932 lines
36 KiB
C#
932 lines
36 KiB
C#
/*
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* Copyright (c) 2006-2016, openmetaverse.co
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* All rights reserved.
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*
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* - Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* - Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* - Neither the name of the openmetaverse.co nor the names
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* of its contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using OpenMetaverse.StructuredData;
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using OpenMetaverse.Http;
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using OpenMetaverse.Packets;
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namespace OpenMetaverse
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{
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#region Enums
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/// <summary>
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/// Map layer request type
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/// </summary>
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public enum GridLayerType : uint
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{
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/// <summary>Objects and terrain are shown</summary>
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Objects = 0,
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/// <summary>Only the terrain is shown, no objects</summary>
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Terrain = 1,
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/// <summary>Overlay showing land for sale and for auction</summary>
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LandForSale = 2
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}
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/// <summary>
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/// Type of grid item, such as telehub, event, populator location, etc.
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/// </summary>
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public enum GridItemType : uint
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{
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/// <summary>Telehub</summary>
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Telehub = 1,
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/// <summary>PG rated event</summary>
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PgEvent = 2,
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/// <summary>Mature rated event</summary>
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MatureEvent = 3,
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/// <summary>Popular location</summary>
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Popular = 4,
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/// <summary>Locations of avatar groups in a region</summary>
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AgentLocations = 6,
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/// <summary>Land for sale</summary>
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LandForSale = 7,
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/// <summary>Classified ad</summary>
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Classified = 8,
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/// <summary>Adult rated event</summary>
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AdultEvent = 9,
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/// <summary>Adult land for sale</summary>
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AdultLandForSale = 10
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}
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#endregion Enums
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#region Structs
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/// <summary>
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/// Information about a region on the grid map
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/// </summary>
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public struct GridRegion
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{
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/// <summary>Sim X position on World Map</summary>
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public int X;
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/// <summary>Sim Y position on World Map</summary>
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public int Y;
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/// <summary>Sim Name (NOTE: In lowercase!)</summary>
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public string Name;
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/// <summary></summary>
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public SimAccess Access;
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/// <summary>Appears to always be zero (None)</summary>
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public RegionFlags RegionFlags;
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/// <summary>Sim's defined Water Height</summary>
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public byte WaterHeight;
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/// <summary></summary>
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public byte Agents;
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/// <summary>UUID of the World Map image</summary>
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public UUID MapImageID;
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/// <summary>Unique identifier for this region, a combination of the X
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/// and Y position</summary>
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public ulong RegionHandle;
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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public override string ToString()
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{
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return String.Format("{0} ({1}/{2}), Handle: {3}, MapImage: {4}, Access: {5}, Flags: {6}",
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Name, X, Y, RegionHandle, MapImageID, Access, RegionFlags);
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}
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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public override int GetHashCode()
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{
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return X.GetHashCode() ^ Y.GetHashCode();
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="obj"></param>
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/// <returns></returns>
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public override bool Equals(object obj)
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{
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if (obj is GridRegion)
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return Equals((GridRegion)obj);
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else
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return false;
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}
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private bool Equals(GridRegion region)
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{
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return (this.X == region.X && this.Y == region.Y);
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}
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}
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/// <summary>
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/// Visual chunk of the grid map
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/// </summary>
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public struct GridLayer
