[Simian] * Initial task inventory support. Move, remove, and RezScript are not supported yet * SimulationObject Frozen and RotationAxis properties now point to the root prim in the linkset git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2503 52acb1d6-8a22-11de-b505-999d5b087335
164 lines
8.8 KiB
C#
164 lines
8.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Threading;
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using ExtensionLoader;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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namespace Simian
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{
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public class LLTaskInventory : IExtension<ISceneProvider>
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{
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ISceneProvider scene;
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public LLTaskInventory()
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{
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}
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public bool Start(ISceneProvider scene)
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{
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this.scene = scene;
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scene.UDP.RegisterPacketCallback(PacketType.RequestTaskInventory, RequestTaskInventoryHandler);
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scene.UDP.RegisterPacketCallback(PacketType.UpdateTaskInventory, UpdateTaskInventoryHandler);
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scene.UDP.RegisterPacketCallback(PacketType.RemoveTaskInventory, RemoveTaskInventoryHandler);
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scene.UDP.RegisterPacketCallback(PacketType.MoveTaskInventory, MoveTaskInventoryHandler);
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return true;
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}
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public void Stop()
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{
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}
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void RequestTaskInventoryHandler(Packet packet, Agent agent)
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{
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RequestTaskInventoryPacket request = (RequestTaskInventoryPacket)packet;
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// Try to find this object in the scene
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SimulationObject obj;
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if (scene.TryGetObject(request.InventoryData.LocalID, out obj))
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{
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ReplyTaskInventoryPacket reply = new ReplyTaskInventoryPacket();
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reply.InventoryData.Filename = Utils.StringToBytes(obj.Inventory.GetInventoryFilename());
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reply.InventoryData.Serial = obj.Inventory.InventorySerial;
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reply.InventoryData.TaskID = obj.Prim.ID;
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scene.UDP.SendPacket(agent.ID, reply, PacketCategory.Transaction);
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}
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}
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void UpdateTaskInventoryHandler(Packet packet, Agent agent)
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{
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UpdateTaskInventoryPacket update = (UpdateTaskInventoryPacket)packet;
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InventoryTaskItem item;
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SimulationObject targetObj;
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InventoryObject invObj;
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if (update.UpdateData.Key == 0)
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{
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if (scene.TryGetObject(update.UpdateData.LocalID, out targetObj))
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{
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if (targetObj.Inventory.TryGetItem(update.InventoryData.ItemID, out item))
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{
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// Updating an existing item in the task inventory
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}
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else if (scene.Server.Inventory.TryGetInventory(agent.ID, update.InventoryData.ItemID, out invObj))
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{
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// Create a new item in the task inventory
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if (invObj is InventoryItem)
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{
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InventoryItem fromItem = (InventoryItem)invObj;
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item = new InventoryTaskItem();
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//item.ID will be assigned in AddOrUpdateItem
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item.AssetID = fromItem.AssetID;
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item.AssetType = fromItem.AssetType;
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item.CreationDate = fromItem.CreationDate;
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item.CreatorID = fromItem.CreatorID;
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item.Description = fromItem.Description;
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item.Flags = fromItem.Flags;
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item.GrantedPermissions = 0;
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item.GroupID = fromItem.GroupID;
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item.GroupOwned = fromItem.GroupOwned;
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item.InventoryType = fromItem.InventoryType;
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item.Name = fromItem.Name;
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item.OwnerID = agent.ID;
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item.ParentID = update.InventoryData.FolderID;
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item.Parent = null; // TODO: Try to find a parent folder in task inventory?
