Files
libremetaverse/Programs/examples/TestClient/Commands/Appearance/AppearanceCommand.cs
John Hurliman 07754f7016 OpenMetaverse:
* LLObject is gone, it is now merged into Primitive
* Avatar inherits from Primitive
Simian:
* Added SimulationObject to track prims
* Added IMeshingProvider and a connector to OpenMetaverse.Rendering plugins

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2161 52acb1d6-8a22-11de-b505-999d5b087335
2008-08-24 05:06:51 +00:00

47 lines
1.6 KiB
C#

using System;
using System.Threading;
using OpenMetaverse;
namespace OpenMetaverse.TestClient
{
/// <summary>
/// Set avatars current appearance to appearance last stored on simulator
/// </summary>
public class AppearanceCommand : Command
{
public AppearanceCommand(TestClient testClient)
{
Name = "appearance";
Description = "Set your current appearance to your last saved appearance";
Category = CommandCategory.Appearance;
}
public override string Execute(string[] args, UUID fromAgentID)
{
bool success = false;
// Register a handler for the appearance event
AutoResetEvent appearanceEvent = new AutoResetEvent(false);
AppearanceManager.AppearanceUpdatedCallback callback =
delegate(Primitive.TextureEntry te) { appearanceEvent.Set(); };
Client.Appearance.OnAppearanceUpdated += callback;
// Start the appearance setting process (with baking enabled or disabled)
Client.Appearance.SetPreviousAppearance(!(args.Length > 0 && args[0].Equals("nobake")));
// Wait for the process to complete or time out
if (appearanceEvent.WaitOne(1000 * 120, false))
success = true;
// Unregister the handler
Client.Appearance.OnAppearanceUpdated -= callback;
// Return success or failure message
if (success)
return "Successfully set appearance";
else
return "Timed out while setting appearance";
}
}
}