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{
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public int Bottom;
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public int Left;
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public int Top;
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public int Right;
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public UUID ImageID;
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public bool ContainsRegion(int x, int y)
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{
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return (x >= Left && x <= Right && y >= Bottom && y <= Top);
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}
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}
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#endregion Structs
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#region Map Item Classes
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/// <summary>
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/// Base class for Map Items
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/// </summary>
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public abstract class MapItem
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{
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/// <summary>The Global X position of the item</summary>
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public uint GlobalX;
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/// <summary>The Global Y position of the item</summary>
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public uint GlobalY;
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/// <summary>Get the Local X position of the item</summary>
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public uint LocalX { get { return GlobalX % 256; } }
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/// <summary>Get the Local Y position of the item</summary>
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public uint LocalY { get { return GlobalY % 256; } }
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/// <summary>Get the Handle of the region</summary>
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public ulong RegionHandle
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{
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get { return Utils.UIntsToLong((uint)(GlobalX - (GlobalX % 256)), (uint)(GlobalY - (GlobalY % 256))); }
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}
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}
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/// <summary>
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/// Represents an agent or group of agents location
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/// </summary>
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public class MapAgentLocation : MapItem
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{
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public int AvatarCount;
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public string Identifier;
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}
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/// <summary>
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/// Represents a Telehub location
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/// </summary>
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public class MapTelehub : MapItem
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{
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}
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/// <summary>
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/// Represents a non-adult parcel of land for sale
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/// </summary>
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public class MapLandForSale : MapItem
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{
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public int Size;
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public int Price;
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public string Name;
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public UUID ID;
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}
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/// <summary>
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/// Represents an Adult parcel of land for sale
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/// </summary>
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public class MapAdultLandForSale : MapItem
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{
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public int Size;
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public int Price;
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public string Name;
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public UUID ID;
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}
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/// <summary>
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/// Represents a PG Event
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/// </summary>
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public class MapPGEvent : MapItem
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{
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public DirectoryManager.EventFlags Flags; // Extra
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public DirectoryManager.EventCategories Category; // Extra2
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public string Description;
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}
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/// <summary>
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/// Represents a Mature event
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/// </summary>
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public class MapMatureEvent : MapItem
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{
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public DirectoryManager.EventFlags Flags; // Extra
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public DirectoryManager.EventCategories Category; // Extra2
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public string Description;
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}
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/// <summary>
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/// Represents an Adult event
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/// </summary>
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public class MapAdultEvent : MapItem
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{
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public DirectoryManager.EventFlags Flags; // Extra
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public DirectoryManager.EventCategories Category; // Extra2
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public string Description;
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}
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#endregion Grid Item Classes
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/// <summary>
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/// Manages grid-wide tasks such as the world map
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/// </summary>
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public class GridManager
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{
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#region Delegates
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/// <summary>The event subscribers. null if no subcribers</summary>
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private EventHandler<CoarseLocationUpdateEventArgs> m_CoarseLocationUpdate;
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/// <summary>Raises the CoarseLocationUpdate event</summary>
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/// <param name="e">A CoarseLocationUpdateEventArgs object containing the
