312 lines
12 KiB
C#
312 lines
12 KiB
C#
/*
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* Copyright (c) 2006-2016, openmetaverse.co
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* All rights reserved.
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*
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* - Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* - Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* - Neither the name of the openmetaverse.co nor the names
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* of its contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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using OpenMetaverse.Assets;
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using OpenMetaverse.StructuredData;
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using OpenMetaverse.Http;
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namespace OpenMetaverse.ImportExport
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{
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/// <summary>
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/// Implements mesh upload communications with the simulator
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/// </summary>
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public class ModelUploader
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{
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/// <summary>
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/// Inlcude stub convex hull physics, required for uploading to Second Life
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/// </summary>
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public bool IncludePhysicsStub;
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/// <summary>
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/// Use the same mesh used for geometry as the physical mesh upload
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/// </summary>
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public bool UseModelAsPhysics;
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GridClient Client;
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List<ModelPrim> Prims;
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/// <summary>
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/// Callback for mesh upload operations
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/// </summary>
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/// <param name="result">null on failure, result from server on success</param>
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public delegate void ModelUploadCallback(OSD result);
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string InvName, InvDescription;
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/// <summary>
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/// Creates instance of the mesh uploader
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/// </summary>
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/// <param name="client">GridClient instance to communicate with the simulator</param>
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/// <param name="prims">List of ModelPrimitive objects to upload as a linkset</param>
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/// <param name="newInvName">Inventory name for newly uploaded object</param>
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/// <param name="newInvDesc">Inventory description for newly upload object</param>
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public ModelUploader(GridClient client, List<ModelPrim> prims, string newInvName, string newInvDesc)
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{
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this.Client = client;
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this.Prims = prims;
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this.InvName = newInvName;
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this.InvDescription = newInvDesc;
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}
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List<byte[]> Images;
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Dictionary<string, int> ImgIndex;
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OSD AssetResources(bool upload)
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{
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OSDArray instanceList = new OSDArray();
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List<byte[]> meshes = new List<byte[]>();
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List<byte[]> textures = new List<byte[]>();
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foreach (var prim in Prims)
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{
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OSDMap primMap = new OSDMap();
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OSDArray faceList = new OSDArray();
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foreach (var face in prim.Faces)
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{
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OSDMap faceMap = new OSDMap();
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faceMap["diffuse_color"] = face.Material.DiffuseColor;
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faceMap["fullbright"] = false;
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if (face.Material.TextureData != null)
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{
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int index;
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if (ImgIndex.ContainsKey(face.Material.Texture))
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{
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index = ImgIndex[face.Material.Texture];
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}
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else
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{
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index = Images.Count;
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ImgIndex[face.Material.Texture] = index;
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Images.Add(face.Material.TextureData);
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}
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faceMap["image"] = index;
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faceMap["scales"] = 1.0f;
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faceMap["scalet"] = 1.0f;
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faceMap["offsets"] = 0.0f;
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faceMap["offsett"] = 0.0f;
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faceMap["imagerot"] = 0.0f;
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}
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faceList.Add(faceMap);
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}
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primMap["face_list"] = faceList;
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primMap["position"] = prim.Position;
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primMap["rotation"] = prim.Rotation;
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primMap["scale"] = prim.Scale;
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primMap["material"] = 3; // always sent as "wood" material
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primMap["physics_shape_type"] = 2; // always sent as "convex hull";
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primMap["mesh"] = meshes.Count;
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meshes.Add(prim.Asset);
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instanceList.Add(primMap);
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}
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OSDMap resources = new OSDMap();
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resources["instance_list"] = instanceList;
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OSDArray meshList = new OSDArray();
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foreach (var mesh in meshes)
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{
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meshList.Add(OSD.FromBinary(mesh));
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}
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resources["mesh_list"] = meshList;
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OSDArray textureList = new OSDArray();
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foreach (var img in Images)
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{
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textureList.Add(upload ? new OSDBinary(img) : new OSDBinary(Utils.EmptyBytes));
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}
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resources["texture_list"] = textureList;
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resources["metric"] = "MUT_Unspecified";
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return resources;
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}
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/// <summary>
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/// Performs model upload in one go, without first checking for the price
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/// </summary>
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public void Upload()
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{
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Upload(null);
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}
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/// <summary>
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/// Performs model upload in one go, without first checking for the price
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/// </summary>
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/// <param name="callback">Callback that will be invoke upon completion of the upload. Null is sent on request failure</param>
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public void Upload(ModelUploadCallback callback)
