Files
libremetaverse/Programs/Simian/Extensions/ImageDelivery.cs
John Hurliman 805fb7c18d Simian:
* Decode layer boundaries when storing a texture asset
* Started fleshing out correct texture downloading
* Add avatars to the scene along with prims

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2224 52acb1d6-8a22-11de-b505-999d5b087335
2008-09-15 23:17:21 +00:00

237 lines
11 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Threading;
using OpenMetaverse;
using OpenMetaverse.Imaging;
using OpenMetaverse.Packets;
namespace Simian.Extensions
{
public struct ImageDownload
{
public const int FIRST_IMAGE_PACKET_SIZE = 600;
public const int IMAGE_PACKET_SIZE = 1000;
public AssetTexture Texture;
public int DiscardLevel;
public float Priority;
public int Packet;
public ImageDownload(AssetTexture texture, int discardLevel, float priority)
{
Texture = texture;
DiscardLevel = discardLevel;
Priority = priority;
Packet = 0;
}
public int GetRemainingBytes()
{
return GetEndPosition() - GetBytesSent();
}
public int GetPacketCount()
{
int length = GetRemainingBytes();
return ((length - FIRST_IMAGE_PACKET_SIZE + IMAGE_PACKET_SIZE - 1) / IMAGE_PACKET_SIZE) + 1;
}
public int GetBytesSent()
{
if (Packet < 1)
return 0;
else
return FIRST_IMAGE_PACKET_SIZE + ((Packet - 1) * IMAGE_PACKET_SIZE);
}
public int GetEndPosition()
{
if (Texture == null || Texture.LayerInfo == null || Texture.AssetData == null)
throw new InvalidOperationException("Cannot get end position while texture information is null");
int layerCount = Texture.LayerInfo.Length;
int requestedLayer = layerCount + DiscardLevel;
if (requestedLayer == layerCount)
{
// No discard, go to the end of the image data
return Texture.AssetData.Length - 1;
}
else if (requestedLayer >= 0 && requestedLayer < layerCount)
{
return Texture.LayerInfo[requestedLayer].End;
}
else
{
Logger.Log(String.Format(
"DiscardLevel {0} is out of range for texture {1}, which has {2} decoded layer boundaries",
DiscardLevel, Texture.AssetID, Texture.LayerInfo.Length), Helpers.LogLevel.Error);
return Texture.AssetData.Length - 1;
}
}
}
public class ImageDelivery : ISimianExtension
{
Simian Server;
AssetTexture defaultJP2;
AssetTexture defaultBakedJP2;
Dictionary<UUID, ImageDownload> CurrentDownloads = new Dictionary<UUID, ImageDownload>();
BlockingQueue<ImageDownload> CurrentDownloadQueue = new BlockingQueue<ImageDownload>();
public ImageDelivery(Simian server)
{
Server = server;
}
public void Start()
{
Server.UDP.RegisterPacketCallback(PacketType.RequestImage, new PacketCallback(RequestImageHandler));
// Create default textures for missing images and missing bakes
Bitmap defaultImage = new Bitmap(32, 32);
Graphics gfx = Graphics.FromImage(defaultImage);
gfx.Clear(Color.White);
gfx.FillRectangles(Brushes.LightGray, new Rectangle[] { new Rectangle(16, 16, 16, 16), new Rectangle(0, 0, 16, 16) });
gfx.DrawImage(defaultImage, 0, 0, 32, 32);
ManagedImage defaultManaged = new ManagedImage(defaultImage);
ManagedImage defaultBaked = new ManagedImage(defaultImage);
defaultBaked.Channels = ManagedImage.ImageChannels.Color | ManagedImage.ImageChannels.Alpha |
ManagedImage.ImageChannels.Bump;
defaultBaked.Alpha = defaultBaked.Red;
defaultBaked.Bump = defaultBaked.Red;
defaultJP2 = new AssetTexture(UUID.Zero, OpenJPEG.Encode(defaultManaged, true));
defaultBakedJP2 = new AssetTexture(UUID.Zero, OpenJPEG.Encode(defaultBaked, true));
}
public void Stop()
{
}
void RequestImageHandler(Packet packet, Agent agent)
{
RequestImagePacket request = (RequestImagePacket)packet;
for (int i = 0; i < request.RequestImage.Length; i++)
{
RequestImagePacket.RequestImageBlock block = request.RequestImage[i];
bool bake = ((ImageType)block.Type == ImageType.Baked);
// Check if we have this image
Asset asset;
ImageDownload download;
if (Server.Assets.TryGetAsset(block.Image, out asset) && asset is AssetTexture)
{
if (block.DiscardLevel == -1 && block.DownloadPriority == 0.0f)
{
// FIXME: Cancel download
Logger.Log("Canceling image download " + block.Image, Helpers.LogLevel.Info);
}
else
{
lock (CurrentDownloads)
{
if (CurrentDownloads.TryGetValue(block.Image, out download))
{
// Modifying existing download
if (block.DiscardLevel < download.DiscardLevel)
{
// FIXME: Do we need to do something here?