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/// data sent by simulator</param>
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protected virtual void OnCoarseLocationUpdate(CoarseLocationUpdateEventArgs e)
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{
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EventHandler<CoarseLocationUpdateEventArgs> handler = m_CoarseLocationUpdate;
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if (handler != null)
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handler(this, e);
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}
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/// <summary>Thread sync lock object</summary>
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private readonly object m_CoarseLocationUpdateLock = new object();
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/// <summary>Raised when the simulator sends a <see cref="CoarseLocationUpdatePacket"/>
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/// containing the location of agents in the simulator</summary>
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public event EventHandler<CoarseLocationUpdateEventArgs> CoarseLocationUpdate
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{
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add { lock (m_CoarseLocationUpdateLock) { m_CoarseLocationUpdate += value; } }
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remove { lock (m_CoarseLocationUpdateLock) { m_CoarseLocationUpdate -= value; } }
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}
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/// <summary>The event subscribers. null if no subcribers</summary>
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private EventHandler<GridRegionEventArgs> m_GridRegion;
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/// <summary>Raises the GridRegion event</summary>
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/// <param name="e">A GridRegionEventArgs object containing the
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/// data sent by simulator</param>
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protected virtual void OnGridRegion(GridRegionEventArgs e)
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{
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EventHandler<GridRegionEventArgs> handler = m_GridRegion;
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if (handler != null)
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handler(this, e);
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}
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/// <summary>Thread sync lock object</summary>
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private readonly object m_GridRegionLock = new object();
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/// <summary>Raised when the simulator sends a Region Data in response to
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/// a Map request</summary>
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public event EventHandler<GridRegionEventArgs> GridRegion
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{
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add { lock (m_GridRegionLock) { m_GridRegion += value; } }
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remove { lock (m_GridRegionLock) { m_GridRegion -= value; } }
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}
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/// <summary>The event subscribers. null if no subcribers</summary>
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private EventHandler<GridLayerEventArgs> m_GridLayer;
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/// <summary>Raises the GridLayer event</summary>
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/// <param name="e">A GridLayerEventArgs object containing the
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/// data sent by simulator</param>
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protected virtual void OnGridLayer(GridLayerEventArgs e)
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{
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EventHandler<GridLayerEventArgs> handler = m_GridLayer;
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if (handler != null)
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handler(this, e);
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}
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/// <summary>Thread sync lock object</summary>
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private readonly object m_GridLayerLock = new object();
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/// <summary>Raised when the simulator sends GridLayer object containing
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/// a map tile coordinates and texture information</summary>
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public event EventHandler<GridLayerEventArgs> GridLayer
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{
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add { lock (m_GridLayerLock) { m_GridLayer += value; } }
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remove { lock (m_GridLayerLock) { m_GridLayer -= value; } }
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}
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/// <summary>The event subscribers. null if no subcribers</summary>
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private EventHandler<GridItemsEventArgs> m_GridItems;
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/// <summary>Raises the GridItems event</summary>
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/// <param name="e">A GridItemEventArgs object containing the
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/// data sent by simulator</param>
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protected virtual void OnGridItems(GridItemsEventArgs e)
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{
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EventHandler<GridItemsEventArgs> handler = m_GridItems;
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if (handler != null)
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handler(this, e);
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}
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/// <summary>Thread sync lock object</summary>
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private readonly object m_GridItemsLock = new object();
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/// <summary>Raised when the simulator sends GridItems object containing
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/// details on events, land sales at a specific location</summary>
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public event EventHandler<GridItemsEventArgs> GridItems
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{
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add { lock (m_GridItemsLock) { m_GridItems += value; } }
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remove { lock (m_GridItemsLock) { m_GridItems -= value; } }
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}
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/// <summary>The event subscribers. null if no subcribers</summary>
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private EventHandler<RegionHandleReplyEventArgs> m_RegionHandleReply;
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/// <summary>Raises the RegionHandleReply event</summary>
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/// <param name="e">A RegionHandleReplyEventArgs object containing the
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/// data sent by simulator</param>
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protected virtual void OnRegionHandleReply(RegionHandleReplyEventArgs e)
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{
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EventHandler<RegionHandleReplyEventArgs> handler = m_RegionHandleReply;
