Files
libremetaverse/libsecondlife/InventoryNodeDictionary.cs
John Hurliman 3013742668 * Increased SIMULATOR_TIMEOUT to 30 seconds
* Converted all timers to System.Threading timers to fix problems running in services and the CF
* UDPBase now uses our own ReaderWriterLock that is more efficient, and CF compatible
* Login uses a hand-created LoginProxy object instead of dynamically building the class with reflection .Emit()
* Replaced ParameterizedThreadStart calls with class-wide variables for CF compat.
* Removed transfer timeout code (irrelevant now that uploads go through CAPS)
* Added several new Helpers methods to wrap desktop and CF conditional code
* Replaced Monitor calls with AutoResetEvent in BlockingQueue
* InventoryNodeDictionary uses generics now
* Removed final lingering piece of XML serialization
* Added CookComputing.XmlRpc.CF.dll for the CF

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1479 52acb1d6-8a22-11de-b505-999d5b087335
2007-11-06 09:26:10 +00:00

58 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace libsecondlife
{
public class InventoryNodeDictionary
{
protected Dictionary<LLUUID, InventoryNode> Dictionary = new Dictionary<LLUUID, InventoryNode>();
protected InventoryNode parent;
protected object syncRoot = new object();
public InventoryNode Parent
{
get { return parent; }
set { parent = value; }
}
public object SyncRoot { get { return syncRoot; } }
public int Count { get { return Dictionary.Count; } }
public InventoryNodeDictionary(InventoryNode parentNode)
{
parent = parentNode;
}
public InventoryNode this[LLUUID key]
{
get { return (InventoryNode)this.Dictionary[key]; }
set
{
value.Parent = parent;
lock (syncRoot) this.Dictionary[key] = value;
}
}
public ICollection<LLUUID> Keys { get { return this.Dictionary.Keys; } }
public ICollection<InventoryNode> Values { get { return this.Dictionary.Values; } }
public void Add(LLUUID key, InventoryNode value)
{
value.Parent = parent;
lock (syncRoot) this.Dictionary.Add(key, value);
}
public void Remove(LLUUID key)
{
lock (syncRoot) this.Dictionary.Remove(key);
}
public bool Contains(LLUUID key)
{
return this.Dictionary.ContainsKey(key);
}
}
}