(ParcelInfoReplyHandler);
Client.Network.InternalCallbacks["ParcelInfoReply"] = callback;
}
public bool RequestParcelInfo(Parcel parcel)
{
int attempts = 0;
Beginning:
if (attempts++ > 3)
{
return false;
}
Finished = false;
ParcelInfoTimeout = false;
ParcelInfoParcel = parcel;
// Setup the timer
Timer ParcelInfoTimer = new Timer(5000);
ParcelInfoTimer.Elapsed += new ElapsedEventHandler(ParcelInfoTimerEvent);
ParcelInfoTimeout = false;
// Build the ParcelInfoRequest packet
Hashtable blocks = new Hashtable();
Hashtable fields = new Hashtable();
fields["ParcelID"] = parcel.ID;
blocks[fields] = "Data";
fields = new Hashtable();
fields["AgentID"] = Client.Network.AgentID;
fields["SessionID"] = Client.Network.SessionID;
blocks[fields] = "AgentData";
Packet parcelInfoPacket = PacketBuilder.BuildPacket("ParcelInfoRequest", Client.Protocol, blocks);
// Start the timer
ParcelInfoTimer.Start();
Client.Network.SendPacket(parcelInfoPacket);
while (!Finished)
{
if (ParcelInfoTimeout)
{
goto Beginning;
}
Client.Tick();
}
return true;
}
private void ParcelInfoReplyHandler(Packet packet, Circuit circuit)
{
string simName = "";
int actualArea = 0;
float globalX = 0.0F;
float globalY = 0.0F;
float globalZ = 0.0F;
LLUUID parcelID = null;
string name = "";
string desc = "";
int salePrice = 0;
LLUUID ownerID = null;
LLUUID snapshotID = null;
float dwell = 0.0F;
try
{
foreach (Block block in packet.Blocks())
{
foreach (Field field in block.Fields)
{
if (field.Layout.Name == "ParcelID")
{
parcelID = (LLUUID)field.Data;
if (!parcelID.Equals(ParcelInfoParcel.ID))
{
Helpers.Log("Received a ParcelInfoReply for " + parcelID.ToString() +
", looking for " + ParcelInfoParcel.ID.ToString(), Helpers.LogLevel.Warning);
// Build and resend the ParcelInfoRequest packet
Hashtable blocks = new Hashtable();
Hashtable fields = new Hashtable();
fields["ParcelID"] = ParcelInfoParcel.ID;
blocks[fields] = "Data";
fields = new Hashtable();
fields["AgentID"] = Client.Network.AgentID;
fields["SessionID"] = Client.Network.SessionID;
blocks[fields] = "AgentData";
Packet parcelInfoPacket = PacketBuilder.BuildPacket("ParcelInfoRequest", Client.Protocol, blocks);
Client.Network.SendPacket(parcelInfoPacket);
return;
}
}
else if (field.Layout.Name == "ActualArea")
{
actualArea = (int)field.Data;
}
else if (field.Layout.Name == "SalePrice")
{
salePrice = (int)field.Data;
}
else if (field.Layout.Name == "Name")
{
name = System.Text.Encoding.UTF8.GetString((byte[])field.Data).Replace("\0", "");
}
else if (field.Layout.Name == "SimName")
{
simName = System.Text.Encoding.UTF8.GetString((byte[])field.Data).Replace("\0", "");
}
else if (field.Layout.Name == "GlobalX")
{
globalX = (float)field.Data;
}
else if (field.Layout.Name == "GlobalY")
{
globalY = (float)field.Data;
}
else if (field.Layout.Name == "GlobalZ")
{
globalZ = (float)field.Data;
}
else if (field.Layout.Name == "Desc")
{
desc = System.Text.Encoding.UTF8.GetString((byte[])field.Data).Replace("\0", "");
}
else if (field.Layout.Name == "OwnerID")
{
ownerID = (LLUUID)field.Data;
}
else if (field.Layout.Name == "SnapshotID")
{
snapshotID = (LLUUID)field.Data;
}
else if (field.Layout.Name == "Dwell")
{
dwell = (float)field.Data;
}
}
}
ParcelInfoParcel.SimName = simName;
ParcelInfoParcel.ActualArea = actualArea;
