* Added fields in Avatar to hold the parsed data from login * CoarseLocationUpdate packets handled internally * Added Network.LoginValues hashtable, removed second parameter from .Login() * Updated examples to reflect LoginValues / Login() change git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@39 52acb1d6-8a22-11de-b505-999d5b087335
522 lines
10 KiB
C#
522 lines
10 KiB
C#
/*
|
|
* Copyright (c) 2006, Second Life Reverse Engineering Team
|
|
* All rights reserved.
|
|
*
|
|
* - Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
*
|
|
* - Redistributions of source code must retain the above copyright notice, this
|
|
* list of conditions and the following disclaimer.
|
|
* - Neither the name of the Second Life Reverse Engineering Team nor the names
|
|
* of its contributors may be used to endorse or promote products derived from
|
|
* this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
* POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.Net;
|
|
|
|
namespace libsecondlife
|
|
{
|
|
public class U64
|
|
{
|
|
public uint[] Data;
|
|
|
|
public U64()
|
|
{
|
|
Data = new uint[2];
|
|
Data[0] = 0;
|
|
Data[1] = 1;
|
|
}
|
|
|
|
public U64(uint left, uint right)
|
|
{
|
|
Data = new uint[2];
|
|
// Backwards... don't ask me, it works
|
|
Data[0] = right;
|
|
Data[1] = left;
|
|
}
|
|
|
|
public U64(int left, int right)
|
|
{
|
|
Data = new uint[2];
|
|
// Backwards... don't ask me, it works
|
|
Data[0] = (uint)right;
|
|
Data[1] = (uint)left;
|
|
}
|
|
|
|
public U64(byte[] byteArray, int pos)
|
|
{
|
|
Data = new uint[2];
|
|
Data[0] = BitConverter.ToUInt32(byteArray, pos);
|
|
Data[1] = BitConverter.ToUInt32(byteArray, pos + 4);
|
|
}
|
|
|
|
public byte[] GetBytes()
|
|
{
|
|
byte[] byteArray = new byte[8];
|
|
|
|
Array.Copy(BitConverter.GetBytes(Data[0]), 0, byteArray, 0, 4);
|
|
Array.Copy(BitConverter.GetBytes(Data[1]), 0, byteArray, 4, 4);
|
|
|
|
return byteArray;
|
|
}
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
byte[] byteArray = new byte[8];
|
|
|
|
Array.Copy(BitConverter.GetBytes(Data[0]), 0, byteArray, 0, 4);
|
|
Array.Copy(BitConverter.GetBytes(Data[1]), 0, byteArray, 4, 4);
|
|
|
|
return BitConverter.ToInt32(byteArray, 0);
|
|
}
|
|
|
|
public override bool Equals(object o)
|
|
{
|
|
if (!(o is U64))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
U64 u64 = (U64)o;
|
|
|
|
if (u64.Data[0] == Data[0] && u64.Data[1] == Data[1])
|
|
{
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public static bool operator==(U64 lhs, U64 rhs)
|
|
{
|
|
try
|
|
{
|
|
if (lhs.Data[0] == rhs.Data[0] && lhs.Data[1] == rhs.Data[1])
|
|
{
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
catch (NullReferenceException)
|
|
{
|
|
uint test;
|
|
bool lhsnull = false;
|
|
bool rhsnull = false;
|
|
|
|
try
|
|
{
|
|
test = lhs.Data[0];
|
|
}
|
|
catch (NullReferenceException)
|
|
{
|
|
lhsnull = true;
|
|
}
|
|
|
|
try
|
|
{
|
|
test = rhs.Data[0];
|
|
}
|
|
catch (NullReferenceException)
|
|
{
|
|
rhsnull = true;
|
|
}
|
|
|
|
return (lhsnull == rhsnull);
|
|
}
|
|
}
|
|
|
|
public static bool operator!=(U64 lhs, U64 rhs)
|
|
{
|
|
return !(lhs == rhs);
|
|
}
|
|
|
|
public static bool operator==(U64 lhs, int rhs)
|
|
{
|
|
try
|
|
{
|
|
if (lhs.Data[1] == rhs)
|
|
{
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
catch (NullReferenceException)
|
|
{
|
|
return (rhs == 0);
|
|
}
|
|
}
|
|
|
|
public static bool operator!=(U64 lhs, int rhs)
|
|
{
|
|
