* Publically exposed the Simulator reference to SecondLife * SecondLife.Debug = false; actually works now * All incoming packets are added to the simulator inbox now, and the inbox size has been cut in half to 100 TestClient: * Completely revamped to support multiple clients * Added login/logout Commands * Added the all prefix for IM commands to send the command to all logged in bots git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@645 52acb1d6-8a22-11de-b505-999d5b087335
30 lines
662 B
C#
30 lines
662 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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using libsecondlife.Packets;
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namespace libsecondlife.TestClient
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{
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public abstract class Command
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{
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public string Name;
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public string Description;
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public TestClient TestClient;
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public abstract string Execute(SecondLife Client, string[] args, LLUUID fromAgentID);
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/// <summary>
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/// When set to true, think will be called.
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/// </summary>
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public bool Active;
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/// <summary>
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/// Called twice per second, when Command.Active is set to true.
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/// </summary>
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public virtual void Think(SecondLife Client)
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{
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}
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}
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}
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