ParcelInfoParcel.GlobalPosition.X = globalX;
ParcelInfoParcel.GlobalPosition.Y = globalY;
ParcelInfoParcel.GlobalPosition.Z = globalZ;
ParcelInfoParcel.Name = name;
ParcelInfoParcel.Desc = desc;
ParcelInfoParcel.SalePrice = salePrice;
ParcelInfoParcel.OwnerID = ownerID;
ParcelInfoParcel.SnapshotID = snapshotID;
ParcelInfoParcel.Dwell = dwell;
// Get RegionHandle from GlobalX/GlobalY
uint handleX = (uint)Math.Floor(ParcelInfoParcel.GlobalPosition.X / 256.0F);
handleX *= 256;
uint handleY = (uint)Math.Floor(ParcelInfoParcel.GlobalPosition.Y / 256.0F);
handleY *= 256;
ParcelInfoParcel.RegionHandle = new U64(handleX, handleY);
// Get SimPosition from GlobalX/GlobalY and RegionHandle
ParcelInfoParcel.SimPosition.X = ParcelInfoParcel.GlobalPosition.X - (float)handleX;
ParcelInfoParcel.SimPosition.Y = ParcelInfoParcel.GlobalPosition.Y - (float)handleY;
ParcelInfoParcel.SimPosition.Z = ParcelInfoParcel.GlobalPosition.Z;
}
catch (Exception e)
{
Helpers.Log(e.ToString(), Helpers.LogLevel.Error);
}
Finished = true;
}
private void ParcelInfoTimerEvent(object source, System.Timers.ElapsedEventArgs ea)
{
ParcelInfoTimeout = true;
}
public int DirLandRequest(bool reservedNewbie, bool forSale, bool auction)
{
// Set the class-wide variables so the callback has them
ReservedNewbie = reservedNewbie;
ForSale = forSale;
Auction = auction;
// Clear the list
ParcelsForSale.Clear();
// Setup the timer
DirLandTimer = new Timer(15000);
DirLandTimer.Elapsed += new ElapsedEventHandler(DirLandTimerEvent);
DirLandTimeout = false;
DirLandTimer.Start();
LLUUID queryID = new LLUUID();
Packet landQuery = PacketBuilder.DirLandQuery(Client.Protocol, ReservedNewbie, ForSale, queryID,
Auction, 0, Client.Network.AgentID, Client.Network.SessionID);
Client.Network.SendPacket(landQuery);
while (!DirLandTimeout)
{
Client.Tick();
}
// Double check the timer is actually stopped
DirLandTimer.Stop();
return ParcelsForSale.Count;
}
private void DirLandReplyHandler(Packet packet, Circuit circuit)
{
if (!DirLandTimeout)
{
// Reset the timer
DirLandTimer.Stop();
DirLandTimer.Start();
foreach (Block block in packet.Blocks())
{
Parcel parcel = new Parcel();
if (block.Layout.Name == "QueryReplies")
{
foreach (Field field in block.Fields)
{
if (field.Layout.Name == "ReservedNewbie")
{
if ((bool)field.Data != ReservedNewbie)
{
goto Skip;
}
}
else if (field.Layout.Name == "Auction")
{
if ((bool)field.Data != Auction)
{
goto Skip;
}
}
else if (field.Layout.Name == "ForSale")
{
if ((bool)field.Data != ForSale)
{
goto Skip;
}
}
else if (field.Layout.Name == "ParcelID")
{
parcel.ID = (LLUUID)field.Data;
}
else if (field.Layout.Name == "Name")
{
parcel.Name = System.Text.Encoding.UTF8.GetString((byte[])field.Data).Replace("\0", "");
}
else if (field.Layout.Name == "ActualArea")
{
parcel.ActualArea = (int)field.Data;
}
else if (field.Layout.Name == "SalePrice")
{
parcel.SalePrice = (int)field.Data;
}
}
if (parcel.ID != null)
{
ParcelsForSale.Add(parcel);
}
else
{
Helpers.Log("Parcel with no ID found in DirLandReply, skipping", Helpers.LogLevel.Warning);
}
}
Skip:
;
}
}
else
{
Console.WriteLine("Received a DirLandReply after the timeout!");
}
}
private void DirLandTimerEvent(object source, System.Timers.ElapsedEventArgs ea)
{
DirLandTimer.Stop();
DirLandTimeout = true;
}
}
}