return !(lhs == rhs);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
byte[] byteArray = GetBytes();
|
|
ulong u64 = BitConverter.ToUInt64(byteArray, 0);
|
|
return u64.ToString();
|
|
}
|
|
}
|
|
|
|
public class LLUUID
|
|
{
|
|
public byte[] Data;
|
|
|
|
public LLUUID()
|
|
{
|
|
Data = new byte[16];
|
|
}
|
|
|
|
public LLUUID(string val)
|
|
{
|
|
Data = new byte[16];
|
|
|
|
if (val.Length == 36)
|
|
{
|
|
val = val.Replace("-", "");
|
|
}
|
|
|
|
if (val.Length != 32)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for(int i = 0; i < 16; ++i)
|
|
{
|
|
Data[i] = Convert.ToByte(val.Substring(i * 2, 2), 16);
|
|
}
|
|
}
|
|
|
|
public LLUUID(byte[] byteArray, int pos)
|
|
{
|
|
Data = new byte[16];
|
|
|
|
Array.Copy(byteArray, pos, Data, 0, 16);
|
|
}
|
|
|
|
public LLUUID(bool randomize)
|
|
{
|
|
|
|
if (randomize)
|
|
{
|
|
Data = Guid.NewGuid().ToByteArray();
|
|
}
|
|
else
|
|
{
|
|
Data = new byte[16];
|
|
}
|
|
}
|
|
|
|
public static LLUUID GenerateUUID()
|
|
{
|
|
return new LLUUID(Guid.NewGuid().ToByteArray(), 0);
|
|
}
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
return BitConverter.ToInt32(Data, 0);
|
|
}
|
|
|
|
public override bool Equals(object o)
|
|
{
|
|
if (!(o is LLUUID))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
LLUUID uuid = (LLUUID)o;
|
|
|
|
for (int i = 0; i < 16; ++i)
|
|
{
|
|
if (Data[i] != uuid.Data[i])
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public static bool operator==(LLUUID lhs, LLUUID rhs)
|
|
{
|
|
try
|
|
{
|
|
for (int i = 0; i < 16; ++i)
|
|
{
|
|
if (lhs.Data[i] != rhs.Data[i])
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
catch (NullReferenceException)
|
|
{
|
|
byte test;
|
|
bool lhsnull = false;
|
|
bool rhsnull = false;
|
|
|
|
try
|
|
{
|
|
test = lhs.Data[0];
|
|
}
|
|
catch (NullReferenceException)
|
|
{
|
|
lhsnull = true;
|
|
}
|
|
|
|
try
|
|
{
|
|
test = rhs.Data[0];
|
|
}
|
|
catch (NullReferenceException)
|
|
{
|
|
rhsnull = true;
|
|
}
|
|
|
|
return (lhsnull == rhsnull);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public static bool operator!=(LLUUID lhs, LLUUID rhs)
|
|
{
|
|
return !(lhs == rhs);
|
|
}
|
|
|
|
public static implicit operator LLUUID(string val)
|
|
{
|
|
return new LLUUID(val);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
string uuid = "";
|
|
|
|
for (int i = 0; i < 16; ++i)
|
|
{
|
|
uuid += Data[i].ToString("x2");
|
|
}
|
|
|
|
return uuid;
|
|
}
|
|
}
|
|
|
|
public class LLVector3
|
|
{
|
|
public float X;
|
|
public float Y;
|
|
public float Z;
|
|
|
|
public LLVector3()
|
|
{
|
|
X = Y = Z = 0.0F;
|
|
}
|
|
|
|
public LLVector3(byte[] byteArray, int pos)
|
|
{
|
|
X = BitConverter.ToSingle(byteArray, pos);
|
|
Y = BitConverter.ToSingle(byteArray, pos + 4);
|
|
Z = BitConverter.ToSingle(byteArray, pos + 8);
|
|
}
|
|
|
|
public LLVector3(float x, float y, float z)
|
|
{
|
|
X = x;
|
|
Y = y;
|
|
Z = z;
|
|
}
|
|
|
|
public byte[] GetBytes()
|
|
{
|
|
byte[] byteArray = new byte[12];
|
|
|
|
Array.Copy(BitConverter.GetBytes(X), 0, byteArray, 0, 4);
|
|
Array.Copy(BitConverter.GetBytes(Y), 0, byteArray, 4, 4);
|
|
Array.Copy(BitConverter.GetBytes(Z), 0, byteArray, 8, 4);
|
|
|
|
return byteArray;
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return X.ToString() + " " + Y.ToString() + " " + Z.ToString();
|
|
}
|
|
}
|
|
|
|
public class LLVector3d
|
|
{
|
|
public double X;
|
|
public double Y;
|
|
public double Z;
|
|
|
|
public LLVector3d()
|
|
{
|
|
X = Y = Z = 0.0D;
|
|
}
|
|
|
