Files
libremetaverse/Programs/Simian/Extensions/Messaging.cs
John Hurliman 54c4ae80fd * Default Primitive.Rotation to Quaternion.Identity
* Quaternion.Conjugate() was accidentally set private, fixed
[Simian]
* Move login code to LindenLogin extension
* Move avatar tracking to ISceneProvider (Simian class is now "pure" and contains no implementation code)

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2421 52acb1d6-8a22-11de-b505-999d5b087335
2009-01-30 19:24:38 +00:00

86 lines
3.5 KiB
C#

using System;
using System.Collections.Generic;
using ExtensionLoader;
using OpenMetaverse;
using OpenMetaverse.Packets;
namespace Simian.Extensions
{
public class Messaging : IExtension<Simian>
{
Simian server;
public Messaging()
{
}
public void Start(Simian server)
{
this.server = server;
server.UDP.RegisterPacketCallback(PacketType.ChatFromViewer, new PacketCallback(ChatFromViewerHandler));
server.UDP.RegisterPacketCallback(PacketType.ImprovedInstantMessage, new PacketCallback(ImprovedInstantMessageHandler));
}
public void Stop()
{
}
void ChatFromViewerHandler(Packet packet, Agent agent)
{
ChatFromViewerPacket viewerChat = (ChatFromViewerPacket)packet;
string message = Utils.BytesToString(viewerChat.ChatData.Message);
if (viewerChat.ChatData.Channel != 0 || (message.Length > 0 && message.Substring(0, 1) == "/"))
return; //not public chat
//TODO: add distance constraints to AudibleLevel and Message
ChatFromSimulatorPacket chat = new ChatFromSimulatorPacket();
chat.ChatData.Audible = (byte)ChatAudibleLevel.Fully;
chat.ChatData.ChatType = viewerChat.ChatData.Type;
chat.ChatData.OwnerID = agent.Avatar.ID;
chat.ChatData.SourceID = agent.Avatar.ID;
chat.ChatData.SourceType = (byte)ChatSourceType.Agent;
chat.ChatData.Position = agent.Avatar.Position;
chat.ChatData.FromName = Utils.StringToBytes(agent.Avatar.Name);
chat.ChatData.Message = viewerChat.ChatData.Message;
server.UDP.BroadcastPacket(chat, PacketCategory.Transaction);
}
void ImprovedInstantMessageHandler(Packet packet, Agent agent)
{
ImprovedInstantMessagePacket im = (ImprovedInstantMessagePacket)packet;
InstantMessageDialog dialog = (InstantMessageDialog)im.MessageBlock.Dialog;
if (dialog == InstantMessageDialog.MessageFromAgent)
{
// HACK: Only works for agents currently online
Agent recipient;
if (server.Scene.TryGetAgent(im.MessageBlock.ToAgentID, out recipient))
{
ImprovedInstantMessagePacket sendIM = new ImprovedInstantMessagePacket();
sendIM.MessageBlock.RegionID = UUID.Random(); //FIXME
sendIM.MessageBlock.ParentEstateID = 1;
sendIM.MessageBlock.FromGroup = false;
sendIM.MessageBlock.FromAgentName = Utils.StringToBytes(agent.Avatar.Name);
sendIM.MessageBlock.ToAgentID = im.MessageBlock.ToAgentID;
sendIM.MessageBlock.Dialog = im.MessageBlock.Dialog;
sendIM.MessageBlock.Offline = (byte)InstantMessageOnline.Online;
sendIM.MessageBlock.ID = agent.Avatar.ID;
sendIM.MessageBlock.Message = im.MessageBlock.Message;
sendIM.MessageBlock.BinaryBucket = new byte[0];
sendIM.MessageBlock.Timestamp = 0;
sendIM.MessageBlock.Position = agent.Avatar.Position;
sendIM.AgentData.AgentID = agent.Avatar.ID;
server.UDP.SendPacket(recipient.Avatar.ID, sendIM, PacketCategory.Transaction);
}
}
}
}
}