Files
libremetaverse/libsecondlife/examples/TestClient/Commands/Inventory/DumpOutfitCommand.cs
John Hurliman c2cb525246 * Switched to the new TextureEntry class, should not be a breaking change but please test!
* Fixed a bug in TextureEntry offset parsing

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1374 52acb1d6-8a22-11de-b505-999d5b087335
2007-08-25 22:08:27 +00:00

119 lines
4.9 KiB
C#

using System;
using System.Text;
using System.IO;
using System.Collections.Generic;
using libsecondlife;
namespace libsecondlife.TestClient
{
public class DumpOutfitCommand : Command
{
List<LLUUID> OutfitAssets = new List<LLUUID>();
AssetManager.ImageReceivedCallback ImageReceivedHandler;
public DumpOutfitCommand(TestClient testClient)
{
Name = "dumpoutfit";
Description = "Dumps all of the textures from an avatars outfit to the hard drive. Usage: dumpoutfit [avatar-uuid]";
ImageReceivedHandler = new AssetManager.ImageReceivedCallback(Assets_OnImageReceived);
}
public override string Execute(string[] args, LLUUID fromAgentID)
{
if (args.Length != 1)
return "Usage: dumpoutfit [avatar-uuid]";
LLUUID target;
if (!LLUUID.TryParse(args[0], out target))
return "Usage: dumpoutfit [avatar-uuid]";
lock (Client.Network.Simulators)
{
for (int i = 0; i < Client.Network.Simulators.Count; i++)
{
lock (Client.Network.Simulators[i].Objects.Avatars)
{
foreach (Avatar avatar in Client.Network.Simulators[i].Objects.Avatars.Values)
{
if (avatar.ID == target)
{
StringBuilder output = new StringBuilder("Downloading ");
lock (OutfitAssets) OutfitAssets.Clear();
Client.Assets.OnImageReceived += ImageReceivedHandler;
for (int j = 0; j < avatar.Textures.FaceTextures.Length; j++)
{
LLObject.TextureEntryFace face = avatar.Textures.FaceTextures[j];
if (face != null)
{
ImageType type = ImageType.Normal;
switch ((AppearanceManager.TextureIndex)j)
{
case AppearanceManager.TextureIndex.HeadBaked:
case AppearanceManager.TextureIndex.EyesBaked:
case AppearanceManager.TextureIndex.UpperBaked:
case AppearanceManager.TextureIndex.LowerBaked:
case AppearanceManager.TextureIndex.SkirtBaked:
type = ImageType.Baked;
break;
}
OutfitAssets.Add(face.TextureID);
Client.Assets.RequestImage(face.TextureID, type, 100000.0f, 0);
output.Append(((AppearanceManager.TextureIndex)j).ToString());
output.Append(" ");
}
}
return output.ToString();
}
}
}
}
}
return "Couldn't find avatar " + target.ToStringHyphenated();
}
private void Assets_OnImageReceived(ImageDownload image, AssetTexture assetTexture)
{
lock (OutfitAssets)
{
if (OutfitAssets.Contains(image.ID))
{
if (image.Success)
{
try
{
File.WriteAllBytes(image.ID.ToStringHyphenated() + ".jp2", image.AssetData);
Console.WriteLine("Wrote JPEG2000 image " + image.ID.ToStringHyphenated() + ".jp2");
byte[] tgaFile = OpenJPEGNet.OpenJPEG.DecodeToTGA(image.AssetData);
File.WriteAllBytes(image.ID.ToStringHyphenated() + ".tga", tgaFile);
Console.WriteLine("Wrote TGA image " + image.ID.ToStringHyphenated() + ".tga");
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
else
{
Console.WriteLine("Failed to download image " + image.ID.ToStringHyphenated());
}
OutfitAssets.Remove(image.ID);
if (OutfitAssets.Count == 0)
Client.Assets.OnImageReceived -= ImageReceivedHandler;
}
}
}
}
}