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if (handler != null)
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handler(this, e);
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}
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/// <summary>Thread sync lock object</summary>
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private readonly object m_RegionHandleReplyLock = new object();
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/// <summary>Raised in response to a Region lookup</summary>
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public event EventHandler<RegionHandleReplyEventArgs> RegionHandleReply
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{
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add { lock (m_RegionHandleReplyLock) { m_RegionHandleReply += value; } }
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remove { lock (m_RegionHandleReplyLock) { m_RegionHandleReply -= value; } }
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}
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#endregion Delegates
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/// <summary>Unknown</summary>
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public float SunPhase { get { return sunPhase; } }
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/// <summary>Current direction of the sun</summary>
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public Vector3 SunDirection { get { return sunDirection; } }
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/// <summary>Current angular velocity of the sun</summary>
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public Vector3 SunAngVelocity { get { return sunAngVelocity; } }
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/// <summary>Microseconds since the start of SL 4-hour day</summary>
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public ulong TimeOfDay { get { return timeOfDay; } }
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/// <summary>A dictionary of all the regions, indexed by region name</summary>
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internal Dictionary<string, GridRegion> Regions = new Dictionary<string, GridRegion>();
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/// <summary>A dictionary of all the regions, indexed by region handle</summary>
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internal Dictionary<ulong, GridRegion> RegionsByHandle = new Dictionary<ulong, GridRegion>();
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private GridClient Client;
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private float sunPhase;
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private Vector3 sunDirection;
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private Vector3 sunAngVelocity;
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private ulong timeOfDay;
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="client">Instance of GridClient object to associate with this GridManager instance</param>
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public GridManager(GridClient client)
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{
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Client = client;
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//Client.Network.RegisterCallback(PacketType.MapLayerReply, MapLayerReplyHandler);
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Client.Network.RegisterCallback(PacketType.MapBlockReply, MapBlockReplyHandler);
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Client.Network.RegisterCallback(PacketType.MapItemReply, MapItemReplyHandler);
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Client.Network.RegisterCallback(PacketType.SimulatorViewerTimeMessage, SimulatorViewerTimeMessageHandler);
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Client.Network.RegisterCallback(PacketType.CoarseLocationUpdate, CoarseLocationHandler, false);
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Client.Network.RegisterCallback(PacketType.RegionIDAndHandleReply, RegionHandleReplyHandler);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="layer"></param>
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public void RequestMapLayer(GridLayerType layer)
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{
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Uri url = Client.Network.CurrentSim.Caps.CapabilityURI("MapLayer");
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if (url != null)
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{
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OSDMap body = new OSDMap();
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body["Flags"] = OSD.FromInteger((int)layer);
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CapsClient request = new CapsClient(url);
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request.OnComplete += new CapsClient.CompleteCallback(MapLayerResponseHandler);
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request.BeginGetResponse(body, OSDFormat.Xml, Client.Settings.CAPS_TIMEOUT);
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}
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}
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/// <summary>
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/// Request a map layer
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/// </summary>
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/// <param name="regionName">The name of the region</param>
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/// <param name="layer">The type of layer</param>
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public void RequestMapRegion(string regionName, GridLayerType layer)
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{
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MapNameRequestPacket request = new MapNameRequestPacket();
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request.AgentData.AgentID = Client.Self.AgentID;
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request.AgentData.SessionID = Client.Self.SessionID;
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request.AgentData.Flags = (uint)layer;
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request.AgentData.EstateID = 0; // Filled in on the sim
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request.AgentData.Godlike = false; // Filled in on the sim
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request.NameData.Name = Utils.StringToBytes(regionName);
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Client.Network.SendPacket(request);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="layer"></param>
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/// <param name="minX"></param>
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/// <param name="minY"></param>
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/// <param name="maxX"></param>
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/// <param name="maxY"></param>
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/// <param name="returnNonExistent"></param>
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public void RequestMapBlocks(GridLayerType layer, ushort minX, ushort minY, ushort maxX, ushort maxY,
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bool returnNonExistent)
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{
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MapBlockRequestPacket request = new MapBlockRequestPacket();
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request.AgentData.AgentID = Client.Self.AgentID;
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request.AgentData.SessionID = Client.Self.SessionID;
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request.AgentData.Flags = (uint)layer;
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request.AgentData.Flags |= (uint)(returnNonExistent ? 0x10000 : 0);
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request.AgentData.EstateID = 0; // Filled in at the simulator