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{
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PrepareUpload((result =>
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{
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if (result == null && callback != null)
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{
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callback(null);
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return;
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}
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if (result is OSDMap res)
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{
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Uri uploader = new Uri(res["uploader"]);
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PerformUpload(uploader, (contents =>
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{
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if (contents != null)
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{
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var reply = (OSDMap)contents;
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if (reply.ContainsKey("new_inventory_item") && reply.ContainsKey("new_asset"))
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{
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// Request full update on the item in order to update the local store
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Client.Inventory.RequestFetchInventory(reply["new_inventory_item"].AsUUID(), Client.Self.AgentID);
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}
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}
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callback?.Invoke(contents);
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}));
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}
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}));
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}
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/// <summary>
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/// Ask server for details of cost and impact of the mesh upload
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/// </summary>
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/// <param name="callback">Callback that will be invoke upon completion of the upload. Null is sent on request failure</param>
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public void PrepareUpload(ModelUploadCallback callback)
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{
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Uri cap = null;
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if (Client.Network.CurrentSim == null ||
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Client.Network.CurrentSim.Caps == null ||
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(cap = Client.Network.CurrentSim.Caps.CapabilityURI("NewFileAgentInventory")) == null)
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{
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Logger.Log("Cannot upload mesh, no connection or NewFileAgentInventory not available", Helpers.LogLevel.Warning);
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callback?.Invoke(null);
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return;
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}
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Images = new List<byte[]>();
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ImgIndex = new Dictionary<string, int>();
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OSDMap payload = new OSDMap
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{
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["name"] = InvName,
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["description"] = InvDescription,
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["asset_resources"] = AssetResources(false),
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["asset_type"] = "mesh",
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["inventory_type"] = "object",
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["folder_id"] = Client.Inventory.FindFolderForType(AssetType.Object),
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["texture_folder_id"] = Client.Inventory.FindFolderForType(AssetType.Texture),
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["everyone_mask"] = (int) PermissionMask.All,
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["group_mask"] = (int) PermissionMask.All,
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["next_owner_mask"] = (int) PermissionMask.All
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};
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Task req = Client.HttpCapsClient.PostRequestAsync(cap, OSDFormat.Xml, payload, CancellationToken.None,
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(response, data, error) =>
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{
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if (error != null)
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{
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Logger.Log($"Mesh upload request failure: {error.Message}", Helpers.LogLevel.Error, Client, error);
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callback?.Invoke(null);
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return;
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}
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try
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{
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OSD result = OSDParser.Deserialize(data);
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OSDMap res = (OSDMap)result;
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if (res["state"] != "upload")
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{
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Logger.Log($"Mesh upload failure: {res["message"]}", Helpers.LogLevel.Error, Client);
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callback?.Invoke(null);
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return;
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}
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Logger.Log($"Response from mesh upload prepare: {Environment.NewLine}" +
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OSDParser.SerializeLLSDNotationFormatted(result), Helpers.LogLevel.Debug, Client);
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callback?.Invoke(result);
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}
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catch (Exception ex)
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{
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Logger.Log($"Mesh upload request failure: {ex.Message}", Helpers.LogLevel.Error, Client, ex);
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callback?.Invoke(null);
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return;
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}
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});
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}
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/// <summary>
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/// Performs actual mesh and image upload
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/// </summary>
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/// <param name="uploader">Uri received in the upload prepare stage</param>
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/// <param name="callback">Callback that will be invoke upon completion of the upload. Null is sent on request failure</param>
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public void PerformUpload(Uri uploader, ModelUploadCallback callback)
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{
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Uri cap = Client.Network.CurrentSim.Caps.CapabilityURI("MeshUploader");
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_ = Client.HttpCapsClient.PostRequestAsync(cap, OSDFormat.Xml, AssetResources(true),
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CancellationToken.None, (response, data, error) =>
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{
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if (error != null)
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{
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Logger.Log($"Mesh upload request failure: {error.Message}",
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Helpers.LogLevel.Error, Client, error);
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callback?.Invoke(null);
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return;
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}
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try
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{
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OSD result = OSDParser.Deserialize(data);
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OSDMap res = (OSDMap)result;
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Logger.Log($"Response from mesh upload perform: {Environment.NewLine}" +
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OSDParser.SerializeLLSDNotationFormatted(result), Helpers.LogLevel.Debug);
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callback?.Invoke(res);
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}
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catch (Exception ex)
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{
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Logger.Log($"Mesh upload request failure: {ex.Message}", Helpers.LogLevel.Error, Client, ex);
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callback?.Invoke(null);
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return;
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}
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});
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}
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}
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} |