Files
libremetaverse/OpenMetaverse/Messages/SimianMessages.cs
John Hurliman f48c9922e9 * Added OpenMetaverse.Messages.Linden and OpenMetaverse.Messages.Simian namespaces to hold LLSD serialized messages. The dawn of a new era for libomv!
* Changing LLSD JSON serialization to match the draft at http://tools.ietf.org/html/draft-hamrick-llsd-00 (first breaking change since 0.6.0)
* Moving some enums out to OpenMetaverseTypes.dll
* Adding conversion methods to go to and from the newly moved enums
* Moved Parcel enums out to the main namespace

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2588 52acb1d6-8a22-11de-b505-999d5b087335
2009-04-09 01:17:40 +00:00

256 lines
7.7 KiB
C#

using System;
using OpenMetaverse.StructuredData;
namespace OpenMetaverse.Messages.Simian
{
public class EnableClientMessage
{
public UUID AgentID;
public UUID SessionID;
public UUID SecureSessionID;
public int CircuitCode;
public string FirstName;
public string LastName;
public ulong RegionHandle;
public Uri CallbackUri;
public OSDMap Serialize()
{
OSDMap map = new OSDMap(7);
map["agent_id"] = OSD.FromUUID(AgentID);
map["session_id"] = OSD.FromUUID(SessionID);
map["secure_session_id"] = OSD.FromUUID(SecureSessionID);
map["circuit_code"] = OSD.FromInteger(CircuitCode);
map["first_name"] = OSD.FromString(FirstName);
map["last_name"] = OSD.FromString(LastName);
map["region_handle"] = OSD.FromULong(RegionHandle);
map["callback_uri"] = OSD.FromUri(CallbackUri);
return map;
}
public void Deserialize(OSDMap map)
{
AgentID = map["agent_id"].AsUUID();
SessionID = map["session_id"].AsUUID();
SecureSessionID = map["secure_session_id"].AsUUID();
CircuitCode = map["circuit_code"].AsInteger();
FirstName = map["first_name"].AsString();
LastName = map["last_name"].AsString();
RegionHandle = map["region_handle"].AsULong();
CallbackUri = map["callback_uri"].AsUri();
}
}
public class EnableClientReplyMessage
{
public bool Success;
public string Message;
public OSDMap Serialize()
{
OSDMap map = new OSDMap(2);
map["success"] = OSD.FromBoolean(Success);
map["message"] = OSD.FromString(Message);
return map;
}
public void Deserialize(OSDMap map)
{
Success = map["success"].AsBoolean();
Message = map["message"].AsString();
}
}
public class EnableClientCompleteMessage
{
public UUID AgentID;
public Uri SeedCapability;
public OSDMap Serialize()
{
OSDMap map = new OSDMap(2);
map["agent_id"] = OSD.FromUUID(AgentID);
map["seed_capability"] = OSD.FromUri(SeedCapability);
return map;
}
public void Deserialize(OSDMap map)
{
AgentID = map["agent_id"].AsUUID();
SeedCapability = map["seed_capability"].AsUri();
}
}
public class ChildAgentUpdateMessage
{
public UUID AgentID;
public UUID SessionID;
public Vector3 Position;
public Vector3 Velocity;
public ulong RegionHandle;
public Vector3 CameraPosition;
public Vector3 CameraAtAxis;
public Vector3 CameraLeftAxis;
public Vector3 CameraUpAxis;
public OSDMap Serialize()
{
OSDMap map = new OSDMap(8);
map["agent_id"] = OSD.FromUUID(AgentID);
map["session_id"] = OSD.FromUUID(SessionID);
map["position"] = OSD.FromVector3(Position);
map["velocity"] = OSD.FromVector3(Velocity);
map["region_handle"] = OSD.FromULong(RegionHandle);
map["cam_position"] = OSD.FromVector3(CameraPosition);
map["cam_at_axis"] = OSD.FromVector3(CameraAtAxis);
map["cam_left_axis"] = OSD.FromVector3(CameraLeftAxis);
map["cam_up_axis"] = OSD.FromVector3(CameraUpAxis);
return map;
}
public void Deserialize(OSDMap map)
{
AgentID = map["agent_id"].AsUUID();
SessionID = map["session_id"].AsUUID();
Position = map["position"].AsVector3();
Velocity = map["velocity"].AsVector3();
RegionHandle = map["region_handle"].AsULong();
CameraPosition = map["cam_position"].AsVector3();
CameraAtAxis = map["cam_at_axis"].AsVector3();
CameraLeftAxis = map["cam_left_axis"].AsVector3();
CameraUpAxis = map["cam_up_axis"].AsVector3();
}
}
public class PassObjectMessage
{
public UUID ID;
public OSDMap Serialize()
{
OSDMap map = new OSDMap(1);
map["id"] = OSD.FromUUID(ID);
return map;
}
public void Deserialize(OSDMap map)
{
ID = map["id"].AsUUID();
}
}
public class PassObjectReplyMessage
{
public bool Success;
public string Message;
public OSDMap Serialize()
{
OSDMap map = new OSDMap(2);
map["success"] = OSD.FromBoolean(Success);
map["message"] = OSD.FromString(Message);
return map;
}
public void Deserialize(OSDMap map)
{
Success = map["success"].AsBoolean();
Message = map["message"].AsString();
}
}
public class FetchTerrainMessage
{
public class FetchTerrainBlock
{
public int X;
public int Y;
}
public FetchTerrainBlock[] Blocks;
public OSDMap Serialize()
{
OSDMap map = new OSDMap(1);
OSDArray array = new OSDArray(Blocks.Length);
for (int i = 0; i < Blocks.Length; i++)
{
OSDMap blockMap = new OSDMap(2);
blockMap["x"] = OSD.FromInteger(Blocks[i].X);
blockMap["y"] = OSD.FromInteger(Blocks[i].Y);
array.Add(blockMap);
}
map["blocks"] = array;
return map;
}
public void Deserialize(OSDMap map)
{
OSDArray array = (OSDArray)map["blocks"];
Blocks = new FetchTerrainBlock[array.Count];
for (int i = 0; i < array.Count; i++)
{
OSDMap blockMap = (OSDMap)array[i];
FetchTerrainBlock block = new FetchTerrainBlock();
block.X = blockMap["x"].AsInteger();
block.Y = blockMap["y"].AsInteger();
Blocks[i] = block;
}
}
}
public class FetchTerrainReplyMessage
{
public class FetchTerrainReplyBlock
{
public int X;
public int Y;
public byte[] Data;
}
public FetchTerrainReplyBlock[] Blocks;
public OSDMap Serialize()
{
OSDMap map = new OSDMap(1);
OSDArray array = new OSDArray(Blocks.Length);
for (int i = 0; i < Blocks.Length; i++)
{
OSDMap blockMap = new OSDMap(2);
blockMap["x"] = OSD.FromInteger(Blocks[i].X);
blockMap["y"] = OSD.FromInteger(Blocks[i].Y);
blockMap["data"] = OSD.FromBinary(Blocks[i].Data);
array.Add(blockMap);
}
map["blocks"] = array;
return map;
}
public void Deserialize(OSDMap map)
{
OSDArray array = (OSDArray)map["blocks"];
Blocks = new FetchTerrainReplyBlock[array.Count];
for (int i = 0; i < array.Count; i++)
{
OSDMap blockMap = (OSDMap)array[i];
FetchTerrainReplyBlock block = new FetchTerrainReplyBlock();
block.X = blockMap["x"].AsInteger();
block.Y = blockMap["y"].AsInteger();
block.Data = blockMap["data"].AsBinary();
Blocks[i] = block;
}
}
}
}