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request.AgentData.Godlike = false; // Filled in at the simulator
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request.PositionData.MinX = minX;
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request.PositionData.MinY = minY;
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request.PositionData.MaxX = maxX;
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request.PositionData.MaxY = maxY;
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Client.Network.SendPacket(request);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="item"></param>
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/// <param name="layer"></param>
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/// <param name="timeoutMS"></param>
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/// <returns></returns>
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public List<MapItem> MapItems(ulong regionHandle, GridItemType item, GridLayerType layer, int timeoutMS)
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{
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List<MapItem> itemList = null;
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AutoResetEvent itemsEvent = new AutoResetEvent(false);
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EventHandler<GridItemsEventArgs> callback =
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delegate(object sender, GridItemsEventArgs e)
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{
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if (e.Type == GridItemType.AgentLocations)
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{
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itemList = e.Items;
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itemsEvent.Set();
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}
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};
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GridItems += callback;
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RequestMapItems(regionHandle, item, layer);
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itemsEvent.WaitOne(timeoutMS, false);
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GridItems -= callback;
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return itemList;
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}
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|
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/// <summary>
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///
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|
/// </summary>
|
|
/// <param name="regionHandle"></param>
|
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/// <param name="item"></param>
|
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/// <param name="layer"></param>
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public void RequestMapItems(ulong regionHandle, GridItemType item, GridLayerType layer)
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{
|
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MapItemRequestPacket request = new MapItemRequestPacket();
|
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request.AgentData.AgentID = Client.Self.AgentID;
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request.AgentData.SessionID = Client.Self.SessionID;
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request.AgentData.Flags = (uint)layer;
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request.AgentData.Godlike = false; // Filled in on the sim
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request.AgentData.EstateID = 0; // Filled in on the sim
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request.RequestData.ItemType = (uint)item;
|
|
request.RequestData.RegionHandle = regionHandle;
|
|
|
|
Client.Network.SendPacket(request);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Request data for all mainland (Linden managed) simulators
|
|
/// </summary>
|
|
public void RequestMainlandSims(GridLayerType layer)
|
|
{
|
|
RequestMapBlocks(layer, 0, 0, 65535, 65535, false);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Request the region handle for the specified region UUID
|
|
/// </summary>
|
|
/// <param name="regionID">UUID of the region to look up</param>
|
|
public void RequestRegionHandle(UUID regionID)
|
|
{
|
|
RegionHandleRequestPacket request = new RegionHandleRequestPacket();
|
|
request.RequestBlock = new RegionHandleRequestPacket.RequestBlockBlock();
|
|
request.RequestBlock.RegionID = regionID;
|
|
Client.Network.SendPacket(request);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get grid region information using the region name, this function
|
|
/// will block until it can find the region or gives up
|
|
/// </summary>
|
|
/// <param name="name">Name of sim you're looking for</param>
|
|
/// <param name="layer">Layer that you are requesting</param>
|
|
/// <param name="region">Will contain a GridRegion for the sim you're
|
|
/// looking for if successful, otherwise an empty structure</param>
|
|
/// <returns>True if the GridRegion was successfully fetched, otherwise
|
|
/// false</returns>
|
|
public bool GetGridRegion(string name, GridLayerType layer, out GridRegion region)
|
|
{
|
|
if (String.IsNullOrEmpty(name))
|
|
{
|
|
Logger.Log("GetGridRegion called with a null or empty region name", Helpers.LogLevel.Error, Client);
|
|
region = new GridRegion();
|
|
return false;
|
|
}
|
|
|
|
if (Regions.ContainsKey(name))
|
|
{
|
|
// We already have this GridRegion structure
|
|
region = Regions[name];
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
AutoResetEvent regionEvent = new AutoResetEvent(false);
|
|
EventHandler<GridRegionEventArgs> callback =
|
|
delegate(object sender, GridRegionEventArgs e)
|
|
{
|
|
if (e.Region.Name == name)
|
|
regionEvent.Set();
|
|
};
|
|
GridRegion += callback;
|
|
|
|
RequestMapRegion(name, layer);
|
|
regionEvent.WaitOne(Client.Settings.MAP_REQUEST_TIMEOUT, false);
|
|
|
|
GridRegion -= callback;
|
|
|
|
if (Regions.ContainsKey(name))
|
|
{
|
|
// The region was found after our request
|
|
region = Regions[name];
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
Logger.Log("Couldn't find region " + name, Helpers.LogLevel.Warning, Client);
|
|
region = new GridRegion();
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void MapLayerResponseHandler(CapsClient client, OSD result, Exception error)
|
|
{
|
|
if (result == null)
|
|
{
|
|
Logger.Log("MapLayerResponseHandler error: " + error.Message + ": " + error.StackTrace, Helpers.LogLevel.Error, Client);
|
|
return;
|
|
}
|
|
OSDMap body = (OSDMap)result;
|
|
OSDArray layerData = (OSDArray)body["LayerData"];
|
|
|
|
if (m_GridLayer != null)
|
|
{
|
|
for (int i = 0; i < layerData.Count; i++)
|
|
{
|
|
OSDMap thisLayerData = (OSDMap)layerData[i];
|
|
|
|
GridLayer layer;
|
|
layer.Bottom = thisLayerData["Bottom"].AsInteger();
|
|
layer.Left = thisLayerData["Left"].AsInteger();
|
|
layer.Top = thisLayerData["Top"].AsInteger();
|
|
layer.Right = thisLayerData["Right"].AsInteger();
|
|
layer.ImageID = thisLayerData["ImageID"].AsUUID();
|
|
|
|
OnGridLayer(new GridLayerEventArgs(layer));
|
|
}
|
|
}
|
|
|
|
if (body.ContainsKey("MapBlocks"))
|
|
{
|
|
// TODO: At one point this will become activated
|
|
Logger.Log("Got MapBlocks through CAPS, please finish this function!", Helpers.LogLevel.Error, Client);
|
|
}
|
|
}
|
|
|
|
/// <summary>Process an incoming packet and raise the appropriate events</summary>
|
|
/// <param name="sender">The sender</param>
|
|
/// <param name="e">The EventArgs object containing the packet data</param>
|
|
protected void MapBlockReplyHandler(object sender, PacketReceivedEventArgs e)
|
|
{
|
|
MapBlockReplyPacket map = (MapBlockReplyPacket)e.Packet;
|
|
|
|
foreach (MapBlockReplyPacket.DataBlock block in map.Data)
|
|
{
|
|
if (block.X != 0 || block.Y != 0)
|
|
{
|
|
GridRegion region;
|
|
|
|
region.X = block.X;
|
|
region.Y = block.Y;
|
|
region.Name = Utils.BytesToString(block.Name);
|
|
// RegionFlags seems to always be zero here?
