Files
libremetaverse/Programs/Simian/Extensions/PeriscopeImageDelivery.cs
John Hurliman e611558add * Adding the first (of many to come) unit tests for Simian
* Removed Simian's Agent.AgentID, it was redundant with Agent.Avatar.ID
* Added IUDPProvider.OnOutgoingPacket to hook all outgoing Simian packets (for testing)

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2386 52acb1d6-8a22-11de-b505-999d5b087335
2008-12-21 02:09:54 +00:00

208 lines
9.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Threading;
using ExtensionLoader;
using OpenMetaverse;
using OpenMetaverse.Packets;
namespace Simian.Extensions
{
public class PeriscopeImageDelivery
{
public TexturePipeline Pipeline;
Simian server;
GridClient client;
Dictionary<UUID, ImageDownload> currentDownloads = new Dictionary<UUID, ImageDownload>();
public PeriscopeImageDelivery(Simian server, GridClient client)
{
this.server = server;
this.client = client;
Pipeline = new TexturePipeline(client, 12);
Pipeline.OnDownloadFinished += new TexturePipeline.DownloadFinishedCallback(pipeline_OnDownloadFinished);
server.UDP.RegisterPacketCallback(PacketType.RequestImage, RequestImageHandler);
}
public void Stop()
{
Pipeline.Shutdown();
}
void RequestImageHandler(Packet packet, Agent agent)
{
RequestImagePacket request = (RequestImagePacket)packet;
for (int i = 0; i < request.RequestImage.Length; i++)
{
RequestImagePacket.RequestImageBlock block = request.RequestImage[i];
ImageDownload download;
bool downloadFound = currentDownloads.TryGetValue(block.Image, out download);
if (downloadFound)
{
lock (download)
{
if (block.DiscardLevel == -1 && block.DownloadPriority == 0.0f)
Logger.DebugLog(String.Format("Image download {0} is aborting", block.Image));
// Update download
download.Update(block.DiscardLevel, block.DownloadPriority, (int)block.Packet);
}
}
else if (block.DiscardLevel == -1 && block.DownloadPriority == 0.0f)
{
// Aborting a download we are not tracking, this may be in the pipeline
Pipeline.AbortDownload(block.Image);
}
else
{
bool bake = ((ImageType)block.Type == ImageType.Baked);
// New download, check if we have this image
Asset asset;
if (server.Assets.TryGetAsset(block.Image, out asset) && asset is AssetTexture)
{
SendTexture(agent, (AssetTexture)asset, block.DiscardLevel, (int)block.Packet, block.DownloadPriority);
}
else
{
// We don't have this texture, add it to the download queue and see if the bot can get it for us
download = new ImageDownload(null, agent, block.DiscardLevel, block.DownloadPriority, (int)block.Packet);
lock (currentDownloads)
currentDownloads[block.Image] = download;
Pipeline.RequestTexture(block.Image, (ImageType)block.Type);
}
}
}
}
void pipeline_OnDownloadFinished(UUID id, bool success)
{
ImageDownload download;
if (currentDownloads.TryGetValue(id, out download))
{
lock (currentDownloads)
currentDownloads.Remove(id);
if (success)
{
// Set the texture to the downloaded texture data
AssetTexture texture = new AssetTexture(id, Pipeline.GetTextureToRender(id).AssetData);
download.Texture = texture;
Pipeline.RemoveFromPipeline(id);
// Store this texture in the local asset store for later
server.Assets.StoreAsset(texture);
SendTexture(download.Agent, download.Texture, download.DiscardLevel, download.CurrentPacket, download.Priority);
}
else
{
Logger.Log("[Periscope] Failed to download texture " + id.ToString(), Helpers.LogLevel.Warning);
ImageNotInDatabasePacket notfound = new ImageNotInDatabasePacket();
notfound.ImageID.ID = id;
server.UDP.SendPacket(download.Agent.Avatar.ID, notfound, PacketCategory.Texture);
}
}
else
{
Logger.Log("[Periscope] Pipeline downloaded a texture we're not tracking, " + id.ToString(), Helpers.LogLevel.Warning);
}
}
void SendTexture(Agent agent, AssetTexture texture, int discardLevel, int packet, float priority)
{
ImageDownload download = new ImageDownload(texture, agent, discardLevel, priority, packet);
Logger.DebugLog(String.Format(
"[Periscope] Starting new texture transfer for {0}, DiscardLevel: {1}, Priority: {2}, Start: {3}, End: {4}, Total: {5}",
texture.AssetID, discardLevel, priority, download.CurrentPacket, download.StopPacket, download.TexturePacketCount()));
// Send initial data
ImageDataPacket data = new ImageDataPacket();
data.ImageID.Codec = (byte)ImageCodec.J2C;
data.ImageID.ID = download.Texture.AssetID;
data.ImageID.Packets = (ushort)download.TexturePacketCount();
data.ImageID.Size = (uint)download.Texture.AssetData.Length;
// The first bytes of the image are always sent in the ImageData packet
data.ImageData = new ImageDataPacket.ImageDataBlock();
int imageDataSize = (download.Texture.AssetData.Length >= ImageDownload.FIRST_IMAGE_PACKET_SIZE) ?
ImageDownload.FIRST_IMAGE_PACKET_SIZE : download.Texture.AssetData.Length;
try
{
data.ImageData.Data = new byte[imageDataSize];
Buffer.BlockCopy(download.Texture.AssetData, 0, data.ImageData.Data, 0, imageDataSize);
}
catch (Exception ex)
{
Logger.Log(String.Format("{0}: imageDataSize={1}", ex.Message, imageDataSize),
Helpers.LogLevel.Error);
}
server.UDP.SendPacket(agent.Avatar.ID, data, PacketCategory.Texture);
// Check if ImagePacket packets need to be sent to complete this transfer
if (download.CurrentPacket <= download.StopPacket)
{
// Insert this download into the dictionary
lock (currentDownloads)
currentDownloads[texture.AssetID] = download;
// Send all of the remaining packets
ThreadPool.QueueUserWorkItem(
delegate(object obj)
{
while (download.CurrentPacket <= download.StopPacket)
{
if (download.Priority == 0.0f && download.DiscardLevel == -1)
break;
lock (download)
{
int imagePacketSize = (download.CurrentPacket == download.TexturePacketCount() - 1) ?
download.LastPacketSize() : ImageDownload.IMAGE_PACKET_SIZE;
ImagePacketPacket transfer = new ImagePacketPacket();
transfer.ImageID.ID = texture.AssetID;
transfer.ImageID.Packet = (ushort)download.CurrentPacket;
transfer.ImageData.Data = new byte[imagePacketSize];
try
{
Buffer.BlockCopy(download.Texture.AssetData, download.CurrentBytePosition(),
transfer.ImageData.Data, 0, imagePacketSize);
}
catch (Exception ex)
{
Logger.Log(String.Format(
"{0}: CurrentBytePosition()={1}, AssetData.Length={2} imagePacketSize={3}",
ex.Message, download.CurrentBytePosition(), download.Texture.AssetData.Length,
imagePacketSize), Helpers.LogLevel.Error);
}
server.UDP.SendPacket(agent.Avatar.ID, transfer, PacketCategory.Texture);
++download.CurrentPacket;
}
}
Logger.DebugLog("Completed image transfer for " + texture.AssetID.ToString());
// Transfer is complete, remove the reference
lock (currentDownloads)
currentDownloads.Remove(texture.AssetID);
}
);
}
}
}
}