Logger.Log(String.Format("Image download {0} is changing from DiscardLevel {1} to {2}",
block.Image, download.DiscardLevel, block.DiscardLevel), Helpers.LogLevel.Info);
download.DiscardLevel = block.DiscardLevel;
}
download.Priority = block.DownloadPriority;
if (block.Packet > 0 && block.Packet < download.Packet)
{
Logger.Log(String.Format("Rolling back image download {0} from packet {1} to {2}",
block.Image, download.Packet, block.Packet), Helpers.LogLevel.Warning);
download.Packet = (int)block.Packet;
}
// Re-insert this download into the dictionary
CurrentDownloads[block.Image] = download;
}
else
{
// New download
download = new ImageDownload((AssetTexture)asset, block.DiscardLevel, block.DownloadPriority);
download.Packet = (int)block.Packet;
// Send initial data
ImageDataPacket data = new ImageDataPacket();
data.ImageID.Codec = (byte)ImageCodec.J2C;
data.ImageID.ID = download.Texture.AssetID;
data.ImageID.Packets = (ushort)download.GetPacketCount();
data.ImageID.Size = (uint)download.GetRemainingBytes();
// The Linden Lab servers actually prepend two bytes in this data with the
// size of the following data. It is redundant and ignored by every client,
// so we skip it
data.ImageData = new ImageDataPacket.ImageDataBlock();
if (data.ImageID.Packets == 1)
{
// Single packet image
data.ImageData.Data = new byte[download.Texture.AssetData.Length];
Buffer.BlockCopy(download.Texture.AssetData, download.GetBytesSent(),
data.ImageData.Data, 0, (int)data.ImageID.Size);
}
else
{
// Multi-packet image
data.ImageData.Data = new byte[ImageDownload.FIRST_IMAGE_PACKET_SIZE];
Buffer.BlockCopy(download.Texture.AssetData, download.GetBytesSent(),
data.ImageData.Data, 0, ImageDownload.FIRST_IMAGE_PACKET_SIZE);
// Insert this download into the dictionary
CurrentDownloads[block.Image] = download;
// Send all of the remaining packets
ThreadPool.QueueUserWorkItem(
delegate(object obj)
{
ImagePacketPacket transfer = new ImagePacketPacket();
transfer.ImageID.ID = block.Image;
//transfer.ImageID.Packet =
}
);
}
Server.UDP.SendPacket(agent.AgentID, data, PacketCategory.Texture);
}
}
}
}
else
{
// TODO: Technically we should return ImageNotInDatabasePacket, but for now return a default texture
ImageDataPacket imageData = new ImageDataPacket();
imageData.ImageID.ID = block.Image;
imageData.ImageID.Codec = 1;
imageData.ImageID.Packets = 1;
if (bake)
{
Logger.DebugLog(String.Format("Sending default bake texture for {0}", block.Image));
imageData.ImageData.Data = defaultBakedJP2.AssetData;
}
else
{
Logger.DebugLog(String.Format("Sending default texture for {0}", block.Image));
imageData.ImageData.Data = defaultJP2.AssetData;
}
imageData.ImageID.Size = (uint)imageData.ImageData.Data.Length;
Server.UDP.SendPacket(agent.AgentID, imageData, PacketCategory.Texture);
}
}
}
}
}