|
|
region.RegionFlags = (RegionFlags)block.RegionFlags;
|
|
region.WaterHeight = block.WaterHeight;
|
|
region.Agents = block.Agents;
|
|
region.Access = (SimAccess)block.Access;
|
|
region.MapImageID = block.MapImageID;
|
|
region.RegionHandle = Utils.UIntsToLong((uint)(region.X * 256), (uint)(region.Y * 256));
|
|
|
|
lock (Regions)
|
|
{
|
|
Regions[region.Name] = region;
|
|
RegionsByHandle[region.RegionHandle] = region;
|
|
}
|
|
|
|
if (m_GridRegion != null)
|
|
{
|
|
OnGridRegion(new GridRegionEventArgs(region));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>Process an incoming packet and raise the appropriate events</summary>
|
|
/// <param name="sender">The sender</param>
|
|
/// <param name="e">The EventArgs object containing the packet data</param>
|
|
protected void MapItemReplyHandler(object sender, PacketReceivedEventArgs e)
|
|
{
|
|
if (m_GridItems != null)
|
|
{
|
|
MapItemReplyPacket reply = (MapItemReplyPacket)e.Packet;
|
|
GridItemType type = (GridItemType)reply.RequestData.ItemType;
|
|
List<MapItem> items = new List<MapItem>();
|
|
|
|
for (int i = 0; i < reply.Data.Length; i++)
|
|
{
|
|
string name = Utils.BytesToString(reply.Data[i].Name);
|
|
|
|
switch (type)
|
|
{
|
|
case GridItemType.AgentLocations:
|
|
MapAgentLocation location = new MapAgentLocation();
|
|
location.GlobalX = reply.Data[i].X;
|
|
location.GlobalY = reply.Data[i].Y;
|
|
location.Identifier = name;
|
|
location.AvatarCount = reply.Data[i].Extra;
|
|
items.Add(location);
|
|
break;
|
|
case GridItemType.Classified:
|
|
//FIXME:
|
|
Logger.Log("FIXME", Helpers.LogLevel.Error, Client);
|
|
break;
|
|
case GridItemType.LandForSale:
|
|
MapLandForSale landsale = new MapLandForSale();
|
|
landsale.GlobalX = reply.Data[i].X;
|
|
landsale.GlobalY = reply.Data[i].Y;
|
|
landsale.ID = reply.Data[i].ID;
|
|
landsale.Name = name;
|
|
landsale.Size = reply.Data[i].Extra;
|
|
landsale.Price = reply.Data[i].Extra2;
|
|
items.Add(landsale);
|
|
break;
|
|
case GridItemType.MatureEvent:
|
|
MapMatureEvent matureEvent = new MapMatureEvent();
|
|
matureEvent.GlobalX = reply.Data[i].X;
|
|
matureEvent.GlobalY = reply.Data[i].Y;
|
|
matureEvent.Description = name;
|
|
matureEvent.Flags = (DirectoryManager.EventFlags)reply.Data[i].Extra2;
|
|
items.Add(matureEvent);
|
|
break;
|
|
case GridItemType.PgEvent:
|
|
MapPGEvent PGEvent = new MapPGEvent();
|
|
PGEvent.GlobalX = reply.Data[i].X;
|
|
PGEvent.GlobalY = reply.Data[i].Y;
|
|
PGEvent.Description = name;
|
|
PGEvent.Flags = (DirectoryManager.EventFlags)reply.Data[i].Extra2;
|
|
items.Add(PGEvent);
|
|
break;
|
|
case GridItemType.Popular:
|
|
//FIXME:
|
|
Logger.Log("FIXME", Helpers.LogLevel.Error, Client);
|
|
break;
|
|
case GridItemType.Telehub:
|
|
MapTelehub teleHubItem = new MapTelehub();
|
|
teleHubItem.GlobalX = reply.Data[i].X;
|
|
teleHubItem.GlobalY = reply.Data[i].Y;
|
|
items.Add(teleHubItem);
|
|
break;
|
|
case GridItemType.AdultLandForSale:
|
|
MapAdultLandForSale adultLandsale = new MapAdultLandForSale();
|
|
adultLandsale.GlobalX = reply.Data[i].X;
