Files
libremetaverse/OpenMetaverse/Permissions.cs
John Hurliman c20afbbf80 * Added InventoryItemFlags, which is actually only the upper half of the Flags field for inventory items. Stores slam bits, permission override flags, and other things we don't use at all right now
[Simian]
* Initial task inventory support. Move, remove, and RezScript are not supported yet
* SimulationObject Frozen and RotationAxis properties now point to the root prim in the linkset

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2503 52acb1d6-8a22-11de-b505-999d5b087335
2009-03-19 00:25:03 +00:00

176 lines
6.3 KiB
C#

/*
* Copyright (c) 2007-2008, openmetaverse.org
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the openmetaverse.org nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenMetaverse.StructuredData;
namespace OpenMetaverse
{
/// <summary>
///
/// </summary>
[Flags]
public enum PermissionMask : uint
{
None = 0,
Transfer = 1 << 13,
Modify = 1 << 14,
Copy = 1 << 15,
//[Obsolete]
//EnterParcel = 1 << 16,
//[Obsolete]
//Terraform = 1 << 17,
//[Obsolete]
//OwnerDebit = 1 << 18,
Move = 1 << 19,
Damage = 1 << 20,
All = 0x7FFFFFFF
}
/// <summary>
///
/// </summary>
[Flags]
public enum PermissionWho : byte
{
/// <summary></summary>
Base = 0x01,
/// <summary></summary>
Owner = 0x02,
/// <summary></summary>
Group = 0x04,
/// <summary></summary>
Everyone = 0x08,
/// <summary></summary>
NextOwner = 0x10,
/// <summary></summary>
All = 0x1F
}
/// <summary>
///
/// </summary>
[Serializable()]
public struct Permissions
{
public PermissionMask BaseMask;
public PermissionMask EveryoneMask;
public PermissionMask GroupMask;
public PermissionMask NextOwnerMask;
public PermissionMask OwnerMask;
public Permissions(uint baseMask, uint everyoneMask, uint groupMask, uint nextOwnerMask, uint ownerMask)
{
BaseMask = (PermissionMask)baseMask;
EveryoneMask = (PermissionMask)everyoneMask;
GroupMask = (PermissionMask)groupMask;
NextOwnerMask = (PermissionMask)nextOwnerMask;
OwnerMask = (PermissionMask)ownerMask;
}
public Permissions GetNextPermissions()
{
uint nextMask = (uint)NextOwnerMask;
return new Permissions(
(uint)BaseMask & nextMask,
(uint)EveryoneMask & nextMask,
(uint)GroupMask & nextMask,
(uint)NextOwnerMask,
(uint)OwnerMask & nextMask
);
}
public OSD GetOSD()
{
OSDMap permissions = new OSDMap(5);
permissions["BaseMask"] = OSD.FromUInteger((uint)BaseMask);
permissions["EveryoneMask"] = OSD.FromUInteger((uint)EveryoneMask);
permissions["GroupMask"] = OSD.FromUInteger((uint)GroupMask);
permissions["NextOwnerMask"] = OSD.FromUInteger((uint)NextOwnerMask);
permissions["OwnerMask"] = OSD.FromUInteger((uint)OwnerMask);
return permissions;
}
public static Permissions FromOSD(OSD llsd)
{
Permissions permissions = new Permissions();
OSDMap map = (OSDMap)llsd;
byte[] bytes = map["BaseMask"].AsBinary();
permissions.BaseMask = (PermissionMask)Utils.BytesToUInt(bytes);
bytes = map["EveryoneMask"].AsBinary();
permissions.EveryoneMask = (PermissionMask)Utils.BytesToUInt(bytes);
bytes = map["GroupMask"].AsBinary();
permissions.GroupMask = (PermissionMask)Utils.BytesToUInt(bytes);
bytes = map["NextOwnerMask"].AsBinary();
permissions.NextOwnerMask = (PermissionMask)Utils.BytesToUInt(bytes);
bytes = map["OwnerMask"].AsBinary();
permissions.OwnerMask = (PermissionMask)Utils.BytesToUInt(bytes);
return permissions;
}
public override string ToString()
{
return String.Format("Base: {0}, Everyone: {1}, Group: {2}, NextOwner: {3}, Owner: {4}",
BaseMask, EveryoneMask, GroupMask, NextOwnerMask, OwnerMask);
}
public override int GetHashCode()
{
return BaseMask.GetHashCode() ^ EveryoneMask.GetHashCode() ^ GroupMask.GetHashCode() ^
NextOwnerMask.GetHashCode() ^ OwnerMask.GetHashCode();
}
public override bool Equals(object obj)
{
return (obj is Permissions) ? this == (Permissions)obj : false;
}
public bool Equals(Permissions other)
{
return this == other;
}
public static bool operator ==(Permissions lhs, Permissions rhs)
{
return (lhs.BaseMask == rhs.BaseMask) && (lhs.EveryoneMask == rhs.EveryoneMask) &&
(lhs.GroupMask == rhs.GroupMask) && (lhs.NextOwnerMask == rhs.NextOwnerMask) &&
(lhs.OwnerMask == rhs.OwnerMask);
}
public static bool operator !=(Permissions lhs, Permissions rhs)
{
return !(lhs == rhs);
}
public static readonly Permissions NoPermissions = new Permissions();
public static readonly Permissions FullPermissions = new Permissions((uint)PermissionMask.All, (uint)PermissionMask.All,
(uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All);
}
}