* Added fields in Avatar to hold the parsed data from login * CoarseLocationUpdate packets handled internally * Added Network.LoginValues hashtable, removed second parameter from .Login() * Updated examples to reflect LoginValues / Login() change git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@39 52acb1d6-8a22-11de-b505-999d5b087335
188 lines
5.2 KiB
C#
188 lines
5.2 KiB
C#
/*
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* Copyright (c) 2006, Second Life Reverse Engineering Team
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* All rights reserved.
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*
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* - Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* - Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* - Neither the name of the Second Life Reverse Engineering Team nor the names
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* of its contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using libsecondlife;
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namespace sldump
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{
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class sldump
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{
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//
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public static void DefaultHandler(Packet packet, Circuit circuit)
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{
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string output = "";
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ArrayList blocks = packet.Blocks();
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output += "---- " + packet.Layout.Name + " ---- (" + packet.Data[0] + ") (" + packet.Sequence + ")\n";
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foreach (Block block in blocks)
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{
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output += " -- " + block.Layout.Name + " --\n";
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foreach (Field field in block.Fields)
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{
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if (field.Layout.Type == FieldType.Variable || field.Layout.Type == FieldType.Fixed)
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{
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bool printable = true;
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byte[] byteArray = (byte[])field.Data;
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for (int i = 0; i < byteArray.Length; ++i)
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{
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// Check if there are any unprintable characters in the array
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if ((byteArray[i] < 0x20 || byteArray[i] > 0x7E) && byteArray[i] != 0x09
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&& byteArray[i] != 0x0D)
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{
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printable = false;
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}
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}
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if (printable)
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{
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output += System.Text.Encoding.ASCII.GetChars(byteArray, 0, byteArray.Length);
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}
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else
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{
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for (int i = 0; i < byteArray.Length; i += 16)
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{
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output += " " + field.Layout.Name + ": ";
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for (int j = 0; j < 16; j++)
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{
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if ((i + j) < byteArray.Length)
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{
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output += String.Format("{0:X} ", byteArray[i + j]);
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}
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else
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{
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output += " ";
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}
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}
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for (int j = 0; j < 16 && (i + j) < byteArray.Length; j++)
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{
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if (byteArray[i + j] >= 0x20 && byteArray[i + j] < 0x7E)
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{
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output += (char)byteArray[i + j];
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}
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else
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{
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output += ".";
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}
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}
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output += "\n";
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}
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}
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}
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else
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{
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output += " " + field.Layout.Name + ": " + field.Data.ToString() + "\n";
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}
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}
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}
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Console.Write(output);
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}
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/// <summary>
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/// The main entry point for the application.
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/// </summary>
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[STAThread]
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static void Main(string[] args)
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{
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SecondLife client;
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if (args.Length == 0 || (args.Length < 3 && args[0] != "--protocol"))
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{
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Console.WriteLine("Usage: sldump [--printmap] [--decrypt] [inputfile] [outputfile] [--protocol] [firstname] " +
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"[lastname] [password]");
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return;
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}
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if (args[0] == "--decrypt")
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{
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try
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{
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ProtocolManager.DecodeMapFile(args[1], args[2]);
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}
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catch (Exception e)
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{
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Console.WriteLine(e.ToString());
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}
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return;
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}
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try
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{
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client = new SecondLife("keywords.txt", "protocol.txt");
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}
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catch (Exception e)
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{
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// Error initializing the client, probably missing file(s)
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Console.WriteLine(e.ToString());
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return;
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}
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if (args[0] == "--protocol")
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{
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client.Protocol.PrintMap();
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return;
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}
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// Setup the callback
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PacketCallback defaultCallback = new PacketCallback(DefaultHandler);
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client.Network.UserCallbacks["Default"] = defaultCallback;
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Hashtable loginParams = NetworkManager.DefaultLoginValues(args[0], args[1], args[2], "00:00:00:00:00:00",
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"last", 1, 10, 10, 10, "Win", "0", "sldump", "jhurliman@wsu.edu");
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// An example of how to pass additional options to the login server
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ArrayList optionsArray = new ArrayList();
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optionsArray.Add("inventory-root");
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optionsArray.Add("inventory-skeleton");
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loginParams["options"] = optionsArray;
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if (!client.Network.Login(loginParams))
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{
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// Login failed
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Console.WriteLine("Error logging in: " + client.Network.LoginError);
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return;
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}
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// Login was successful
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Console.WriteLine("Message of the day: " + client.Network.LoginValues["message"]);
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while (true)
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{
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client.Tick();
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}
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}
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}
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}
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