|
|
adultLandsale.GlobalY = reply.Data[i].Y;
|
|
adultLandsale.ID = reply.Data[i].ID;
|
|
adultLandsale.Name = name;
|
|
adultLandsale.Size = reply.Data[i].Extra;
|
|
adultLandsale.Price = reply.Data[i].Extra2;
|
|
items.Add(adultLandsale);
|
|
break;
|
|
case GridItemType.AdultEvent:
|
|
MapAdultEvent adultEvent = new MapAdultEvent();
|
|
adultEvent.GlobalX = reply.Data[i].X;
|
|
adultEvent.GlobalY = reply.Data[i].Y;
|
|
adultEvent.Description = Utils.BytesToString(reply.Data[i].Name);
|
|
adultEvent.Flags = (DirectoryManager.EventFlags)reply.Data[i].Extra2;
|
|
items.Add(adultEvent);
|
|
break;
|
|
default:
|
|
Logger.Log("Unknown map item type " + type, Helpers.LogLevel.Warning, Client);
|
|
break;
|
|
}
|
|
}
|
|
|
|
OnGridItems(new GridItemsEventArgs(type, items));
|
|
}
|
|
}
|
|
|
|
/// <summary>Process an incoming packet and raise the appropriate events</summary>
|
|
/// <param name="sender">The sender</param>
|
|
/// <param name="e">The EventArgs object containing the packet data</param>
|
|
protected void SimulatorViewerTimeMessageHandler(object sender, PacketReceivedEventArgs e)
|
|
{
|
|
SimulatorViewerTimeMessagePacket time = (SimulatorViewerTimeMessagePacket)e.Packet;
|
|
|
|
sunPhase = time.TimeInfo.SunPhase;
|
|
sunDirection = time.TimeInfo.SunDirection;
|
|
sunAngVelocity = time.TimeInfo.SunAngVelocity;
|
|
timeOfDay = time.TimeInfo.UsecSinceStart;
|
|
// TODO: Does anyone have a use for the time stuff?
|
|
}
|
|
|
|
/// <summary>Process an incoming packet and raise the appropriate events</summary>
|
|
/// <param name="sender">The sender</param>
|
|
/// <param name="e">The EventArgs object containing the packet data</param>
|
|
protected void CoarseLocationHandler(object sender, PacketReceivedEventArgs e)
|
|
{
|
|
CoarseLocationUpdatePacket coarse = (CoarseLocationUpdatePacket)e.Packet;
|
|
|
|
// populate a dictionary from the packet, for local use
|
|
Dictionary<UUID, Vector3> coarseEntries = new Dictionary<UUID, Vector3>();
|
|
for (int i = 0; i < coarse.AgentData.Length; i++)
|
|
{
|
|
if(coarse.Location.Length > 0)
|
|
coarseEntries[coarse.AgentData[i].AgentID] = new Vector3((int)coarse.Location[i].X, (int)coarse.Location[i].Y, (int)coarse.Location[i].Z * 4);
|
|
|
|
// the friend we are tracking on radar
|
|
if (i == coarse.Index.Prey)
|
|
e.Simulator.preyID = coarse.AgentData[i].AgentID;
|
|
}
|
|
|
|
// find stale entries (people who left the sim)
|
|
List<UUID> removedEntries = e.Simulator.avatarPositions.FindAll(delegate(UUID findID) { return !coarseEntries.ContainsKey(findID); });
|
|
|
|
// anyone who was not listed in the previous update
|
|
List<UUID> newEntries = new List<UUID>();
|
|
|
|
lock (e.Simulator.avatarPositions.Dictionary)
|
|
{
|
|
// remove stale entries
|
|
foreach(UUID trackedID in removedEntries)
|
|
e.Simulator.avatarPositions.Dictionary.Remove(trackedID);
|
|
|
|
// add or update tracked info, and record who is new
|
|
foreach (KeyValuePair<UUID, Vector3> entry in coarseEntries)
|
|
{
|
|