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item.ParentObjectID = targetObj.Prim.ID;
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item.PermissionGranter = UUID.Zero;
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item.Permissions = fromItem.Permissions.GetNextPermissions();
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item.SalePrice = fromItem.SalePrice;
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item.SaleType = fromItem.SaleType;
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bool allowDrop = (targetObj.Prim.Flags & PrimFlags.AllowInventoryDrop) != 0;
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targetObj.Inventory.AddOrUpdateItem(item, false, allowDrop);
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Logger.Log("Created new task inventory item: " + item.Name, Helpers.LogLevel.Info);
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// Send an ObjectPropertiesReply to inform the client that inventory has changed
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ObjectPropertiesPacket props = new ObjectPropertiesPacket();
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props.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1];
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props.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock();
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props.ObjectData[0].AggregatePerms = targetObj.Prim.Properties.AggregatePerms;
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props.ObjectData[0].AggregatePermTextures = targetObj.Prim.Properties.AggregatePermTextures;
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props.ObjectData[0].AggregatePermTexturesOwner = targetObj.Prim.Properties.AggregatePermTexturesOwner;
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props.ObjectData[0].BaseMask = (uint)targetObj.Prim.Properties.Permissions.BaseMask;
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props.ObjectData[0].Category = (uint)targetObj.Prim.Properties.Category;
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props.ObjectData[0].CreationDate = Utils.DateTimeToUnixTime(targetObj.Prim.Properties.CreationDate);
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props.ObjectData[0].CreatorID = targetObj.Prim.Properties.CreatorID;
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props.ObjectData[0].Description = Utils.StringToBytes(targetObj.Prim.Properties.Description);
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props.ObjectData[0].EveryoneMask = (uint)targetObj.Prim.Properties.Permissions.EveryoneMask;
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props.ObjectData[0].FolderID = targetObj.Prim.Properties.FolderID;
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props.ObjectData[0].FromTaskID = targetObj.Prim.Properties.FromTaskID;
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props.ObjectData[0].GroupID = targetObj.Prim.Properties.GroupID;
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props.ObjectData[0].GroupMask = (uint)targetObj.Prim.Properties.Permissions.GroupMask;
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props.ObjectData[0].InventorySerial = targetObj.Prim.Properties.InventorySerial;
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props.ObjectData[0].ItemID = targetObj.Prim.Properties.ItemID;
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props.ObjectData[0].LastOwnerID = targetObj.Prim.Properties.LastOwnerID;
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props.ObjectData[0].Name = Utils.StringToBytes(targetObj.Prim.Properties.Name);
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props.ObjectData[0].NextOwnerMask = (uint)targetObj.Prim.Properties.Permissions.NextOwnerMask;
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props.ObjectData[0].ObjectID = targetObj.Prim.ID;
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props.ObjectData[0].OwnerID = targetObj.Prim.Properties.OwnerID;
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props.ObjectData[0].OwnerMask = (uint)targetObj.Prim.Properties.Permissions.OwnerMask;
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props.ObjectData[0].OwnershipCost = targetObj.Prim.Properties.OwnershipCost;
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props.ObjectData[0].SalePrice = targetObj.Prim.Properties.SalePrice;
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props.ObjectData[0].SaleType = (byte)targetObj.Prim.Properties.SaleType;
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props.ObjectData[0].SitName = Utils.StringToBytes(targetObj.Prim.Properties.SitName);
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props.ObjectData[0].TextureID = targetObj.Prim.Properties.GetTextureIDBytes();
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props.ObjectData[0].TouchName = Utils.StringToBytes(targetObj.Prim.Properties.TouchName);
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scene.UDP.SendPacket(agent.ID, props, PacketCategory.Transaction);
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}
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else
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{
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Logger.Log("[TODO] Handle dropping folders in task inventory", Helpers.LogLevel.Warning);
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}
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}
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else
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{
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Logger.Log("Got an UpdateTaskInventory packet referencing an unknown inventory item", Helpers.LogLevel.Warning);
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}
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}
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else
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{
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Logger.Log("Got an UpdateTaskInventory packet referencing an unknown object", Helpers.LogLevel.Warning);
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}
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}
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else
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{
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Logger.Log("Got an UpdateTaskInventory packet with a Key of " + update.UpdateData.Key, Helpers.LogLevel.Warning);
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}
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}
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void RemoveTaskInventoryHandler(Packet packet, Agent agent)
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{
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}
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void MoveTaskInventoryHandler(Packet packet, Agent agent)
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{
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}
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}
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}
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