|
public LLVector3d(double x, double y, double z)
|
|
{
|
|
X = x;
|
|
Y = y;
|
|
Z = z;
|
|
}
|
|
|
|
public LLVector3d(byte[] byteArray, int pos)
|
|
{
|
|
X = BitConverter.ToDouble(byteArray, pos);
|
|
Y = BitConverter.ToDouble(byteArray, pos + 8);
|
|
Z = BitConverter.ToDouble(byteArray, pos + 16);
|
|
}
|
|
|
|
public byte[] GetBytes()
|
|
{
|
|
byte[] byteArray = new byte[24];
|
|
|
|
Array.Copy(BitConverter.GetBytes(X), 0, byteArray, 0, 8);
|
|
Array.Copy(BitConverter.GetBytes(Y), 0, byteArray, 8, 8);
|
|
Array.Copy(BitConverter.GetBytes(Z), 0, byteArray, 16, 8);
|
|
|
|
return byteArray;
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return X.ToString() + " " + Y.ToString() + " " + Z.ToString();
|
|
}
|
|
}
|
|
|
|
public class LLVector4
|
|
{
|
|
public float X;
|
|
public float Y;
|
|
public float Z;
|
|
public float S;
|
|
|
|
public LLVector4()
|
|
{
|
|
X = Y = Z = S = 0.0F;
|
|
}
|
|
|
|
public LLVector4(byte[] byteArray, int pos)
|
|
{
|
|
X = BitConverter.ToSingle(byteArray, pos);
|
|
Y = BitConverter.ToSingle(byteArray, pos + 4);
|
|
Z = BitConverter.ToSingle(byteArray, pos + 8);
|
|
S = BitConverter.ToSingle(byteArray, pos + 12);
|
|
}
|
|
|
|
public byte[] GetBytes()
|
|
{
|
|
byte[] byteArray = new byte[16];
|
|
|
|
Array.Copy(BitConverter.GetBytes(X), 0, byteArray, 0, 4);
|
|
Array.Copy(BitConverter.GetBytes(Y), 0, byteArray, 4, 4);
|
|
Array.Copy(BitConverter.GetBytes(Z), 0, byteArray, 8, 4);
|
|
Array.Copy(BitConverter.GetBytes(S), 0, byteArray, 12, 4);
|
|
|
|
return byteArray;
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return X.ToString() + " " + Y.ToString() + " " + Z.ToString() + " " + S.ToString();
|
|
}
|
|
}
|
|
|
|
public class LLQuaternion
|
|
{
|
|
public float X;
|
|
public float Y;
|
|
public float Z;
|
|
public float S;
|
|
|
|
public LLQuaternion()
|
|
{
|
|
X = Y = Z = S = 0.0F;
|
|
}
|
|
|
|
public LLQuaternion(byte[] byteArray, int pos)
|
|
{
|
|
X = BitConverter.ToSingle(byteArray, pos);
|
|
Y = BitConverter.ToSingle(byteArray, pos + 4);
|
|
Z = BitConverter.ToSingle(byteArray, pos + 8);
|
|
S = BitConverter.ToSingle(byteArray, pos + 12);
|
|
}
|
|
|
|
public LLQuaternion(float x, float y, float z, float s)
|
|
{
|
|
X = x;
|
|
Y = y;
|
|
Z = z;
|
|
S = s;
|
|
}
|
|
|
|
public byte[] GetBytes()
|
|
{
|
|
byte[] byteArray = new byte[16];
|
|
|
|
Array.Copy(BitConverter.GetBytes(X), 0, byteArray, 0, 4);
|
|
Array.Copy(BitConverter.GetBytes(Y), 0, byteArray, 4, 4);
|
|
Array.Copy(BitConverter.GetBytes(Z), 0, byteArray, 8, 4);
|
|
Array.Copy(BitConverter.GetBytes(S), 0, byteArray, 12, 4);
|
|
|
|
return byteArray;
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return X.ToString() + " " + Y.ToString() + " " + Z.ToString() + " " + S.ToString();
|
|
}
|
|
}
|
|
|
|
public class PrimObject
|
|
{
|
|
public sbyte PathTwistBegin;
|
|
public byte PathEnd;
|
|
public byte ProfileBegin;
|
|
public sbyte PathRadiusOffset;
|
|
public sbyte PathSkew;
|
|
public byte ProfileCurve;
|
|
public byte PathScaleX;
|
|
public byte PathScaleY;
|
|
public byte Material;
|
|
public string NameValue;
|
|
public byte PathShearX;
|
|
public byte PathShearY;
|
|
public sbyte PathTaperX;
|
|
public sbyte PathTaperY;
|
|
public byte ProfileEnd;
|
|
public byte PathBegin;
|
|
public byte PathCurve;
|
|
public LLVector3 Scale;
|
|
public byte State;
|
|
public sbyte PathTwist;
|
|
public byte ProfileHollow;
|
|
public byte PathRevolutions;
|
|
public LLQuaternion Rotation;
|
|
}
|
|
}
|