if (!e.Simulator.avatarPositions.Dictionary.ContainsKey(entry.Key))
|
|
newEntries.Add(entry.Key);
|
|
|
|
e.Simulator.avatarPositions.Dictionary[entry.Key] = entry.Value;
|
|
}
|
|
}
|
|
|
|
if (m_CoarseLocationUpdate != null)
|
|
{
|
|
WorkPool.QueueUserWorkItem(delegate(object o)
|
|
{ OnCoarseLocationUpdate(new CoarseLocationUpdateEventArgs(e.Simulator, newEntries, removedEntries)); });
|
|
}
|
|
}
|
|
|
|
/// <summary>Process an incoming packet and raise the appropriate events</summary>
|
|
/// <param name="sender">The sender</param>
|
|
/// <param name="e">The EventArgs object containing the packet data</param>
|
|
protected void RegionHandleReplyHandler(object sender, PacketReceivedEventArgs e)
|
|
{
|
|
if (m_RegionHandleReply != null)
|
|
{
|
|
RegionIDAndHandleReplyPacket reply = (RegionIDAndHandleReplyPacket)e.Packet;
|
|
OnRegionHandleReply(new RegionHandleReplyEventArgs(reply.ReplyBlock.RegionID, reply.ReplyBlock.RegionHandle));
|
|
}
|
|
}
|
|
|
|
}
|
|
#region EventArgs classes
|
|
|
|
public class CoarseLocationUpdateEventArgs : EventArgs
|
|
{
|
|
private readonly Simulator m_Simulator;
|
|
private readonly List<UUID> m_NewEntries;
|
|
private readonly List<UUID> m_RemovedEntries;
|
|
|
|
public Simulator Simulator { get { return m_Simulator; } }
|
|
public List<UUID> NewEntries { get { return m_NewEntries; } }
|
|
public List<UUID> RemovedEntries { get { return m_RemovedEntries; } }
|
|
|
|
public CoarseLocationUpdateEventArgs(Simulator simulator, List<UUID> newEntries, List<UUID> removedEntries)
|
|
{
|
|
this.m_Simulator = simulator;
|
|
this.m_NewEntries = newEntries;
|
|
this.m_RemovedEntries = removedEntries;
|
|
}
|
|
}
|
|
|
|
public class GridRegionEventArgs : EventArgs
|
|
{
|
|
private readonly GridRegion m_Region;
|
|
public GridRegion Region { get { return m_Region; } }
|
|
|
|
public GridRegionEventArgs(GridRegion region)
|
|
{
|
|
this.m_Region = region;
|
|
}
|
|
}
|
|
|
|
public class GridLayerEventArgs : EventArgs
|
|
{
|
|
private readonly GridLayer m_Layer;
|
|
|
|
public GridLayer Layer { get { return m_Layer; } }
|
|
|
|
public GridLayerEventArgs(GridLayer layer)
|
|
{
|
|
this.m_Layer = layer;
|
|
}
|
|
}
|
|
|
|
public class GridItemsEventArgs : EventArgs
|
|
{
|
|
private readonly GridItemType m_Type;
|
|
private readonly List<MapItem> m_Items;
|
|
|
|
public GridItemType Type { get { return m_Type; } }
|
|
public List<MapItem> Items { get { return m_Items; } }
|
|
|
|
public GridItemsEventArgs(GridItemType type, List<MapItem> items)
|
|
{
|
|
this.m_Type = type;
|
|
this.m_Items = items;
|
|
}
|
|
}
|
|
|
|
public class RegionHandleReplyEventArgs : EventArgs
|
|
{
|
|
private readonly UUID m_RegionID;
|
|
private readonly ulong m_RegionHandle;
|
|
|
|
public UUID RegionID { get { return m_RegionID; } }
|
|
public ulong RegionHandle { get { return m_RegionHandle; } }
|
|
|
|
public RegionHandleReplyEventArgs(UUID regionID, ulong regionHandle)
|
|
{
|
|
this.m_RegionID = regionID;
|
|
this.m_RegionHandle = regionHandle;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
}
|